Mission 660

Screenshots

The title screen displays 'MISSION 660' in large orange pixelated letters at the top center. Below sits a blue arcade cabinet viewed from the front, with red and white decorative elements flanking it. A red jagged mountain silhouette forms the background. The top bar shows score displays reading 'TOP', '1UP', 'HI-SCORE', and '2UP' with numerical values. At the bottom, cyan text reads 'LASER' on the left and 'CREDIT' on the right, with 'TIME TO GAMBY' visible in the center. The overall palette uses bright cyan, red, orange, blue, and white against a black background typical of 1980s arcade graphics.

Mission 660

4.8 (5K)
Arcade Action 905 plays

Mission 660 is an arcade action game released in 1986, developed by Wood Place Co. Ltd. under license from Taito America Corporation. Players pilot an aircraft through scrolling stages, engaging enemy planes, ground targets, and various obstacles from an overhead perspective. The gameplay involves shooting down waves of enemies while avoiding collision and enemy fire, with power-ups and weapons upgrades available to aid progress. The game is structured across multiple stages of increasing difficulty, each featuring different enemy formations and attack patterns. Controls are straightforward, using a joystick to maneuver the aircraft and a button to fire. The vertical scrolling format and continuous enemy waves are characteristic of the shoot-em-up style popular in arcades during that era.

Developer
Released
Platform
Arcade
Genre
Action
Rating
4.8 / 5 (5K)
Last updated

Mission 660 Controls — Arcade Keyboard Keys

Default keyboard bindings for Mission 660 on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Mission 660 Longplay & Gameplay Videos

Watch a full playthrough of Mission 660 on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Mission 660" Arcade longplay 1986

External references

Frequently Asked Questions

When was Mission 660 released?

Mission 660 was released in 1986 for the Arcade.

Who developed Mission 660?

Mission 660 was developed by Wood Place Co. Ltd. (Taito America Corporation license), available to play in your browser on RetroGameSpace.

What type of game is Mission 660?

Mission 660 is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Mission 660 for free?

Open this page and click "Play Now" — Mission 660 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Mission 660 in the browser?

No. Mission 660 streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Mission 660?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Mission 660 work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Mission 660 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Mission 660. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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