Tomb Raider: Underworld

Screenshots1 / 2

The upper half displays a first-person perspective of a brick-walled interior with orange-red lighting and a character's arm visible on the left side. The lower half shows a blue-bordered inventory interface with four weapon or item slots arranged in a 2x2 grid, displaying what appear to be a gun and a medical kit among other equipment icons. An orange watermark reading "ADW4MGEns.com" appears in the lower right corner of the gameplay portion.

Tomb Raider: Underworld

古墓丽影:Underworld

4.3 (532)
NDS Action 878 plays

Tomb Raider: Underworld remains one of the finest action experiences on the Nintendo DS. Its innovative design and addictive gameplay have earned it a permanent place in gaming history. Play it now in your browser.

Platform
NDS
Genre
Action
Players
1P
Rating
4.3 / 5 (532)
Last updated

About Tomb Raider: Underworld

Tomb Raider: Underworld on the Nintendo DS arrived during a period when the DS was firmly established as Nintendo's dominant handheld, its dual-screen architecture already proven as a platform for ambitious multiplatform tie-ins. The DS version launched alongside the home console releases in November 2008, developed as a companion title rather than a direct port, tailored specifically to the hardware's capabilities. Where the PlayStation 3, Xbox 360, and PC versions delivered a third-person 3D adventure, the DS adaptation recast Lara Croft's journey as a side-scrolling action-platformer, a format that suited the handheld's processing power and the pick-up-and-play nature of portable gaming at the time. This approach followed a similar philosophy to the DS rendition of Tomb Raider: Legend, which had also reimagined Lara in a 2D plane, giving the handheld sub-series a consistent identity distinct from its home console counterparts. The narrative of Underworld follows Lara as she investigates the mythological underworld of Norse legend, searching for answers about her mother's disappearance and confronting the consequences of events from prior entries in the series. The DS version retains the broad thematic strokes of this story through cutscenes and dialogue, even if the level design necessarily diverges from the console experience. Gameplay is built around traversal and combat across a series of side-scrolling stages. Lara can run, jump, grab ledges, shimmy along handholds, and swing on poles — the classic Tomb Raider movement vocabulary translated into two dimensions with reasonable fluency. The touch screen is put to use for inventory management and map navigation, while the face buttons and d-pad handle movement and combat. Lara carries her signature dual pistols and can acquire additional weapons throughout the game, engaging enemies in real-time combat that requires players to dodge incoming fire while returning shots. Environmental puzzles punctuate the action, asking players to manipulate objects, hit switches in sequence, or use Lara's grapple to reach otherwise inaccessible areas. The level structure is largely linear, guiding players through distinct themed environments that echo the Norse and oceanic settings of the console game — underwater ruins, ancient temples, and treacherous cliffsides all feature. Collectibles are scattered through each stage, rewarding thorough exploration and giving completionists a reason to revisit areas. The game's length is modest by design, befitting a handheld title intended for shorter play sessions, and the difficulty curve is accessible enough for younger players while still offering some challenge in later stages. At the time of its release, the DS version was received as a competent and enjoyable portable adaptation, praised for maintaining the spirit of the Tomb Raider franchise within the constraints of the hardware. It was not seen as a replacement for the home console experience but rather as a worthwhile standalone adventure for DS owners who wanted to spend more time with Lara's 2008 outing.

Pro tips

  • Prioritize ledge-grabbing over direct drops — many falls that look survivable will cost you health, so always aim to catch a handhold on the way down.
  • Use the touch-screen map frequently to identify unexplored sections of each level; collectibles are easy to miss on a first pass through a stage.
  • In combat, keep moving laterally while shooting — standing still makes Lara an easy target, especially against enemies that throw projectiles.
  • Save your stronger weapons for tougher armored enemies encountered in later levels; the dual pistols have unlimited ammo and handle most standard foes efficiently.
  • When stuck on a puzzle, look for environmental clues on the background layer — switches and interactive objects sometimes blend into the scenery.

Tomb Raider: Underworld Controls — NDS Keyboard Keys

Default keyboard bindings for Tomb Raider: Underworld on our in-browser NDS emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Touch-screen input on Nintendo DS games uses the mouse on desktop or finger tap on mobile. The default thumbstick mapping is the same as the D-Pad on Lite/DSi titles.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Tomb Raider: Underworld Longplay & Gameplay Videos

Watch a full playthrough of Tomb Raider: Underworld on NDS before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Tomb Raider: Underworld" NDS longplay

Tomb Raider: Underworld Cheat Codes

9 community-curated cheats for Tomb Raider: Underworld. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite health

    6223CDEC+00000000+B223CDEC+00000000+00000044+00064000+D2000000+000000006223CDEC+00000000+B223CDEC+00000000+10000046+00000006+D2000000+00000000
  • Infinite Ammo (All Guns)

    1207018A+00002102+0207018C+607160B1
  • All Guns

    1203C624+000071001203C60C+00007100
  • Prevent Energy Orbs Charging - Helheim Serpent Level

    12062DD6+000046C012062DCA+000046C012062DF6+000046C0
  • Infinite Ammo

    12070196+00002102+02070198+607160B1
  • Have all weapons

    1203C628+00007100
  • Infinite Ammo for all Weapons

    120701B2+00002102+020701B4+607160B1
  • Unlock All Stages (PRESS L+R)

    94000130+FCFF0000+D5000000+000000FF+C0000000+00000006+D8000000+0216ED9C+D2000000+0000000094000130+FCFF0000+D5000000+000000FF+C0000000+00000006+D8000000+0216EEA4+D2000000+0000000094000130+FCFF0000+D5000000+000000FF+C0000000+00000006+D8000000+0216EE20+D2000000+00000000
  • All Artifacts Collected (PRESS L+R+SELECT)

    94000130+FCFB0000+D5000000+000000FF+C0000000+0000000F+D8000000+0216EDB4+D2000000+00000000+94000130+FCFB0000+2216EDC4+00000001+D2000000+0000000094000130+FCFB0000+D5000000+000000FF+C0000000+0000000F+D8000000+0216EEBC+D2000000+00000000+94000130+FCFB0000+2216EECC+00000001+D2000000+0000000094000130+FCFB0000+D5000000+000000FF+C0000000+0000000F+D8000000+0216EE38+D2000000+00000000+94000130+FCFB0000+2216EE48+00000001+D2000000+00000000
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External references

Frequently Asked Questions

How many players does Tomb Raider: Underworld support?

Tomb Raider: Underworld is a single-player Action game for the NDS.

What type of game is Tomb Raider: Underworld?

Tomb Raider: Underworld is a Action game for the NDS, playable instantly in your browser — no downloads, no installs.

How can I play Tomb Raider: Underworld for free?

Open this page and click "Play Now" — Tomb Raider: Underworld runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Tomb Raider: Underworld in the browser?

No. Tomb Raider: Underworld streams from a public archive into a browser-side NDS emulator. Nothing is installed on your computer.

Can I save my progress in Tomb Raider: Underworld?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NDS cartridge supported.

Does Tomb Raider: Underworld work on mobile devices?

Yes — the NDS emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Tomb Raider: Underworld this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Tomb Raider: Underworld. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Tomb Raider: Underworld on DS?

A straightforward playthrough of the main stages takes roughly 4 to 6 hours. Hunting down all collectibles and thoroughly exploring each level can extend that to around 7 to 8 hours, making it a well-sized adventure for a handheld title.

Is the DS version suitable for players new to the Tomb Raider series?

Yes. The side-scrolling format is more immediately approachable than the 3D console entries, and the controls are straightforward. New players can enjoy it as a standalone action-platformer without prior knowledge of the series, though some story context will be richer with familiarity.

What is the most common mistake new players make?

Rushing through levels without checking for alternate paths. Many collectibles and health upgrades are tucked into side routes that branch briefly from the main path. Taking a moment to explore above and below the obvious route pays off significantly over the course of the game.

Is Tomb Raider: Underworld on DS worth playing today?

For fans of 2D action-platformers and the Tomb Raider franchise, it holds up as a compact and mechanically solid portable adventure. It is best approached as its own experience rather than a substitute for the console version, and its brevity makes it easy to complete in a few sittings.

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