Shader

También conocido como: crt shader , shader preset , shaders

A shader is a small GPU program that post-processes the emulator's output frame before it reaches your screen. Common emulation shaders simulate CRT scanlines, NTSC composite color bleed, LCD subpixel grids, or curved screen geometry. A good shader chain is opinionated: it changes the look from "pixel-perfect modern LCD" to "what your TV looked like in 1992". libretro's slang shader format is the de-facto standard; presets are shareable across cores and frontends.

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