Donkey Kong 64

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A dark, textured ground environment with a small character figure positioned in the lower-left area. Two large colorful projectiles—one bright green and one orange-red—descend from the top center of the screen. Flames and fire effects glow orange in the lower-right corner. The background shows brown, cracked terrain textures. The 3D perspective and low-polygon geometry are characteristic of Nintendo 64-era graphics.

Donkey Kong 64

大金刚64

4.4 (5.8K)
N64 Action 563 plays

Donkey Kong 64 is a 3D action platformer developed by Rareware and released in 1999 for the Nintendo 64. Players control five Kong characters—Donkey, Diddy, Chunky, Tiny, and Candy—each with distinct abilities and attacks. The game features a hub-world structure where players navigate large, colorful levels collecting bananas, coins, and other items while solving environmental puzzles and defeating enemies. Each Kong specializes in different areas: Donkey Kong uses strength, Diddy employs speed with his jet pack, Chunky throws objects, Tiny uses her miniaturization, and Candy provides support items. The campaign includes eight main levels plus bonus challenges. Combat involves button-mashing attacks and weapon collection. Up to four players can compete in multiplayer modes. The game emphasizes exploration and character switching as core mechanics, requiring different Kongs to access specific areas and solve particular puzzles.

Developer
Released
Platform
N64
Genre
Action
Players
4P
Rating
4.4 / 5 (5.8K)
Last updated

About Donkey Kong 64

Donkey Kong 64 arrived in November 1999, late in the Nintendo 64's commercial peak and roughly two years after Rareware's own Banjo-Kazooie had set a high bar for 3D collectathon platformers on the system. It launched alongside the N64 Expansion Pak — and was in fact the first game to require that accessory — making it a showcase for what the hardware could push when given an extra 4 MB of RAM. The game followed the 2D Donkey Kong Country trilogy on the Super Nintendo and served as the franchise's full debut in three dimensions, carrying over the jungle aesthetic and the Kong family roster while dramatically expanding both scope and cast.

Gameplay centers on five playable Kongs — Donkey Kong, Diddy Kong, Lanky Kong, Tiny Kong, and Chunky Kong — each with a unique set of moves, a dedicated instrument, and a color-coded collectible. The core loop involves entering one of eight large worlds (plus a hub world called DK Isles) and gathering Golden Bananas, Banana Medals, Banana Coins, Blueprints, and the eponymous Banana Bunch Coins. Each Kong can only collect items tagged to their color, which means players must switch characters frequently using Barrel Blast pads scattered throughout each level. Cranky Kong, Funky Kong, and Candy Kong run shops where players spend coins to unlock new abilities — such as Diddy's jetpack-assisted hover, Tiny's ability to shrink, or Chunky's Primate Punch — that are mandatory for accessing certain areas and collectibles.

Controls follow the N64 standard layout: the analog stick governs movement, the A button jumps, B attacks, Z crouches, and the C-buttons handle camera and first-person aiming. Each Kong also carries a blaster weapon (obtained from Funky's Armory) and an instrument (obtained from Candy's Music Shop) that can stun enemies or trigger musical pads to unlock secrets. Boss encounters are staged in dedicated arenas accessed through boss doors in each world, and they generally require the Kong associated with that world to deal damage, reinforcing the character-switching structure.

The game's sheer volume of content — 201 Golden Bananas, 40 Banana Medals, 10 Battle Crowns, 8 Boss Keys, and more — made it one of the most content-dense platformers of its generation. This density was a double-edged sword in its era: enthusiast press praised the visual ambition, the variety of mini-games (including a fully playable port of the original 1981 Donkey Kong arcade game and a Jetpac port), and the cooperative multiplayer suite, while some critics noted that the sheer number of collectibles could feel repetitive. The multiplayer mode supports up to four players in battle arenas, using the same Kong roster and their respective weapons, adding a competitive dimension absent from most of Rareware's other platformers of the period. Donkey Kong 64 remains a landmark of late-1990s console gaming, representing both the apex of the collectathon genre's ambitions and the beginning of a broader critical conversation about whether more content always means a better experience.

What makes it special

Donkey Kong 64 holds a specific technical distinction: it was the first commercially released Nintendo 64 game to require the Expansion Pak, a 4 MB RAM upgrade that plugged into the top of the console. Rareware used the extra memory to render larger, more detailed environments than the base hardware allowed. The game also contains two fully licensed and playable arcade ports — the original 1981 Donkey Kong and Rare's own 1983 ZX Spectrum title Jetpac — embedded as in-world secrets, making it one of the earliest console games to include complete retro arcade experiences as unlockable content rather than mere Easter eggs.

Pro tips

  • Prioritize visiting Cranky, Funky, and Candy's shops early in each world — many Golden Bananas are physically inaccessible until you purchase the required ability for that Kong.
  • Use the Tag Barrel in each level to plan efficient routes: collect all items for one Kong in an area before switching, rather than swapping back and forth repeatedly.
  • Banana Medals are awarded for collecting 75 Banana Bunch Coins per Kong per world — keep an eye on your per-Kong coin count in the pause menu to avoid leaving a world short.
  • The Jetpac mini-game inside Cranky's Lab requires a score of 5,000 points to earn the Rareware Coin — practice the shooting pattern early, as it is required for 101% completion.
  • In multiplayer battle arenas, each Kong's instrument attack can stun opponents briefly — use it defensively when cornered rather than saving it purely for offense.

Donkey Kong 64 Controls — N64 Keyboard Keys

Default keyboard bindings for Donkey Kong 64 on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Donkey Kong 64 Longplay & Gameplay Videos

Watch a full playthrough of Donkey Kong 64 on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Donkey Kong 64" N64 longplay 1999

Donkey Kong 64 Cheat Codes

30 community-curated cheats for Donkey Kong 64. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • 99 Coins for Donkey Kong

    817FC8960063
  • Infinite DK Musical Instrument

    817FC898000A
  • Have Moves - Donkey Kong

    817FC8900103
  • Have Weapon - Donkey Kong

    817FC8920103
  • Have Musical Instrument - Donkey Kong

    817FC8940103
  • Bananas Modifier 1 - Jungle Japes

    817FC89A0000817FC8F80000817FC9560000 +12
  • Bananas Modifier 1 - Angry Aztec

    817FC89C0000817FC8FA0000817FC9580000 +12
  • Bananas Modifier 1 - Frantic Factory

    817FC89E0000817FC8FC0000817FC95A0000 +12
  • Bananas Modifier 1 - Gloomy Galleon

    817FC8A00000817FC8FE0000817FC95C0000 +12
  • Bananas Modifier 1 - Fungi Forest

    817FC8A20000817FC9000000817FC95E0000 +12
  • Bananas Modifier 1 - Crystal Caves

    817FC8A40000817FC9020000817FC9600000 +12
  • Bananas Modifier 1 - Creepy Castle

    817FC8A60000817FC9040000817FC9620000 +12
Show 18 more cheats
  • Bananas Modifier 2 - Jungle Japes

    817FC8B60000817FC9140000817FC9720000 +12
  • Bananas Modifier 2 - Angry Aztec

    817FC8B80000817FC9160000817FC9740000 +12
  • Bananas Modifier 2 - Frantic Factory

    817FC8BA0000817FC9180000817FC9760000 +12
  • Bananas Modifier 2 - Gloomy Galleon

    817FC8BC0000817FC91A0000817FC9780000 +12
  • Bananas Modifier 2 - Fungi Forest

    817FC8BE0000817FC91C0000817FC97A0000 +12
  • Bananas Modifier 2 - Crystal Caves

    817FC8C00000817FC91E0000817FC97C0000 +12
  • Bananas Modifier 2 - Creepy Castle

    817FC8C20000817FC9200000817FC97E0000 +12
  • All Gold Bananas - Jungle Japes

    817FC8D20005817FC9300005817FC98E0005 +12
  • All Gold Bananas - Angry Aztec

    817FC8D40005817FC9320005817FC9900005 +12
  • All Gold Bananas - Frantic Factory

    817FC8D60005817FC9340005817FC9920005 +12
  • All Gold Bananas - Gloomy Galleon

    817FC8D80005817FC9360005817FC9940005 +12
  • All Gold Bananas - Fungi Forest

    817FC8DA0005817FC9380005817FC9960005 +12
  • All Gold Bananas - Crystal Caves

    817FC8DC0005817FC93A0005817FC9980005 +12
  • All Gold Bananas - Creepy Castle

    817FC8DE0005817FC93C0005817FC99A0005 +12
  • All Gold Bananas - DK Isles

    817FC8E00005817FC93E0005817FC99C0005 +12
  • Have Moves - Diddy Kong

    817FC8EE0103
  • Have Weapon - Diddy Kong

    817FC8F00103
  • Have Musical Instrument - Diddy Kong

    817FC8F20103
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External references

Frequently Asked Questions

When was Donkey Kong 64 released?

Donkey Kong 64 was released in 1999 for the N64.

Who developed Donkey Kong 64?

Donkey Kong 64 was developed by Rareware, available to play in your browser on RetroGameSpace.

How many players does Donkey Kong 64 support?

Donkey Kong 64 supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Donkey Kong 64?

Donkey Kong 64 is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Donkey Kong 64 for free?

Open this page and click "Play Now" — Donkey Kong 64 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Donkey Kong 64 in the browser?

No. Donkey Kong 64 streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Donkey Kong 64?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Donkey Kong 64 work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Donkey Kong 64 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Donkey Kong 64. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Donkey Kong 64?

Reaching the final boss typically takes 25–35 hours for a first-time player. Full 101% completion, which requires collecting every Golden Banana, Banana Medal, Blueprint, and both special coins, generally extends the playtime to 40–60 hours depending on familiarity with the worlds.

Is Donkey Kong 64 difficult for newcomers to the genre?

The core platforming is approachable, but the volume of collectibles and the need to track five separate characters' inventories adds significant cognitive load. New players often find the mid-to-late worlds (Fungi Forest, Crystal Caves, Creepy Castle) notably harder due to more complex layouts and tighter mini-game challenges.

What is the best starting strategy for new players?

Focus on fully clearing each world with all five Kongs before moving to the next, rather than partially completing multiple worlds simultaneously. This prevents backtracking confusion and ensures you have enough Boss Keys to progress the story at a natural pace.

Is the multiplayer mode worth playing?

The four-player battle arena mode is a solid bonus for groups, offering several arena maps and Kong-specific weapon variety. It lacks the depth of dedicated multiplayer titles of the era, but provides a fun distraction alongside the main campaign, especially for players already familiar with the Kongs' move sets.

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