Screenshots
The FairyLand Story
仙境物语
The FairyLand Story is a single-screen action arcade game developed by Taito and released in 1985. Players control Ptolemy, a young witch who must defeat enemies by casting magic spells that encase foes in cakes. Once trapped, enemies can be kicked off the platforms to eliminate them or to knock into other enemies for chain reactions. The game features multiple stages built around tiered platform layouts, and difficulty increases as more aggressive enemy types appear. Ptolemy can walk left and right and jump across platforms while firing her wand horizontally. The gameplay shares structural similarities with Taito's earlier Bubble Bobble concept, centering on clearing each screen of all enemies before advancing to the next stage.
- Developer
- Taito
- Released
- 1985
- Platform
- Arcade
- Genre
- Action
- Rating
- 4.7 / 5 (2.5K)
- Last updated
The FairyLand Story Controls — Arcade Keyboard Keys
Default keyboard bindings for The FairyLand Story on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | Joystick Up | Move up |
| ↓ | Joystick Down | Move down |
| ← | Joystick Left | Move left |
| → | Joystick Right | Move right |
| X | Button 1 | Primary action (jump / confirm) |
| Z | Button 2 | Secondary action (attack / cancel) |
| S | Button 3 | Tertiary action |
| A | Button 4 | Quaternary action |
| Q | Button 5 | Fifth button |
| W | Button 6 | Sixth button |
| 5 | Insert Coin | Insert coin |
| 1 | 1P Start | Start / Pause |
Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
The FairyLand Story Longplay & Gameplay Videos
Watch a full playthrough of The FairyLand Story on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"The FairyLand Story" Arcade longplay 1985
External references
Frequently Asked Questions
When was The FairyLand Story released?
The FairyLand Story was released in 1985 for the Arcade.
Who developed The FairyLand Story?
The FairyLand Story was developed by Taito, available to play in your browser on RetroGameSpace.
What type of game is The FairyLand Story?
The FairyLand Story is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.
How can I play The FairyLand Story for free?
Open this page and click "Play Now" — The FairyLand Story runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play The FairyLand Story in the browser?
No. The FairyLand Story streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.
Can I save my progress in The FairyLand Story?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.
Does The FairyLand Story work on mobile devices?
Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play The FairyLand Story this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of The FairyLand Story. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.