Ninja Kid II

Screenshots1 / 5

A vertical scrolling platformer stage features tall green cactus formations arranged across a blue sky background. A ninja character in red appears near the top-center, while a character in blue occupies the lower-left corner. White skull icons and numerical score displays (28860 and 9690) are positioned in the upper corners, with additional UI elements visible at the screen edges. The sprite-based graphics use a limited color palette typical of mid-1980s arcade hardware.

Ninja Kid II

忍者小子2

4.4 (7.5K)
Arcade Action 609 plays

Ninja Kid II is a 1987 arcade action game developed by UPL, featuring intense two-player gameplay. Players control ninja warriors navigating through side-scrolling levels filled with enemies and obstacles. The game emphasizes fast-paced combat with combo attacks and weapon pickups. Characters move fluidly across the screen, jumping between platforms and engaging enemies in melee combat. Each level presents progressively challenging enemy formations and environmental hazards. The two-player simultaneous mode allows cooperative play, where players can combine attacks for special moves. Controls are responsive, using joystick movement and buttons for jumping and attacking. The level structure follows a classic arcade progression, with increasing difficulty and varied enemy types as the game advances. Ninja Kid II maintains the straightforward but engaging action formula that defined arcade games of its era.

Developer
Released
Platform
Arcade
Genre
Action
Players
2P
Rating
4.4 / 5 (7.5K)
Last updated

Ninja Kid II Controls — Arcade Keyboard Keys

Default keyboard bindings for Ninja Kid II on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Ninja Kid II Longplay & Gameplay Videos

Watch a full playthrough of Ninja Kid II on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Ninja Kid II" Arcade longplay 1987

External references

Frequently Asked Questions

When was Ninja Kid II released?

Ninja Kid II was released in 1987 for the Arcade.

Who developed Ninja Kid II?

Ninja Kid II was developed by UPL, available to play in your browser on RetroGameSpace.

How many players does Ninja Kid II support?

Ninja Kid II supports up to 2 players, ideal for couch co-op or competitive sessions on the Arcade.

What type of game is Ninja Kid II?

Ninja Kid II is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Ninja Kid II for free?

Open this page and click "Play Now" — Ninja Kid II runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Ninja Kid II in the browser?

No. Ninja Kid II streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Ninja Kid II?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Ninja Kid II work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Ninja Kid II this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Ninja Kid II. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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