Armorines: Project S.W.A.R.M.

Screenshots1 / 2

A first-person view shows a yellow-gloved hand holding a rifle on the right side of the screen. The snowy outdoor environment stretches ahead with large dark rectangular structures on either side. Two blue health or ammo bars appear at the top left and right. A small radar or compass display sits in the lower left corner. A small dark figure stands in the distance on the white ground. The sky is overcast gray-blue.

Armorines: Project S.W.A.R.M.

装甲兵:蜂群计划

4.6 (5.3K)
N64 Action 656 plays

Armorines: Project S.W.A.R.M., released by Acclaim in 1999, is a third-person squad-based action shooter for Nintendo 64. Players control elite soldiers in military missions, selecting from multiple characters with different abilities. The game features cooperative gameplay supporting up to four players, allowing teams to tackle objective-based levels together. Combat involves gunfire and tactical positioning against enemy forces. The campaign progresses through various military environments and scenarios. Controls utilize the N64 controller for movement, aiming, and weapon selection. The four-player multiplayer component emphasizes teamwork and coordination.

Developer
Released
Platform
N64
Genre
Action
Players
4P
Rating
4.6 / 5 (5.3K)
Last updated

Armorines: Project S.W.A.R.M. Controls — N64 Keyboard Keys

Default keyboard bindings for Armorines: Project S.W.A.R.M. on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Armorines: Project S.W.A.R.M. Longplay & Gameplay Videos

Watch a full playthrough of Armorines: Project S.W.A.R.M. on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Armorines: Project S.W.A.R.M." N64 longplay 1999

Armorines: Project S.W.A.R.M. Cheat Codes

30 community-curated cheats for Armorines: Project S.W.A.R.M.. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Enable In-Game Cheat Menu & Level Select

    81115936014F
  • Infinite Ammo (All Guns)

    810496D02400
  • Don't Take Any Damage

    8104A2602400
  • Infinite Health

    8159D4DE64008159E1F664008159EF0E6400 +11
  • Max Health Modifier?

    8159D4E200008159E1FA00008159EF120000 +9
  • Infinite Laser Rifle Ammo

    8059D50300648059E21B00648059EF330064 +9
  • Infinite Machine Gun Ammo

    8059D50100648059E21900648059EF310064 +9
  • Infinite Electrical Gun Ammo

    8059D4F300648059E20B00648059EF230064 +9
  • Infinite Rocket Gun Ammo

    8059D4F900648059E21100648059EF290064 +9
  • Have Laser Rifle

    8059D50E00018059E22600018059EF3E0001 +11
  • Have Machine Gun

    8059D50F00018059E22700018059EF3F0001 +11
  • Have Electrical Gun

    8059D51000018059E22800018059EF400001 +11
Show 18 more cheats
  • Have Rocket Gun

    8059D51200018059E22A00018059EF420001 +11
  • Enable Code (Must Be On)

    F10931781000
  • Activator 1 P1

    D00F75500000
  • Activator 2 P1

    D00F75510000
  • Dual Activator P1

    D10F75500000
  • Activator 1 P2

    D00F75560000
  • Activator 2 P2

    D00F75570000
  • Dual Activator P2

    D10F75560000
  • Activator 1 P3

    D00F755C0000
  • Activator 2 P3

    D00F755D0000
  • Dual Activator P3

    D10F755C0000
  • Activator 1 P4

    D00F75620000
  • Activator 2 P4

    D00F75630000
  • Dual Activator P4

    D10F75620000
  • Control Stick Activator 1 P1

    D00F75520000
  • Control Stick Activator 2 P1

    D00F75530000
  • Dual Control Stick Activator P1

    D10F75520000
  • Control Stick Activator 1 P2

    D00F75580000
Play Now

External references

Frequently Asked Questions

When was Armorines: Project S.W.A.R.M. released?

Armorines: Project S.W.A.R.M. was released in 1999 for the N64.

Who developed Armorines: Project S.W.A.R.M.?

Armorines: Project S.W.A.R.M. was developed by Acclaim, available to play in your browser on RetroGameSpace.

How many players does Armorines: Project S.W.A.R.M. support?

Armorines: Project S.W.A.R.M. supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Armorines: Project S.W.A.R.M.?

Armorines: Project S.W.A.R.M. is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Armorines: Project S.W.A.R.M. for free?

Open this page and click "Play Now" — Armorines: Project S.W.A.R.M. runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Armorines: Project S.W.A.R.M. in the browser?

No. Armorines: Project S.W.A.R.M. streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Armorines: Project S.W.A.R.M.?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Armorines: Project S.W.A.R.M. work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Armorines: Project S.W.A.R.M. this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Armorines: Project S.W.A.R.M.. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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