Paperboy for the Nintendo 64, developed by High Voltage Software and released in 1999, arrived near the tail end of the N64's active commercial lifespan, a period when the console was facing stiff competition from the PlayStation and the looming arrival of next-generation hardware. The game is a remake of Atari Games' beloved 1984 arcade classic of the same name, transplanting the core fantasy of playing a newspaper delivery boy into a fully three-dimensional environment for the first time. Where the original arcade game used a fixed isometric perspective and a handlebar controller peripheral to simulate bicycle riding, the N64 version shifts to a third-person 3D perspective, giving players a behind-the-back view of their paperboy as he pedals through suburban neighborhoods. Players navigate a series of routes across different days of the week, each route presenting a distinct neighborhood filled with subscribers and non-subscribers alike. The core objective remains faithful to the original: successfully deliver newspapers to subscribing households by throwing papers onto porches, stoops, or into mailboxes, while avoiding obstacles such as cars, dogs, skateboarders, construction hazards, and other street-level chaos. Missing a delivery or damaging a subscriber's property results in losing that customer, shrinking the route and reducing the score multiplier. Non-subscriber houses, by contrast, can be vandalized with errant throws for bonus points, a mischievous mechanic carried over directly from the arcade original. Controls on the N64 use the analog stick for steering and the face buttons or triggers for throwing papers and braking, making the transition to 3D feel reasonably natural for players familiar with the console's control scheme. Each route ends with a bonus obstacle course styled after the arcade game's training gauntlet, where players race through a series of ramps, jumps, and targets to earn extra papers and points. The level structure is organized by days of the week, with difficulty escalating as the week progresses — Monday routes are relatively calm, while weekend routes introduce denser traffic, more aggressive hazards, and tighter delivery windows. The game also includes a two-player competitive mode, a notable addition absent from the single-player-only arcade original. Reception at the time of release was mixed. Critics acknowledged the nostalgic appeal of revisiting the Paperboy concept and appreciated the faithful translation of core mechanics into 3D, but many noted that the gameplay felt shallow compared to the deeper action and platforming titles dominating the N64 library in 1999. The camera system drew particular criticism for occasionally obscuring incoming hazards, and the overall content was considered thin for a full retail release. Nevertheless, the game found an audience among fans of the original arcade game and younger players encountering the Paperboy concept for the first time on home hardware.
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Paperboy
报童
Paperboy for Nintendo 64 is an action game developed by High Voltage Software in 1999. In this game, players take the role of a newspaper delivery boy navigating residential streets to deliver papers to subscriber homes. The core gameplay involves aiming and throwing newspapers accurately toward houses while avoiding obstacles such as parked cars, fences, and other hazards. Each level represents a complete city block with multiple delivery targets. The N64 controller is used for aiming and throwing mechanics. Difficulty increases progressively through the levels as obstacles multiply and delivery windows become tighter. Players earn points and bonuses based on delivery accuracy, while damaging property deducts points. The game requires players to memorize house locations and master throwing techniques to complete each route effectively.
- Developer
- High Voltage Software
- Released
- 1999
- Platform
- N64
- Genre
- Action
- Players
- 1P
- Rating
- 4.5 / 5 (9K)
- Last updated
About Paperboy
Pro tips
- Prioritize delivering to every subscriber on the route before attempting to vandalize non-subscriber houses — losing customers early drastically reduces your score potential for the rest of the week.
- Aim for mailboxes and doorsteps rather than windows or walls; clean deliveries preserve your subscriber count and avoid costly property damage penalties.
- In the bonus obstacle course at the end of each route, focus on collecting extra newspapers rather than chasing point targets — having more papers in stock gives you a safety buffer on harder weekday routes.
- Watch the edges of the screen for audio and visual cues of incoming hazards like cars and dogs; the 3D camera can obscure threats directly ahead, so peripheral awareness is key.
- On later weekday routes, slow down through intersections using the brake button rather than steering around traffic — controlled speed gives you more time to react to crossing vehicles and still line up accurate throws.
Paperboy Controls — N64 Keyboard Keys
Default keyboard bindings for Paperboy on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| V | Z (trigger) | Z trigger (back) |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| I | C-Up | C-Up (camera up) |
| K | C-Down | C-Down (camera down) |
| J | C-Left | C-Left (camera left) |
| L | C-Right | C-Right (camera right) |
| Enter | Start | Start / Pause |
The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Paperboy Longplay & Gameplay Videos
Watch a full playthrough of Paperboy on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Paperboy" N64 longplay 1999
Paperboy Cheat Codes
30 community-curated cheats for Paperboy. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
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Activator 1 P1
D00B00140000D02657A80000 -
Activator 2 P1
D00B00150000D02657A90000 -
Dual Activator P1
D10B00140000D12657A80000 -
Activator 1 P2
D00B001C0000D02657AE0000 -
Activator 2 P2
D00B001D0000D02657AF0000 -
Dual Activator P2
D10B001C0000D12657AE0000 -
Activator 1 P3
D00B00240000D02657B40000 -
Activator 2 P3
D00B00250000D02657B50000 -
Dual Activator P3
D10B00240000D12657B40000 -
Activator 1 P4
D00B002C0000D02657BA0000 -
Activator 2 P4
D00B002D0000D02657BB0000 -
Dual Activator P4
D10B002C0000D12657BA0000
Show 18 more cheats Show fewer
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Activator 1 P1 #2
D02659A80000D02657C00000 -
Activator 2 P1 #2
D02659A90000D02657C10000 -
Dual Activator P1 #2
D12659A80000D12657C00000 -
Activator 1 P2 #2
D02659AE0000D02657C60000 -
Activator 2 P2 #2
D02659AF0000D02657C70000 -
Dual Activator P2 #2
D12659AE0000D12657C60000 -
Activator 1 P3 #2
D02659B40000D02657CC0000 -
Activator 2 P3 #2
D02659B50000D02657CD0000 -
Dual Activator P3 #2
D12659B40000D12657CC0000 -
Activator 1 P4 #2
D02659BA0000D02657D20000 -
Activator 2 P4 #2
D02659BB0000D02657D30000 -
Dual Activator P4 #2
D12659BA0000D12657D20000 -
Activator 1 P1 #3
D02659C00000D00AFF640000 -
Activator 2 P1 #3
D02659C10000D00AFF650000 -
Dual Activator P1 #3
D12659C00000D10AFF640000 -
Activator 1 P2 #3
D02659C60000D00AFF6C0000 -
Activator 2 P2 #3
D02659C70000D00AFF6D0000 -
Dual Activator P2 #3
D12659C60000D10AFF6C0000
External references
Frequently Asked Questions
When was Paperboy released?
Paperboy was released in 1999 for the N64.
Who developed Paperboy?
Paperboy was developed by High Voltage Software, available to play in your browser on RetroGameSpace.
How many players does Paperboy support?
Paperboy is a single-player Action game for the N64.
What type of game is Paperboy?
Paperboy is a Action game for the N64, playable instantly in your browser — no downloads, no installs.
How can I play Paperboy for free?
Open this page and click "Play Now" — Paperboy runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Paperboy in the browser?
No. Paperboy streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.
Can I save my progress in Paperboy?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.
Does Paperboy work on mobile devices?
Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Paperboy this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Paperboy. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat Paperboy on N64?
A full run through all seven weekday routes can be completed in roughly one to two hours depending on skill level. The game is short by design, reflecting its arcade roots, but chasing high scores and maintaining a full subscriber list across all routes adds meaningful replay value.
Is Paperboy on N64 suitable for younger or beginner players?
Yes. The early Monday and Tuesday routes are forgiving and serve as a natural tutorial. Controls are straightforward, and the concept is immediately intuitive. Difficulty ramps up noticeably by Thursday and Friday, but the game never becomes punishingly hard, making it accessible for a wide age range.
What is the most common mistake new players make?
New players frequently throw papers too early or too late while moving at full speed, missing porches entirely. Slowing down slightly before each delivery window and learning each house's position on the route dramatically improves accuracy and subscriber retention.
Is Paperboy on N64 worth playing today?
It holds up as a short, lighthearted nostalgia trip, especially for those familiar with the 1984 arcade original. It lacks the depth of contemporary N64 titles, but its pick-up-and-play nature and faithful recreation of the core Paperboy loop make it an enjoyable brief session game.