John Madden Football

Screenshots1 / 3

The title screen displays "ELECTRONIC ARTS PRESENTS" at the top in blue pixelated text. Below that, "JOHN MADDEN FOOTBALL" appears in large blue letters with a 3D effect. On the left side stands a portrait of John Madden wearing a blue jacket and holding a football, rendered in low-resolution sprite graphics typical of early 1990s SNES games. A copyright notice for Electronic Arts appears at the bottom in small text. The background is black, and the overall color palette consists primarily of blues, flesh tones, and brown for the football.

John Madden Football

麦登:John Football

4.5 (2.4K)
SNES Sports 0 plays

John Madden Football, released in 1991, is an American football simulation developed by Park Place Productions for the Super Nintendo Entertainment System. Players select from NFL teams and compete in organized football matches, managing both offensive and defensive play selection throughout four quarters of gameplay. The game features digitized player graphics and maintains a comprehensive database of real teams and authentic rosters from the era. Gameplay requires players to call offensive and defensive plays before executing them in real-time, with intuitive controls mapped to the SNES controller for passing, running, and defensive positioning. The game includes both exhibition matches and full season modes where players progress through complete campaigns. A 2-player mode enables direct competitive matchups between human opponents, providing multiplayer football action for home entertainment.

Developer
Released
Platform
SNES
Genre
Sports
Players
2P
Rating
4.5 / 5 (2.4K)
Last updated

John Madden Football Controls — SNES Keyboard Keys

Default keyboard bindings for John Madden Football on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

John Madden Football Longplay & Gameplay Videos

Watch a full playthrough of John Madden Football on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"John Madden Football" SNES longplay 1991

John Madden Football Cheat Codes

30 community-curated cheats for John Madden Football. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • No Time-Outs (Player 1)

    008F5900
  • 6 Time-Outs (Player 1)

    008F5906D169-A407
  • 9 Time-Outs (Player 1)

    008F5909DB69-A407
  • No Time-Outs (Player 2)

    008F5A00DD69-A467
  • 6 Time-Outs (Player 2)

    008F5A06D169-A467
  • 9 Time-Outs (Player 2)

    008F5A09DB69-A407DB69-A467
  • Play Clock Is 20 Seconds Instead Of 45

    00C3D814F0A2-A4DD
  • Play Clock Is 30 Seconds

    00C3D81EF3A2-A4DD
  • Play Clock Is 60 Seconds

    00C3D83C7AA2-A4DD
  • Play Clock Is 90 Seconds

    00C3D85A9CA2-A4DD
  • Have Infinite To Get 1st Down (Always 1st Down)

    00CA9BAD
  • Only Have 3 Plays To Get 1st Down Or TD

    00CAE102
Show 18 more cheats
  • Only Have 2 Plays To Get 1st Down Or TD

    00CAE103
  • Only Have 1 Play To Get 1st Down Or TD

    00CAE104
  • Safeties Worth 0 Points

    00CB89BD
  • Touchdowns Worth 0 Points

    00CD2E00
  • Touchdowns Worth 1 Point

    00CD2E01DFA4-0767
  • Touchdowns Worth 2 Points

    00CD2E02D4A4-0767
  • Touchdowns Worth 3 Points

    00CD2E03D7A4-0767
  • Touchdowns Worth 4 Points

    00CD2E04D0A4-0767
  • Touchdowns Worth 5 Points

    00CD2E05D9A4-0767
  • Touchdowns Worth 7 Points

    00CD2E07D5A4-0767
  • Touchdowns Worth 8 Points

    00CD2E08D6A4-0767
  • Touchdowns Worth 9 Points

    00CD2E09DBA4-0767
  • Extra Point Or Field Goal Resets Score To 0

    00CF3F9EB3A7-A7A7
  • Infinite Time-Outs

    00D32DEA3C24-A70D
  • Infinite Timeouts (Both Players)

    00E1C7EA
  • 1 Timeout (Player 1)

    0BE04B01
  • 6 Timeouts (Player 1)

    0BE04B06
  • 9 Timeouts (Player 1)

    0BE04B09
Play Now

External references

Frequently Asked Questions

When was John Madden Football released?

John Madden Football was released in 1991 for the SNES.

Who developed John Madden Football?

John Madden Football was developed by Park Place Productions, available to play in your browser on RetroGameSpace.

How many players does John Madden Football support?

John Madden Football supports up to 2 players, ideal for couch co-op or competitive sessions on the SNES.

What type of game is John Madden Football?

John Madden Football is a Sports game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play John Madden Football for free?

Open this page and click "Play Now" — John Madden Football runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play John Madden Football in the browser?

No. John Madden Football streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in John Madden Football?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does John Madden Football work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play John Madden Football this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of John Madden Football. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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