Automobili Lamborghini

Screenshots1 / 2

A racing game cockpit view shows a yellow car driving on a nighttime road with guardrails and rocky terrain flanking both sides. Blue text labels at the top display "LAP", "TIME", and "RANK" with numerical values. A digital dashboard occupies the lower right corner with speedometer, gear indicator showing fifth gear, and RPM gauge. A map icon appears in the lower left showing the track layout. The sky displays a gradient from purple to pink across the horizon, with silhouetted trees visible in the distance.

Automobili Lamborghini

兰博基尼赛车

4.7 (565)
N64 Action 681 plays

Automobili Lamborghini is a racing game developed by Titus for the Nintendo 64 in 1997. Players take control of high-performance Lamborghini sports cars and compete across various tracks. The game features both single-player and two-player modes, allowing competitive racing against friends or AI opponents. The controls utilize the N64's analog stick for steering and trigger buttons for acceleration and braking. Gameplay involves navigating diverse courses while managing vehicle speed and handling characteristics unique to each Lamborghini model. Tracks are structured progressively, with increasing difficulty as players advance. The game emphasizes precision driving and racing techniques, requiring players to master cornering and acceleration for success.

Developer
Released
Platform
N64
Genre
Action
Players
2P
Rating
4.7 / 5 (565)
Last updated

About Automobili Lamborghini

Automobili Lamborghini arrived on the Nintendo 64 in 1997, a period when the platform was still finding its footing in the racing genre. Nintendo's own Mario Kart 64 had launched earlier that year, and while Wave Race 64 had demonstrated the console's technical muscle, there was a clear appetite for a straight-faced, licensed supercar racing experience. Titus Software stepped in to fill that gap, securing the Lamborghini license and delivering one of the N64's earliest attempts at a realistic arcade racer. The game launched alongside a wave of third-party N64 titles that were eager to exploit the console's 3D capabilities, and Automobili Lamborghini benefited from arriving before the genre became crowded with more polished competitors.

The game features a roster of authentic Lamborghini models, including the Diablo VT, the Countach, and the LM002 SUV, each with distinct handling characteristics that reward players who take time to learn their quirks. Races take place across a variety of international circuits spanning environments such as mountain passes, desert roads, and urban tracks, giving the game a globe-trotting sense of variety. The track design leans toward wide, sweeping layouts that suit the high-speed nature of the cars, though tighter chicanes and hairpin bends appear regularly to test precision braking and cornering technique.

Control on the N64 controller is handled intuitively, with the analog stick governing steering and the face buttons managing acceleration and braking. The game supports the Rumble Pak accessory, providing tactile feedback during collisions and when the car drifts over rumble strips, which added a layer of immersion that was still a novelty for home console racers at the time. Players can choose from several difficulty settings that adjust the aggression and speed of AI opponents, making the game accessible to newcomers while offering a genuine challenge at higher tiers.

A championship mode strings together multiple races across the available circuits, requiring players to accumulate points through podium finishes in order to unlock additional cars and tracks. A time trial mode lets players chase personal bests without the pressure of AI competition, and the two-player split-screen mode allows head-to-head racing on a single television. The split-screen performance holds up reasonably well, though the frame rate takes a noticeable hit compared to the single-player experience, which was a common trade-off for N64 titles of the era.

In its time, Automobili Lamborghini was received as a competent and visually impressive racer that made good use of the N64 hardware. The car models were praised for their detail relative to what the platform could render, and the sense of speed was considered one of the game's strongest qualities. Critics noted that the track variety kept the championship mode engaging, though some felt the overall package lacked the depth of simulation racers available on competing platforms. Nonetheless, for N64 owners in 1997 who wanted a licensed supercar experience, Automobili Lamborghini delivered a satisfying option that stood out in the console's early library.

What makes it special

Automobili Lamborghini was one of the first N64 titles to implement Rumble Pak support in a racing context, using the accessory to simulate road texture, kerb vibration, and collision impacts. This made it an early showcase for force-feedback-style immersion on a home console, arriving at a time when the Rumble Pak itself was brand new hardware. The combination of a prestigious real-world automotive license with that tactile feedback created a racing experience that felt distinctly premium for its moment in the N64's lifecycle.

Pro tips

  • Learn each car's braking point individually — the Diablo VT carries speed well but understeers if you brake too late into tight hairpins.
  • In championship mode, prioritize consistent podium finishes over chasing wins; points accumulate across races, so avoiding crashes matters more than first place.
  • Use the time trial mode to memorize track layouts before entering the championship — knowing where chicanes appear lets you set up braking zones in advance.
  • When playing two-player split-screen, choose shorter circuits to minimize the frame rate impact and keep the racing feel sharp.
  • Unlock additional cars by completing championship tiers — later vehicles have higher top speeds that make previously difficult tracks significantly easier.

Automobili Lamborghini Controls — N64 Keyboard Keys

Default keyboard bindings for Automobili Lamborghini on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Automobili Lamborghini Longplay & Gameplay Videos

Watch a full playthrough of Automobili Lamborghini on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Automobili Lamborghini" N64 longplay 1997

Automobili Lamborghini Cheat Codes

30 community-curated cheats for Automobili Lamborghini. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Car Modifier (00-17)

    810CE7A80000800CE7AB0000800CE7AD0000 +5
  • Stop Time Trial/Lap Timer

    8109872C0000+8109872E0000810987340000+8109873600008109873C0000+8109873E0000 +5
  • Start On Lap Modifier

    D00A5F350000+810A5F340000D00A5FB90000+810A5FB80000D00A603D0000+810A603C0000 +5
  • Always 1st

    810A5FB40001810A60380001810A60BC0001 +3
  • Points Modifier

    800CE7050000800CE7070000800CE7090000 +3
  • N64 Controller Type Modifier Socket 1

    800A39D10000
  • N64 Controller Type Modifier Socket 2

    800A39D30000
  • N64 Controller Type Modifier Socket 3

    800A39D50000
  • N64 Controller Type Modifier Socket 4

    800A39D70000
  • Analog Modifier Socket 1

    800A39D90000
  • Analog Modifier Socket 2

    800A39DB0000
  • Analog Modifier Socket 3

    800A39DD0000
Show 18 more cheats
  • Analog Modifier Socket 4

    800A39DF0000
  • Music Volume Modifier (00-64)

    D00985210006+800A2BA10000800A2BE10000
  • SFX Volume Modifier (00-64)

    D00985210006+800A2BA30000800A2BE30000
  • Always 1st Place

    810A5F300001810A5F700001
  • No Music

    810CF98A0000
  • Max Points

    810CE702010A800CE743FFFF
  • Difficulty Mod

    810CE7630000
  • Speeds In KPH / MPH

    810CE7C20000
  • Help Arrows On / Off

    810CE7780000
  • Speed Real / Accelerated

    810CE7740000
  • Infinite Lap Time (Arcade Mode)

    810CE72E029A
  • ? Laps 2 Race 5 (Arcade Mode)

    810CE74C0000
  • Race Direction Reversed (Champion Mode) Race 1

    810CE6CC0001
  • Race Direction Reversed (Champion Mode) Race 2

    810CE6CA0001
  • Race Direction Reversed (Champion Mode) Race 3

    810CE6C80001
  • Race Direction Reversed (Champion Mode) Race 4

    810CE6C60001
  • Race Direction Reversed (Champion Mode) Race 5

    810CE6C40001
  • Race Direction Reversed (Champion Mode) Race 6

    810CE6C20001
Play Now

External references

Frequently Asked Questions

When was Automobili Lamborghini released?

Automobili Lamborghini was released in 1997 for the N64.

Who developed Automobili Lamborghini?

Automobili Lamborghini was developed by Titus, available to play in your browser on RetroGameSpace.

How many players does Automobili Lamborghini support?

Automobili Lamborghini supports up to 2 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Automobili Lamborghini?

Automobili Lamborghini is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Automobili Lamborghini for free?

Open this page and click "Play Now" — Automobili Lamborghini runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Automobili Lamborghini in the browser?

No. Automobili Lamborghini streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Automobili Lamborghini?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Automobili Lamborghini work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Automobili Lamborghini this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Automobili Lamborghini. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to complete the championship mode?

A full championship run typically takes between two and four hours depending on difficulty setting and how many retries are needed. Completing all tiers to unlock every car and track extends total playtime to around six to eight hours.

Is the two-player split-screen mode worth playing?

Yes, though with caveats. The split-screen mode is a fun head-to-head experience, but the frame rate drops noticeably compared to single-player. Choosing tracks with wider layouts reduces the visual clutter and keeps the racing competitive and readable.

What is the best starting strategy for new players?

Begin with the lowest difficulty setting to learn track layouts and get comfortable with the analog steering. Start with mid-range cars rather than the fastest models, as top-tier vehicles are harder to control and will lead to more wall collisions early on.

Is Automobili Lamborghini worth playing today?

For retro racing enthusiasts and N64 collectors it holds genuine nostalgic and historical value as an early licensed racer on the platform. Players expecting modern simulation depth will find it limited, but as a fast, accessible arcade racer from 1997 it remains enjoyable in short sessions.

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