Mr. Kicker

Screenshots

The title screen features large black lettering spelling "MR. KICKER" with blue and white outlines against a bright blue sky background. Two rounded, bee-like characters with yellow bodies and black stripes stand on a checkered pathway in the center, flanking a small brown house. Green trees with circular foliage frame the upper portion, while a yellow picket fence runs horizontally below. A soccer ball rests between the two characters. "CREDIT 0" appears in yellow text at the bottom of the screen.

Mr. Kicker

4.7 (2.4K)
Arcade Action 992 plays

Mr. Kicker is an arcade action game released in 2001 by SemiCom. Players control a character who uses kicks and physical attacks to fight through waves of enemies across multiple stages. The gameplay follows a side-scrolling beat-em-up structure, with the player moving through each level, defeating enemies to progress toward a stage boss. Controls include basic attack buttons for kicking and striking, with the ability to jump and execute combination moves. Each stage presents different enemy types that increase in difficulty. The game features a two-player cooperative mode, allowing a second player to join simultaneously. SemiCom was a Korean developer known for producing arcade titles during this era, and Mr. Kicker fits within their catalog of straightforward action games designed for arcade cabinet play.

Developer
Released
Platform
Arcade
Genre
Action
Rating
4.7 / 5 (2.4K)
Last updated

Mr. Kicker Controls — Arcade Keyboard Keys

Default keyboard bindings for Mr. Kicker on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Mr. Kicker Longplay & Gameplay Videos

Watch a full playthrough of Mr. Kicker on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Mr. Kicker" Arcade longplay 2001

External references

Frequently Asked Questions

When was Mr. Kicker released?

Mr. Kicker was released in 2001 for the Arcade.

Who developed Mr. Kicker?

Mr. Kicker was developed by SemiCom, available to play in your browser on RetroGameSpace.

What type of game is Mr. Kicker?

Mr. Kicker is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Mr. Kicker for free?

Open this page and click "Play Now" — Mr. Kicker runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Mr. Kicker in the browser?

No. Mr. Kicker streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Mr. Kicker?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Mr. Kicker work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Mr. Kicker this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Mr. Kicker. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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