Released in 1999, Toy Story 2: Buzz Lightyear to the Rescue! arrived on the Nintendo 64 during a period when 3D platformers dominated the console landscape. The N64 had already seen landmark titles in the genre, and Travellers Tales — the developer behind several licensed 3D platformers of the era — brought the Toy Story 2 film license to life in a game that launched alongside the movie itself. The N64 was in the middle of its commercial lifespan, with its library maturing and players well-acquainted with analogue-stick-driven 3D exploration following titles like Super Mario 64 and Banjo-Kazooie. Toy Story 2: Buzz Lightyear to the Rescue! cast players as Buzz Lightyear on a mission to rescue Woody, mirroring the broad strokes of the film's plot. The game is structured as a hub-and-level 3D platformer, with players exploring a series of themed worlds drawn from the movie's settings — including Pizza Planet, Al's Toy Barn, and various toy-themed environments. Each level tasks Buzz with collecting a set number of Pizza Planet tokens, which are scattered throughout the stage and earned by completing objectives, defeating enemies, and exploring hidden areas. Secondary collectibles such as coins and Buzz's batteries — which replenish his energy — are spread throughout every stage, encouraging thorough exploration. Buzz controls with the N64's analogue stick and can run, jump, double-jump, and perform a spin attack. He also has access to a laser wrist communicator that can stun or defeat enemies at range, adding a light combat dimension to the platforming. Boss encounters punctuate the level progression, each requiring players to identify and exploit a specific attack pattern. The camera is managed semi-automatically, though players can adjust it manually, a common challenge in 3D platformers of the period. The game's visual presentation was considered competent for a licensed title of its time, faithfully recreating recognisable locations and characters from the Pixar film with the polygon budgets available on the N64. The soundtrack and voice clips drew from the film's audio, lending the game a sense of authenticity that licensed games of the era did not always achieve. Upon release, the game was received as a solid, accessible 3D platformer aimed primarily at younger players and fans of the film, though it was noted by critics as being on the shorter and easier side compared to genre contemporaries. It was also released on PlayStation, PC, and Dreamcast, with the versions sharing the same core design. The N64 version was a competent port that held up well against its counterparts, making it a reliable choice for players on that platform.
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Toy Story 2: Buzz Lightyear to the Rescue!
玩具总动员:2: Buzz Lightyear to the Rescue!
Toy Story 2: Buzz Lightyear to the Rescue is an action platformer released in 1999 by Travellers Tales. Players control Buzz Lightyear through various levels inspired by the Toy Story 2 film, navigating environments and defeating enemies. The game features combat mechanics where Buzz uses his laser blaster and karate chop moves to overcome obstacles. Level design includes a mix of platforming sections requiring precise jumping and timing, alongside combat encounters. Buzz can collect health items and power-ups scattered throughout levels. The game uses a traditional 3D camera perspective common to N64 platformers. Controls are responsive, with separate buttons for jumping, attacking, and interacting with objects. The level structure follows a progression-based design, with difficulty gradually increasing as players advance through the Toy Story narrative.
- Developer
- Travellers Tales
- Released
- 1999
- Platform
- N64
- Genre
- Action
- Players
- 1P
- Rating
- 4.9 / 5 (3K)
- Last updated
About Toy Story 2: Buzz Lightyear to the Rescue!
What makes it special
Toy Story 2: Buzz Lightyear to the Rescue! is notable for being one of the more faithful and polished licensed 3D platformers of the late 1990s. Travellers Tales managed to translate the film's distinct visual identity into a playable 3D world at a time when licensed games frequently fell short of their source material. The use of actual film audio — including voice clips from the cast — was a meaningful production touch that helped ground the game in the Toy Story universe and gave it a sense of authenticity uncommon among quickly produced movie tie-ins of the period.
Pro tips
- Collect all Pizza Planet tokens in a level before moving on — returning to earlier stages is possible but costs extra time.
- Use Buzz's laser at range to safely deal with enemies before they close in, preserving your battery energy for tougher sections.
- Explore every corner of each hub world; some tokens and collectibles are hidden in out-of-the-way spots that are easy to miss on a first pass.
- In boss fights, circle-strafe around the arena to avoid incoming attacks while waiting for the opening to strike.
- Keep an eye on battery pickups throughout each level — running low on energy in a late-stage section can force a costly restart.
Toy Story 2: Buzz Lightyear to the Rescue! Controls — N64 Keyboard Keys
Default keyboard bindings for Toy Story 2: Buzz Lightyear to the Rescue! on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| V | Z (trigger) | Z trigger (back) |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| I | C-Up | C-Up (camera up) |
| K | C-Down | C-Down (camera down) |
| J | C-Left | C-Left (camera left) |
| L | C-Right | C-Right (camera right) |
| Enter | Start | Start / Pause |
The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Toy Story 2: Buzz Lightyear to the Rescue! Longplay & Gameplay Videos
Watch a full playthrough of Toy Story 2: Buzz Lightyear to the Rescue! on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Toy Story 2: Buzz Lightyear to the Rescue!" N64 longplay 1999
Toy Story 2: Buzz Lightyear to the Rescue! Cheat Codes
22 community-curated cheats for Toy Story 2: Buzz Lightyear to the Rescue!. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Have 99 coins
810BB4FE0063 -
Have all 5 collectables
801C7E620005 -
Infinite Lives
800BB4FA0009810BB10A0005 -
Infinite Battery Power
810BB4F6000E -
Hold jump to fly
810BB4EC0002 -
Take objects anywhere
810215CC2400+8102177C0800+8102177E85E3 -
Activator 1 P1
D01F3F1C0000 -
Activator 2 P1
D01F3F1D0000 -
Dual Activator P1
D11F3F1C0000 -
Max Coins
810BB10E0063 -
Infinite Battery
810BB106000D -
Infinite Double Jumps
810BB0FC0002
Show 10 more cheats Show fewer
-
Press Up On Directional Pad To Have All Special Weapons Open
D01F3F1C0008+810B86E8001F -
Always Play Level Modifier
D00AC4DE0000+810AC4DE0001 -
Start On Level Modifier
D10AC4DE0000+810AC4DE0000 -
Wierd Thing By Buzz
810BB10A0000 -
No Jumping
810BB0FC0063 -
Laser Always Fully Charged
810260602404+810260620040 -
Invincible
8103394003E0+810339420008+810339442400 -
Coin Worth Modifier (Default 0001)
810218820000 -
Have All Tokens
500005030000+801E2DD2001F+500005030000+801E2DD3001F+500005030000+801E2DD40080 -
Have All Weapons
810B86E8001F
External references
Frequently Asked Questions
When was Toy Story 2: Buzz Lightyear to the Rescue! released?
Toy Story 2: Buzz Lightyear to the Rescue! was released in 1999 for the N64.
Who developed Toy Story 2: Buzz Lightyear to the Rescue!?
Toy Story 2: Buzz Lightyear to the Rescue! was developed by Travellers Tales, available to play in your browser on RetroGameSpace.
How many players does Toy Story 2: Buzz Lightyear to the Rescue! support?
Toy Story 2: Buzz Lightyear to the Rescue! is a single-player Action game for the N64.
What type of game is Toy Story 2: Buzz Lightyear to the Rescue!?
Toy Story 2: Buzz Lightyear to the Rescue! is a Action game for the N64, playable instantly in your browser — no downloads, no installs.
How can I play Toy Story 2: Buzz Lightyear to the Rescue! for free?
Open this page and click "Play Now" — Toy Story 2: Buzz Lightyear to the Rescue! runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Toy Story 2: Buzz Lightyear to the Rescue! in the browser?
No. Toy Story 2: Buzz Lightyear to the Rescue! streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.
Can I save my progress in Toy Story 2: Buzz Lightyear to the Rescue!?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.
Does Toy Story 2: Buzz Lightyear to the Rescue! work on mobile devices?
Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Toy Story 2: Buzz Lightyear to the Rescue! this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Toy Story 2: Buzz Lightyear to the Rescue!. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat Toy Story 2: Buzz Lightyear to the Rescue?
A straightforward playthrough aiming mainly for story completion typically takes around 4 to 6 hours. Collecting every Pizza Planet token and achieving full completion can extend that to roughly 8 hours depending on familiarity with the levels.
Is the game suitable for younger or less experienced players?
Yes. The game is designed with a younger audience in mind. Enemy encounters are forgiving, controls are straightforward on the N64 analogue stick, and the level objectives are clearly signposted, making it one of the more accessible 3D platformers on the console.
What is the best strategy for starting the game?
Focus on learning the hub world layout first, as it connects all the main levels. Prioritise collecting coins to build up resources, and tackle levels in the order they become available to ensure Buzz's abilities are sufficient for each stage's challenges.
Is the game worth playing today for retro platformer fans?
For fans of late-1990s 3D platformers or the Toy Story films, it holds nostalgic value and offers a compact, pleasant experience. It does not push the genre forward, but its faithful presentation and clean mechanics make it a comfortable retro play.