Donkey Kong 64

Screenshots

The Donkey Kong 64 box art features a large stylized ape face with prominent white eyes and a black nose centered against a bright yellow and green background filled with overlapping banana graphics. The game title 'DONKEY KONG 64' appears in bold orange lettering at the top, with 'Rare Ltd.' credited above it. The composition uses a vibrant color palette dominated by yellows and greens, creating a tropical fruit-themed visual design typical of late-1990s video game packaging.

Donkey Kong 64

大金刚64 中文版

4.3 (4.3K)
N64 Platformer 776 plays

Donkey Kong 64 is a 3D platformer developed by Rare Ltd. and released in 1999 for the Nintendo 64. Players control Donkey Kong and four other Kong family members, each with unique abilities and movesets. The game features collectibles scattered throughout expansive levels—bananas, coins, and character-specific items that serve as currency for upgrades from Candy Kong. Combat involves using melee attacks and throwing projectiles at enemies. Levels are interconnected areas where players switch between characters to access different paths blocked by obstacles only specific Kongs can overcome. The game uses a first-person perspective for barrel blast sequences and employs a cartridge-based music system. Progression requires collecting items, defeating boss encounters, and solving environmental puzzles to unlock new areas and advance toward confronting the final antagonist.

Developer
Released
Platform
N64
Genre
Platformer
Players
4P
Rating
4.3 / 5 (4.3K)
Last updated

About Donkey Kong 64

Donkey Kong 64 arrived in November 1999, landing near the tail end of the Nintendo 64's commercial prime and riding the wave of momentum Rare Ltd. had built with Banjo-Kazooie (1998) and the earlier Donkey Kong Country trilogy on the Super Nintendo. It was the first fully three-dimensional entry in the Donkey Kong franchise and one of the most ambitious collect-a-thon platformers ever attempted on the hardware. The game was notably bundled with the Expansion Pak memory upgrade, which was required to run it — a distinction that made it the only N64 title to mandate the accessory, and which gave Nintendo a practical reason to bundle the Pak widely at retail.

Players take control of five playable Kongs — Donkey Kong, Diddy Kong, Lanky Kong, Tiny Kong, and Chunky Kong — each with a unique set of abilities, a dedicated instrument, and a color-coded set of collectibles. Donkey Kong punches and ground-slaps; Diddy uses a jetpack and dual pistols; Lanky can cartwheel and inflate himself; Tiny can shrink to access small passages; and Chunky can grow enormous to smash heavy obstacles. Abilities are unlocked by purchasing them from Cranky Kong's shop using banana coins scattered throughout each world. The core loop involves entering one of eight themed worlds — including Jungle Japes, Frantic Factory, Fungi Forest, and Crystal Caves — and collecting colored bananas, Golden Bananas, Blueprint pieces, Battle Crowns, Banana Medals, and Boss Keys, all of which gate further progression. Each Kong has their own banana color and their own set of Golden Bananas to find, meaning the total collectible count runs into the hundreds.

Controls are handled with the N64's analog stick and the standard complement of face and trigger buttons, with context-sensitive actions tied to the B button near interactive objects. The camera is managed with the C-buttons, a system that occasionally frustrates in tight indoor spaces but generally holds up across the game's large open arenas. Each world is accessed from a central hub called DK Isles, and worlds themselves are sizable, multi-layered environments with areas gated by Kong-specific abilities or instrument pads that summon musical mini-games.

The game also features a multiplayer mode for up to four players, offering battle arenas and a mode called Monkey Smash, where Kongs fight each other using their signature weapons. A cooperative mode called DK Arcade lets players tackle a faithful recreation of the original 1981 Donkey Kong arcade game, which is also required to complete as part of the single-player campaign.

In its era, Donkey Kong 64 was received as a technically impressive showcase for the N64 hardware, praised for its enormous scope, visual detail, and the sheer volume of content on offer. Critics and players of the time responded enthusiastically to the variety of activities and the humor-laden presentation, including the now-legendary introductory rap "DK Rap" performed by Grant Kirkhope. Over subsequent years, critical reassessment has focused on the game's extreme collectible density, with some arguing that the requirement to switch between five characters to collect color-specific items creates friction that slows momentum. Nonetheless, it remains a landmark of the collect-a-thon genre and a defining N64 title.

What makes it special

Donkey Kong 64 holds the verifiable distinction of being the only Nintendo 64 game to require the Expansion Pak memory upgrade, which doubled the console's RAM from 4 MB to 8 MB. This technical requirement allowed Rare to render larger, more detailed environments than any other N64 platformer of its time. The game also contains a fully playable, accurate port of the original 1981 Donkey Kong arcade game embedded within the campaign — a collectible easter egg that players must actually complete to progress, making it one of the earliest examples of a complete classic arcade game hidden inside a modern 3D title.

Pro tips

  • Prioritize purchasing Shockwave and Simian Slam upgrades from Cranky Kong early — they unlock access to instrument pads and item crates that are otherwise completely inaccessible.
  • Switch Kongs frequently within each world rather than exhausting one Kong's items before moving on; this keeps your banana coin income balanced across all five characters.
  • Banana Medals require collecting 75 colored bananas per Kong per world — focus on clearing a world's bananas fully before leaving to avoid tedious return trips.
  • In the Fungi Forest world, note that some areas only appear during the day and others only at night; use the mushroom switches to toggle time and avoid missing Golden Bananas.
  • For the DK Arcade mini-game required in Frantic Factory, practice the barrel-jump timing on the early boards — reaching the top of the structure is the only win condition and the hitboxes are strict.

Donkey Kong 64 Controls — N64 Keyboard Keys

Default keyboard bindings for Donkey Kong 64 on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Donkey Kong 64 Longplay & Gameplay Videos

Watch a full playthrough of Donkey Kong 64 on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Donkey Kong 64" N64 longplay 1999

Donkey Kong 64 Cheat Codes

30 community-curated cheats for Donkey Kong 64. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • 99 Coins for Donkey Kong

    817FC8960063
  • Infinite DK Musical Instrument

    817FC898000A
  • Have Moves - Donkey Kong

    817FC8900103
  • Have Weapon - Donkey Kong

    817FC8920103
  • Have Musical Instrument - Donkey Kong

    817FC8940103
  • Bananas Modifier 1 - Jungle Japes

    817FC89A0000817FC8F80000817FC9560000 +12
  • Bananas Modifier 1 - Angry Aztec

    817FC89C0000817FC8FA0000817FC9580000 +12
  • Bananas Modifier 1 - Frantic Factory

    817FC89E0000817FC8FC0000817FC95A0000 +12
  • Bananas Modifier 1 - Gloomy Galleon

    817FC8A00000817FC8FE0000817FC95C0000 +12
  • Bananas Modifier 1 - Fungi Forest

    817FC8A20000817FC9000000817FC95E0000 +12
  • Bananas Modifier 1 - Crystal Caves

    817FC8A40000817FC9020000817FC9600000 +12
  • Bananas Modifier 1 - Creepy Castle

    817FC8A60000817FC9040000817FC9620000 +12
Show 18 more cheats
  • Bananas Modifier 2 - Jungle Japes

    817FC8B60000817FC9140000817FC9720000 +12
  • Bananas Modifier 2 - Angry Aztec

    817FC8B80000817FC9160000817FC9740000 +12
  • Bananas Modifier 2 - Frantic Factory

    817FC8BA0000817FC9180000817FC9760000 +12
  • Bananas Modifier 2 - Gloomy Galleon

    817FC8BC0000817FC91A0000817FC9780000 +12
  • Bananas Modifier 2 - Fungi Forest

    817FC8BE0000817FC91C0000817FC97A0000 +12
  • Bananas Modifier 2 - Crystal Caves

    817FC8C00000817FC91E0000817FC97C0000 +12
  • Bananas Modifier 2 - Creepy Castle

    817FC8C20000817FC9200000817FC97E0000 +12
  • All Gold Bananas - Jungle Japes

    817FC8D20005817FC9300005817FC98E0005 +12
  • All Gold Bananas - Angry Aztec

    817FC8D40005817FC9320005817FC9900005 +12
  • All Gold Bananas - Frantic Factory

    817FC8D60005817FC9340005817FC9920005 +12
  • All Gold Bananas - Gloomy Galleon

    817FC8D80005817FC9360005817FC9940005 +12
  • All Gold Bananas - Fungi Forest

    817FC8DA0005817FC9380005817FC9960005 +12
  • All Gold Bananas - Crystal Caves

    817FC8DC0005817FC93A0005817FC9980005 +12
  • All Gold Bananas - Creepy Castle

    817FC8DE0005817FC93C0005817FC99A0005 +12
  • All Gold Bananas - DK Isles

    817FC8E00005817FC93E0005817FC99C0005 +12
  • Have Moves - Diddy Kong

    817FC8EE0103
  • Have Weapon - Diddy Kong

    817FC8F00103
  • Have Musical Instrument - Diddy Kong

    817FC8F20103
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External references

Frequently Asked Questions

When was Donkey Kong 64 released?

Donkey Kong 64 was released in 1999 for the N64.

Who developed Donkey Kong 64?

Donkey Kong 64 was developed by Rare Ltd., available to play in your browser on RetroGameSpace.

How many players does Donkey Kong 64 support?

Donkey Kong 64 supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Donkey Kong 64?

Donkey Kong 64 is a Platformer game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Donkey Kong 64 for free?

Open this page and click "Play Now" — Donkey Kong 64 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Donkey Kong 64 in the browser?

No. Donkey Kong 64 streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Donkey Kong 64?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Donkey Kong 64 work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Donkey Kong 64 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Donkey Kong 64. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Donkey Kong 64?

A straightforward run through the main story and boss keys takes roughly 20–25 hours. Full 101% completion, which requires collecting every Golden Banana, colored banana, Blueprint piece, and Battle Crown across all eight worlds, typically takes 30–40 hours depending on familiarity with the game's layout.

Is Donkey Kong 64 difficult for new players?

The core platforming is approachable, but the sheer volume of collectibles and the need to track five separate characters' items can feel overwhelming. New players most commonly get stuck not from hard platforming challenges but from missing a single collectible that blocks a Boss Key, halting progression unexpectedly.

What is the best starting strategy for a new playthrough?

Focus on fully exploring Jungle Japes with every Kong before moving on. It is the smallest world and teaches the rhythm of switching characters, using instrument pads, and spending banana coins wisely at Cranky's shop — habits that pay off significantly in later, larger worlds.

Is the multiplayer mode worth playing?

The Monkey Smash battle mode is a fun distraction for 2–4 players and supports the game's full four-player count, but it lacks the depth of dedicated arena shooters of the era. It works best as a short session activity between single-player stints rather than a primary reason to pick up the game.

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