Willow

Screenshots1 / 2

A side-scrolling action scene displays a player character wielding a blue sword in the center-lower area, facing brown-armored enemies. Wooden structures with railings occupy the upper portion, and a large white tree trunk dominates the right side. The HUD shows health bars, score counters, and a weapon indicator at the top in blue and red text. The background features a stone brick wall pattern with parallax layering. Pixel art sprites in 16-bit resolution fill the scene with warm earth tones and blues throughout.

Willow

柳树

4.7 (11.2K)
Arcade Action 974 plays

Willow is a side-scrolling action game developed by Capcom and released in 1989. Based on the fantasy film of the same name, the game follows the protagonist Willow as he battles through hordes of enemies across multiple stages. Players control Willow using sword combat and magic spells to defeat adversaries and bosses. The game features arcade-style gameplay with two-player cooperative support, allowing friends to play simultaneously. With colorful sprite graphics typical of arcade hardware from that era, Willow combines melee combat with spell-casting mechanics. Players navigate through themed levels while collecting power-ups and managing their magic supply. The arcade version emphasized fast-paced action and straightforward gameplay that fit the cabinet experience.

Developer
Released
Platform
Arcade
Genre
Action
Players
2P
Rating
4.7 / 5 (11.2K)
Last updated

About Willow

Capcom's Willow arrived in arcades in 1989, riding the wave of the fantasy film of the same name released by Lucasfilm and MGM/UA the previous year. The arcade game landed during a fertile period for Capcom's coin-op output — the company had already established itself with side-scrolling action titles and beat-'em-ups, and Willow slotted neatly into that tradition. The cabinet offered up to two simultaneous players, making it a natural fit for the social, quarter-hungry environment of late-1980s arcades where cooperative play was a strong selling point.

The game is a side-scrolling action title in which players take control of the sorcerer Willow Ufgood and the swordsman Madmartigan, the two central heroes of the film. Each character plays differently: Madmartigan is a close-range fighter who relies on sword strikes and physical combat, while Willow uses magic projectiles to attack enemies from a distance, giving the two-player cooperative experience a complementary dynamic. Levels scroll horizontally and task players with cutting through waves of enemy soldiers, monsters, and other fantasy creatures drawn from the film's setting. Bosses punctuate the stage progression, demanding players learn attack patterns and manage their positioning carefully.

Controls follow the standard Capcom arcade layout of the era: an eight-way joystick paired with attack and jump buttons. Willow's magic can be upgraded by collecting power-up items scattered throughout stages, allowing his projectiles to grow in size and potency. Madmartigan similarly benefits from item pickups that enhance his combat effectiveness. Health is represented by a life bar, and players can continue by inserting additional credits, a mechanic central to the arcade business model of the time.

The visual presentation drew directly from the film's production design, featuring recognizable environments and enemy types that fans of the movie would identify. Capcom's sprite work was competent for 1989 arcade hardware, delivering colorful, detailed characters and backgrounds that captured the high-fantasy tone of the source material. The soundtrack complemented the action with energetic compositions suited to the fast-paced combat.

In its era, Willow performed as a reliable licensed action game in arcades. Licensed titles based on films were a staple of late-1980s coin-op floors, and Capcom had the technical and design expertise to produce a game that felt polished rather than rushed. The cooperative two-player structure encouraged pairs of players to team up, extending play sessions and increasing revenue for operators. While it did not redefine the action genre, it delivered a competent and entertaining experience that served both fans of the film and general arcade-goers looking for a solid beat-'em-up style challenge.

Pro tips

  • Play as Madmartigan in two-player mode to handle close-range threats while your partner's Willow covers ranged enemies — the division of roles reduces damage taken significantly.
  • Prioritize collecting magic power-up items as Willow; upgraded projectiles cover more screen space and make crowd control far more manageable in later stages.
  • Learn to use the jump button offensively — leaping over enemy attacks and striking on the way down avoids damage that would otherwise drain your life bar quickly.
  • When facing bosses, stay mobile and avoid standing still; most boss attack patterns target a fixed horizontal position, so constant lateral movement reduces hits.
  • In single-player, choose Willow if you prefer a safer playstyle — his ranged magic lets you damage enemies before they close the distance, which is especially useful against fast-moving foes.

Willow Controls — Arcade Keyboard Keys

Default keyboard bindings for Willow on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Willow Longplay & Gameplay Videos

Watch a full playthrough of Willow on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Willow" Arcade longplay 1989

External references

Frequently Asked Questions

When was Willow released?

Willow was released in 1989 for the Arcade.

Who developed Willow?

Willow was developed by Capcom, available to play in your browser on RetroGameSpace.

How many players does Willow support?

Willow supports up to 2 players, ideal for couch co-op or competitive sessions on the Arcade.

What type of game is Willow?

Willow is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Willow for free?

Open this page and click "Play Now" — Willow runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Willow in the browser?

No. Willow streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Willow?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Willow work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Willow this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Willow. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does a full run of Willow take in the arcade?

A full credit run through all stages typically takes between 20 and 40 minutes depending on player skill and how many continues are used. Experienced players who know enemy patterns and boss behaviors can complete the game closer to the lower end of that range.

Is the two-player cooperative mode recommended over single-player?

Two-player cooperative play is the stronger experience. Having one player control Madmartigan and the other control Willow creates a natural balance between melee and ranged combat, making crowd management easier and boss fights more forgiving. Single-player is enjoyable but noticeably harder.

What is the most common mistake new players make?

New players tend to stay stationary while attacking, which makes them easy targets for enemy projectiles and charging foes. Keeping the joystick active — strafing sideways while attacking — dramatically reduces the damage received, especially in later, more crowded stages.

Is Willow worth playing today for someone unfamiliar with the film?

Yes, on its own mechanical merits. The cooperative action, character differentiation between Willow and Madmartigan, and the steady difficulty curve make it an entertaining late-1980s Capcom arcade game regardless of familiarity with the source film.

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