Master of Weapon

Screenshots

The title screen displays 'Master of Weapon' in large stylized orange and blue letters against a black background. A score display appears in the upper left showing 112500 and 992300. Below the title, the Taito Corporation copyright notice and credit screen information are positioned at the bottom. The logo uses a pixelated sprite-based art style typical of late-1980s arcade games, with multi-colored text rendering and simple geometric letterforms.

Master of Weapon

武器大师

4.6 (4.8K)
Arcade Action 963 plays

Master of Weapon is a vertically scrolling shooter released by Taito Corporation in 1989 for arcades. Players pilot a futuristic craft through multiple stages, battling waves of mechanical enemies and large bosses. The game features a weapon upgrade system where players collect power-ups to enhance their firepower, including options for spread shots and missiles. Controls use an eight-way joystick with separate buttons for shooting and bombs. Stages alternate between aerial and ground-level sections, adding variety to the combat. Enemy formations attack in set patterns, requiring players to memorize layouts for efficient progression. The game supports two-player simultaneous co-op, allowing a second pilot to join the action. Visually, the game uses detailed sprite work typical of Taito's late-1980s arcade output.

Developer
Released
Platform
Arcade
Genre
Action
Rating
4.6 / 5 (4.8K)
Last updated

Master of Weapon Controls — Arcade Keyboard Keys

Default keyboard bindings for Master of Weapon on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Master of Weapon Longplay & Gameplay Videos

Watch a full playthrough of Master of Weapon on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Master of Weapon" Arcade longplay 1989

External references

Frequently Asked Questions

When was Master of Weapon released?

Master of Weapon was released in 1989 for the Arcade.

Who developed Master of Weapon?

Master of Weapon was developed by Taito Corporation Japan, available to play in your browser on RetroGameSpace.

What type of game is Master of Weapon?

Master of Weapon is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Master of Weapon for free?

Open this page and click "Play Now" — Master of Weapon runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Master of Weapon in the browser?

No. Master of Weapon streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Master of Weapon?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Master of Weapon work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Master of Weapon this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Master of Weapon. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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