Harvest Moon: The Tale of Two Towns

Screenshots1 / 4

A dual-screen DS display showing Harvest Moon: The Tale of Two Towns gameplay. The top screen depicts a wooden interior room with a stone fireplace, scattered items on the floor, and a blue-outlined player character in the center. The bottom screen features a winter landscape map with snow-covered terrain, scattered buildings and objects, and a small character portrait in the lower right showing a brown-haired boy in casual clothing. UI elements include health bars, item inventory icons along the bottom, and gold currency counter displaying numbers.

Harvest Moon: The Tale of Two Towns

牧场物语:The Tale of Two Towns

4.8 (4K)
NDS Action 546 plays

Harvest Moon: The Tale of Two Towns is a farming simulation game developed by Marvelous in 2010 for the Nintendo DS. Players choose between two towns and establish a farm, managing crops, livestock, and daily activities across seasonal cycles. The game features mining for ores, fishing, cooking, and crafting systems that combine gathered resources. Players interact with villagers to build relationships and discover marriage candidates. Touch screen controls allow direct interaction with farm elements and inventory management. Progression occurs through expanding farm facilities, mastering various crafts, and accumulating wealth to unlock new areas and features. The dual-town structure provides distinct environments, NPCs, and story branches depending on the player's initial choice, encouraging multiple playthroughs.

Developer
Released
Platform
NDS
Genre
Action
Players
1P
Rating
4.8 / 5 (4K)
Last updated

About Harvest Moon: The Tale of Two Towns

Harvest Moon: The Tale of Two Towns was developed by Marvelous and released in 2010 for the Nintendo DS, arriving during the twilight years of that platform's commercial dominance, just as the Nintendo 3DS was on the horizon. The DS had by that point hosted several farming simulation titles, and The Tale of Two Towns sought to distinguish itself with a dual-town social structure that gave the series a fresh narrative backbone. The game's central premise revolves around two neighboring villages — Bluebell and Konohana — that have fallen into a bitter rivalry after a mountain tunnel connecting them collapsed. The player arrives as a newcomer and must choose to live in one of the two towns, each with its own distinct personality: Bluebell leans toward animal husbandry and a rustic Western aesthetic, while Konohana emphasizes crop cultivation and carries a Japanese village sensibility. This choice meaningfully shapes the early gameplay experience, as the town you select determines which livestock and farming tools you start with and which villagers you build relationships with first.

Mechanically, the game operates on the familiar Harvest Moon loop of daily resource management: tending crops, caring for animals, mining, fishing, foraging, and building relationships with townsfolk. The DS's touch screen is used for menu navigation and some item management, while the d-pad and face buttons handle character movement and tool use. Stamina governs how much work the player can accomplish each in-game day, and managing that resource efficiently is central to progression. Seasons cycle every 30 in-game days, dictating which crops can be planted and which festivals occur. The cooking system received notable expansion in this entry, with recipes tied to both towns and a recurring cooking festival that serves as the primary mechanic for mending the inter-town rivalry — submitting dishes to shared competitions gradually reopens the mountain tunnel and unlocks cooperative events between Bluebell and Konohana.

The game's structure is open-ended rather than level-based, with long-term goals centered on upgrading farm facilities, reaching higher friendship levels with villagers, and eventually pursuing marriage with one of several eligible candidates. Shipping goods and winning festivals generate income and reputation, which in turn unlock new seeds, animals, and building upgrades from the towns' respective shops. The pacing is deliberate and rewards players who plan their seasons carefully, particularly around the timing of crop harvests relative to festival submission deadlines.

In its era, The Tale of Two Towns was received as a competent and charming entry in the long-running series. Fans appreciated the dual-town concept as a structural innovation that gave social gameplay more geographic and cultural texture than prior DS installments. Some criticism was directed at the slow early pacing and the relatively limited number of marriageable candidates compared to other entries in the franchise. The game was later ported to the Nintendo 3DS in 2011 in Western markets, broadening its audience as the DS era formally concluded.

Pro tips

  • Choose Konohana at the start if you prefer a crop-focused playstyle — its shop stocks a wider variety of seeds early on, giving you more shipping income in the first season.
  • Prioritize upgrading your watering can as soon as the blacksmith's schedule allows; a higher-tier can covers more tiles per use and dramatically reduces stamina drain on large crop plots.
  • Submit dishes to every inter-town cooking festival you can, even with basic recipes — each successful submission accelerates the tunnel-reopening storyline and unlocks new shop inventory in both towns.
  • Keep a mix of crops and one or two animals from the start; the cooking festival judging rewards dishes that combine both farm-grown produce and animal products, so diversifying early pays off.
  • Check the weather forecast board in town each morning and use rainy days for mining or socializing rather than watering — rain handles your crops automatically and those days are best spent raising friendship levels.

Harvest Moon: The Tale of Two Towns Controls — NDS Keyboard Keys

Default keyboard bindings for Harvest Moon: The Tale of Two Towns on our in-browser NDS emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Touch-screen input on Nintendo DS games uses the mouse on desktop or finger tap on mobile. The default thumbstick mapping is the same as the D-Pad on Lite/DSi titles.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Harvest Moon: The Tale of Two Towns Longplay & Gameplay Videos

Watch a full playthrough of Harvest Moon: The Tale of Two Towns on NDS before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Harvest Moon: The Tale of Two Towns" NDS longplay 2010

Harvest Moon: The Tale of Two Towns Cheat Codes

30 community-curated cheats for Harvest Moon: The Tale of Two Towns. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Anti-Piracy Bypass Code

    520009F8+E12FFF1E+020009F8+EA0FF9C6+D2000000+00000000+023FF100+E59F0000+E23FF104+00000048+E12FFF1E+0000B3CF+E59F0000+E12FFF1E+0000AF81+E92D4007+E59F001C+E59F101C+E5912000+E1500002+059F0014+05810000+0280000C+05810088+E8BD8007+6A2B7148+022B7F38+6A3FF100+D2000000+00000000
  • WFCReplay HTTPS Bypass Code (v0.7)

    5202A320+EE070F90+E20005E8+0000004A+CA02A20D+58CC4B0B+D105429C+785C185B+3301701C+D1FA4224+00A45E14+3202D005+D3EF1909+881403A1+4778E7F9+EE070F90+E8BD801E+2F2F3A73+D2D9878D+A0B1D2FB+000A002C+00A60009+00000000+00000000+0202A320+E92D401E+0202A324+FAFF58AF+D2000000+00000000
  • Max/Infinite Money

    94000130+FFFB0000+020506F8+3B9AC9FF+D2000000+00000000
  • Stamina Never Decreases

    DA000000+0203DECC+D7000000+0203DECA+D2000000+00000000
  • Infinite Water Can

    2203DE86+00000014
  • x1.5 Movement Speed

    5207E7C4+E3500001+1207E7C8+00000D12+1207E7D0+00000C03+D2000000+00000000
  • Moon Jump

    94000130+FFFD0000+020530E0+00000100+D2000000+00000000
  • 1

    2204262A+0000000022042625+00000001
  • 2

    2204262A+0000000122042625+00000002
  • 3

    2204262A+0000000222042625+00000003
  • 4

    2204262A+0000000322042625+00000004
  • 5

    2204262A+0000000422042625+00000005
Show 18 more cheats
  • 6

    2204262A+0000000522042625+00000006
  • 7

    2204262A+0000000622042625+00000007
  • 8

    2204262A+0000000722042625+00000008
  • 9

    2204262A+0000000822042625+00000009
  • 10

    2204262A+0000000922042625+0000000A
  • Spring

    22042624+00000000
  • Summer

    22042624+00000001
  • Autumn

    22042624+00000002
  • Winter/Fall

    22042624+00000003
  • 11

    22042625+0000000B
  • 12

    22042625+0000000C
  • 13

    22042625+0000000D
  • 14

    22042625+0000000E
  • 15

    22042625+0000000F
  • 16

    22042625+00000010
  • 17

    22042625+00000011
  • 18

    22042625+00000012
  • 19

    22042625+00000013
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External references

Frequently Asked Questions

When was Harvest Moon: The Tale of Two Towns released?

Harvest Moon: The Tale of Two Towns was released in 2010 for the NDS.

Who developed Harvest Moon: The Tale of Two Towns?

Harvest Moon: The Tale of Two Towns was developed by Marvelous, available to play in your browser on RetroGameSpace.

How many players does Harvest Moon: The Tale of Two Towns support?

Harvest Moon: The Tale of Two Towns is a single-player Action game for the NDS.

What type of game is Harvest Moon: The Tale of Two Towns?

Harvest Moon: The Tale of Two Towns is a Action game for the NDS, playable instantly in your browser — no downloads, no installs.

How can I play Harvest Moon: The Tale of Two Towns for free?

Open this page and click "Play Now" — Harvest Moon: The Tale of Two Towns runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Harvest Moon: The Tale of Two Towns in the browser?

No. Harvest Moon: The Tale of Two Towns streams from a public archive into a browser-side NDS emulator. Nothing is installed on your computer.

Can I save my progress in Harvest Moon: The Tale of Two Towns?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NDS cartridge supported.

Does Harvest Moon: The Tale of Two Towns work on mobile devices?

Yes — the NDS emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Harvest Moon: The Tale of Two Towns this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Harvest Moon: The Tale of Two Towns. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Harvest Moon: The Tale of Two Towns?

There is no fixed ending, but reaching the main story milestone of fully reopening the mountain tunnel and attending the reunion festival typically takes 2–3 in-game years, which translates to roughly 30–50 hours of play depending on how much side content you pursue.

Is the game difficult for newcomers to the Harvest Moon series?

The Tale of Two Towns is one of the more approachable entries. Stamina management and seasonal planning require some learning, but the game does not punish failure harshly. New players should expect a slow first season while they learn the rhythm of daily tasks.

What is the best starting strategy for the first season?

Focus on planting fast-growing crops like turnips immediately, ship consistently to build funds, and introduce yourself to every villager in your chosen town. Early friendship investment pays dividends when festivals begin and villagers offer gifts or recipe hints.

Is Harvest Moon: The Tale of Two Towns worth playing today?

For fans of slow-paced farming simulations with a social layer, yes. The dual-town structure and cooking festival mechanic give it a distinct identity within the DS library. Players accustomed to more modern farming games may find the interface dated, but the core loop remains engaging.

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