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Super Fire Pro Wrestling Special
摔跤:Super Fire Pro Special
Super Fire Pro Wrestling Special is a professional wrestling game developed by Human Club and released in 1994 for the SNES. It features fast-paced wrestling action with support for up to four players, making it ideal for competitive matches. The game includes a roster of wrestlers with distinct fighting styles and signature moves. Players navigate the ring using directional controls while executing attacks, grapples, and special techniques through button combinations. The game offers multiple match types including singles, tag team, and battle royale formats. The progression system allows players to advance through tournament brackets to become champion. Notable features include the ability to customize wrestler names and attributes. The gameplay emphasizes strategic timing and positioning, rewarding players who master the control mechanics and learn opponent patterns.
- Developer
- Human Club
- Released
- 1994
- Platform
- SNES
- Genre
- Sports
- Players
- 4P
- Rating
- 4.3 / 5 (3.1K)
- Last updated
Super Fire Pro Wrestling Special Controls — SNES Keyboard Keys
Default keyboard bindings for Super Fire Pro Wrestling Special on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Super Fire Pro Wrestling Special Longplay & Gameplay Videos
Watch a full playthrough of Super Fire Pro Wrestling Special on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Super Fire Pro Wrestling Special" SNES longplay 1994
External references
Frequently Asked Questions
When was Super Fire Pro Wrestling Special released?
Super Fire Pro Wrestling Special was released in 1994 for the SNES.
Who developed Super Fire Pro Wrestling Special?
Super Fire Pro Wrestling Special was developed by Human Club, available to play in your browser on RetroGameSpace.
How many players does Super Fire Pro Wrestling Special support?
Super Fire Pro Wrestling Special supports up to 4 players, ideal for couch co-op or competitive sessions on the SNES.
What type of game is Super Fire Pro Wrestling Special?
Super Fire Pro Wrestling Special is a Sports game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play Super Fire Pro Wrestling Special for free?
Open this page and click "Play Now" — Super Fire Pro Wrestling Special runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Super Fire Pro Wrestling Special in the browser?
No. Super Fire Pro Wrestling Special streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in Super Fire Pro Wrestling Special?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does Super Fire Pro Wrestling Special work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Super Fire Pro Wrestling Special this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Fire Pro Wrestling Special. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.