Duke Nukem 64

Screenshots1 / 2

A first-person shooter view displays the player's weapon firing a bright yellow projectile at an armored enemy vehicle in the center of a metallic industrial corridor. The level features dark grey walls with yellow and black striped hazard markings, blue neon lighting along the floor edges, and a geometric latticed ceiling structure. The HUD shows ammunition count (95) and health status (50) in the lower left corner, with a weapon indicator in the lower right. The scene uses a low-polygon 3D graphics style typical of N64 hardware with muted gray and blue color grading throughout the environment.

Duke Nukem 64

毁灭公爵:64

4.7 (11.2K)
N64 Action 602 plays

Duke Nukem 64 is a first-person shooter developed by Eurocom and released in 1997 for the Nintendo 64. The game adapts the PC original to Nintendo's console, featuring Duke Nukem's one-liner-spouting quest to eliminate alien invaders. Players traverse diverse environments—from city streets to space stations—blasting enemies with weapons ranging from pistols to rocket launchers. The game supports up to 4-player multiplayer, making it a social experience. Key features include secret areas, environmental destructibility, and fast-paced combat. While graphically simpler than its PC counterpart, the N64 version brings the series' irreverent action gameplay and dark humor to Nintendo audiences, marking the character's console debut.

Developer
Released
Platform
N64
Genre
Action
Players
4P
Rating
4.7 / 5 (11.2K)
Last updated

About Duke Nukem 64

Duke Nukem 64 arrived in late 1997, a period when the Nintendo 64 was still establishing its identity as a home for technically ambitious titles. The console had launched in North America in 1996, and by 1997 it was home to landmark releases like Super Mario 64 and GoldenEye 007, the latter of which had redefined expectations for first-person shooters on consoles just months earlier. Into this competitive landscape came Eurocom's port of 3D Realms' Duke Nukem 3D — a game that had already made a significant cultural splash on PC in 1996 with its irreverent humor, interactive environments, and fast-paced Build engine gameplay. Eurocom's task was to translate that experience to Nintendo's cartridge-based hardware while satisfying Nintendo's content guidelines, which required the removal or alteration of some of the PC original's more explicit material, including the strippers and certain adult-oriented Easter eggs. Despite these changes, Duke Nukem 64 retained the core identity of the source material: a wise-cracking, shotgun-toting action hero blasting through enemies across a variety of urban, military, and alien-themed environments.

The game is structured across four episodes, each containing multiple levels that reward exploration as much as forward momentum. Players navigate corridors, open plazas, and multi-floor buildings searching for colored keycards that unlock progression, all while managing a generous arsenal that includes the Mighty Foot (a melee kick), a pistol, shotgun, chaingun cannon, RPG, pipe bombs, shrink ray, freezer, and devastator, among others. The N64 version made use of the console's analog stick for movement and the C-buttons for strafing and looking, a control scheme that felt more natural than keyboard-and-mouse to console players of the era but required some adjustment for those coming from the PC version. The game also supported the Rumble Pak accessory, adding tactile feedback to explosions and weapon fire — a feature that felt novel in 1997. Level design is notably non-linear by the standards of console shooters of the time; secrets are hidden behind destructible walls, underwater passages, and cleverly disguised switches, encouraging multiple playthroughs of individual stages.

One of the most significant additions Eurocom made for the N64 version was a dedicated multiplayer mode supporting up to four players via split-screen. This was absent from the original PC release and gave Duke Nukem 64 a distinct advantage as a party game in an era when GoldenEye 007 had demonstrated the enormous appeal of couch multiplayer shooters. The multiplayer arenas are compact and chaotic, and the full weapon roster carries over, making matches unpredictable and entertaining. In terms of reception, the port was viewed favorably by N64 owners who lacked access to a gaming PC, praised for its faithful recreation of the PC game's level design and atmosphere, and for the added multiplayer component. Some critics noted that the visuals, while competent, showed the limitations of porting a sprite-based PC game to a 3D-accelerated console, and the content alterations drew comment from fans of the original. Nevertheless, Duke Nukem 64 stood as a solid and content-rich first-person shooter on a platform that, outside of GoldenEye, had relatively few strong entries in the genre at the time.

What makes it special

Duke Nukem 64 is one of the few N64 titles to add a feature absent from its source game: a four-player split-screen multiplayer mode. The original Duke Nukem 3D on PC had no built-in deathmatch mode of this kind for living-room play, so Eurocom's addition transformed the port into a genuine couch multiplayer experience. Coming in the same year as GoldenEye 007, this mode gave N64 owners a second strong option for competitive split-screen shooting, with Duke's larger and more varied weapon sandbox offering a different tactical flavor from GoldenEye's more grounded arsenal.

Pro tips

  • Search every wall for cracks and discoloration — many secrets and alternate routes are hidden behind destructible surfaces that look nearly identical to solid walls.
  • Pipe bombs are among the most versatile weapons in the game; place them near enemy clusters or keycard doors before detonating to clear rooms safely from a distance.
  • The Shrink Ray reduces enemies to a fraction of their size, letting you finish them with a single stomp — save it for tough enemies like Commanders to conserve RPG ammo.
  • In multiplayer, the Freezer is especially powerful: freeze an opponent and then kick or shoot them to shatter them instantly, scoring a quick elimination.
  • Underwater sections have strict oxygen limits; locate the air vents or surface points on your first pass through a level so you are not caught scrambling for air while being shot at.

Duke Nukem 64 Controls — N64 Keyboard Keys

Default keyboard bindings for Duke Nukem 64 on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Duke Nukem 64 Longplay & Gameplay Videos

Watch a full playthrough of Duke Nukem 64 on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Duke Nukem 64" N64 longplay 1997

Duke Nukem 64 Cheat Codes

30 community-curated cheats for Duke Nukem 64. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Access all In-Game cheats

    500005040000;801013080001500005040000;80100D980001
  • Infinite\Ammo & All Guns

    50000C020000;812A5A3402F450000C020000;812A5F8402F4
  • Access\All Items

    801012EC000180100D7C0001
  • Invincibility

    802AAA980001802AAFE80001
  • Access\All Keys

    802A5A77000F802A5FC7000F
  • Infinite\Holoduke

    812A5A5C0640812A5FAC0640
  • Infinite\Night Vision

    812A5A8C0640812A5FDC0664
  • Infinite\Scuba Gear

    812A5ABC0640812A600C0640812A5A8C1900
  • Crosshair On

    802A5B240001
  • Max auto-aim On

    802A5B250002802A60750002
  • Upgraded Plasma Gun

    802A5A630063802A5FB30063
  • (Hollywood Holocaust) Infinite Health

    8124D556013C8124BC3E013C8124B79A013C +3
Show 18 more cheats
  • (Gun Crazy) Infinite Health

    8024E5AB003C8124C0B6013C8124B952012C +3
  • (Death Row) Infinite Health

    8024AFDF003C8124AF5A013C8124AF2E012C +3
  • (Toxic Dump) Infinite Health

    80251BFB003C8125054A013C8124DDEE012C +3
  • (Launch Facility) Infinite Health

    8024AED7003C8124ADCE013C8124AD4A012C +3
  • (The Abyss) Infinite Health

    8024FD8F003C8124FD62013C8124E3F2012C +3
  • (Battlelord) Infinite Health

    80246D2F003C81246D02013C81246CD6012C +3
  • (Duke Burger) Infinite Health

    8024BD1B003C8024BCEB003C
  • (Spaceport) Infinite Health

    8024B16B003C8124B13E013C812497CE012C +3
  • (Incubator) Infinite Health

    8024CF27003C8124B21A013C81247F3A012C +3
  • (Warp Factor) Infinite Health

    8024EDBF003C8124832E013C81248302012C +3
  • (Fusion Station) Infinite Health

    80250367003C8125033A013C812481A2012C +3
  • (Occupied Territory) Infinite Health

    8024ACC7003C8124AC9A013C8124AC6E012C +3
  • (Tiberus Station) Infinite Health

    8024C923003C8024C8F3003C
  • (Lunar Reactor) Infinite Health

    80247C4F003C81247C22013C81247BF6012C +3
  • (Dark Side) Infinite Health

    8024E20F003C8124E1E2013C81247962012C +3
  • (Dreadnought) Infinite Health

    80249593003C81249566013C8124953A012C +3
  • (Overlord) Infinite Health

    80247677003C81246EE6013C81246EBA012C +3
  • (Lunatic Fringe) Infinite Health

    8024811F003C802480EF003C
Play Now

External references

Frequently Asked Questions

When was Duke Nukem 64 released?

Duke Nukem 64 was released in 1997 for the N64.

Who developed Duke Nukem 64?

Duke Nukem 64 was developed by Eurocom, available to play in your browser on RetroGameSpace.

How many players does Duke Nukem 64 support?

Duke Nukem 64 supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Duke Nukem 64?

Duke Nukem 64 is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Duke Nukem 64 for free?

Open this page and click "Play Now" — Duke Nukem 64 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Duke Nukem 64 in the browser?

No. Duke Nukem 64 streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Duke Nukem 64?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Duke Nukem 64 work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Duke Nukem 64 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Duke Nukem 64. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Duke Nukem 64?

A straightforward playthrough of all four episodes on the default difficulty takes most players between 6 and 10 hours. Thorough secret-hunting can extend that to 12 or more hours, as many levels contain multiple hidden areas and alternate paths that are easy to miss on a first run.

Is the multiplayer mode worth playing?

Yes, particularly if you have three other local players. The four-player split-screen deathmatch supports the full weapon roster and offers a chaotic, fast-paced experience. It is best enjoyed on a larger television to compensate for the reduced screen real estate each player receives in a four-way split.

What difficulty should a new player start on?

Starting on the default 'Piece of Cake' or 'Let's Rock' difficulty is recommended for newcomers. Enemy placement and health pools are forgiving enough to let you learn level layouts and weapon behaviors without constant deaths, and you can replay episodes on higher settings once you are comfortable.

How does this version differ from the original PC Duke Nukem 3D?

Eurocom removed or altered some adult content to meet Nintendo's guidelines, including the strippers found in the PC version. The N64 version also adds four-player split-screen multiplayer, Rumble Pak support, and slightly adjusted level geometry in places, while the core episode structure and weapon set remain faithful to the PC original.

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