Looping

Screenshots1 / 2

The title screen displays "LOOP" in large cyan pixel letters arranged vertically on a black background. Several small yellow and green sprites are scattered across the screen, with a pink sprite visible in the upper right. Yellow copyright text reading "COPYRIGHT BY VIDEO GAMES GMBH N-GERMANY" appears at the bottom. A dotted horizontal line runs across the middle of the screen, and small pixelated building shapes are visible along the lower edge. The overall composition uses a cyan and black color scheme typical of early 1980s arcade graphics.

Looping

飞机环绕

4.6 (2K)
Arcade Action 630 plays

Looping is an action arcade game released in 1982 by Venture Line. Players pilot a small plane through a series of obstacle-filled stages, navigating tight corridors, loops, and hazards while shooting enemies and avoiding collisions. The game takes its name from the looping sections where the plane travels in a circular path, requiring precise timing. Controls involve steering the aircraft and firing a weapon to eliminate threats along the route. Stages increase in difficulty, introducing more obstacles and enemies as players progress. The game supports two players, who take turns competing for high scores. Looping ran on dedicated arcade hardware and was distributed by various operators, making it a recognizable title in early 1980s arcades.

Developer
Released
Platform
Arcade
Genre
Action
Players
2P
Rating
4.6 / 5 (2K)
Last updated

Looping Controls — Arcade Keyboard Keys

Default keyboard bindings for Looping on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Looping Longplay & Gameplay Videos

Watch a full playthrough of Looping on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Looping" Arcade longplay 1982

External references

Frequently Asked Questions

When was Looping released?

Looping was released in 1982 for the Arcade.

Who developed Looping?

Looping was developed by Venture Line, available to play in your browser on RetroGameSpace.

How many players does Looping support?

Looping supports up to 2 players, ideal for couch co-op or competitive sessions on the Arcade.

What type of game is Looping?

Looping is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Looping for free?

Open this page and click "Play Now" — Looping runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Looping in the browser?

No. Looping streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Looping?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Looping work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Looping this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Looping. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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