Goemon's Great Adventure

Screenshots1 / 2

A blue-haired character in colorful attire stands on a wooden floor facing a large wall of flames in the center-right of the screen. Two small brown enemies are visible on the wooden platform. The background shows interior architecture with windows and warm orange-brown tones. At the bottom, a HUD displays a score panel with yellow and red segments flanking a circular health or power indicator in the center. Small yellow square icons appear in the top corners of the screen.

Goemon's Great Adventure

五右卫门:'s Great Adventure

4.4 (2.5K)
N64 Action 738 plays

Goemon's Great Adventure is a 2D action platformer developed by Konami, released in 1999 for the Nintendo 64. Players control Goemon and companions through side-scrolling stages filled with enemies and obstacles. The game combines traditional platforming mechanics with action combat, where players defeat enemies using melee attacks and special moves. Characters perform various actions including jumps, sliding, and throwing items. Each stage contains multiple segments concluding with a boss battle. The game supports 2-player cooperative mode, allowing two players to progress together through the adventure. Controls map attacks and movement to standard N64 controller buttons with responsive feedback. Level design features diverse environments from towns to castles, with varying enemy types and environmental hazards testing both platforming and combat skills.

Developer
Released
Platform
N64
Genre
Action
Players
2P
Rating
4.4 / 5 (2.5K)
Last updated

About Goemon's Great Adventure

Goemon's Great Adventure arrived on the Nintendo 64 in 1999, landing in the latter half of the console's commercial lifespan at a time when the platform was already facing stiff competition from the PlayStation and anticipation for next-generation hardware was building. It was the second Mystical Ninja title on the N64, following Mystical Ninja Starring Goemon (1998), which had introduced Western audiences to the long-running Ganbare Goemon series that Konami had cultivated in Japan since the Famicom era. Where its predecessor leaned heavily into 3D exploration and town-hub traversal, Goemon's Great Adventure made a deliberate and striking return to the series' roots: a side-scrolling 2D action platformer rendered with the N64's 3D hardware, giving it a distinctive layered visual style that blended polygonal backgrounds with sprite-like character movement across a fixed plane.

The game is set in a stylized feudal Japan populated with anachronistic gadgetry and absurdist humor, consistent with the franchise's long-standing tone. Players control Goemon, the pipe-wielding hero, and can also play as his companions Ebisumaru, Sasuke, and Yae, each of whom carries a distinct weapon and movement characteristic that encourages experimentation across the game's stages. The level structure is organized into worlds separated by overworld map screens, with each world culminating in a boss encounter. A standout recurring mechanic involves giant robot battles — Impact Stages — in which Goemon's enormous mecha, Impact, faces off against equally oversized enemy robots in a separate gameplay mode that breaks up the standard platforming with a more combat-focused, rhythm-adjacent exchange of attacks and special moves.

Controls are responsive and map cleanly to the N64 controller: the analog stick governs movement, jumping is precise, and each character's special attack is tied to a dedicated button. Collectible coins scattered throughout stages serve both as currency for in-game shops — where players can purchase health restoratives and power-ups — and as a risk-reward element, since taking damage causes coins to spill from the player's total. This system, inherited from earlier entries in the series, gives even routine platforming sections a layer of resource tension.

The two-player cooperative mode is a defining feature of the release. A second player can drop in and select a different character, with both participants navigating stages simultaneously. This cooperative structure was relatively uncommon in the N64's action-platformer library at the time and gave the game a strong local multiplayer identity. The difficulty scales reasonably for solo play but becomes more forgiving and chaotic in co-op, making it accessible to players of varying skill levels.

In its era, the game received a warm but modest reception in North America, where the Goemon franchise never achieved the mainstream recognition it held in Japan. Critics acknowledged the polished level design, the humor of its localization, and the visual charm of its pseudo-2D presentation, while some noted that the deliberate step back to side-scrolling gameplay after the 3D ambitions of its predecessor might disappoint players expecting continued evolution. Despite limited marketing, it developed a loyal following among N64 enthusiasts who appreciated its craftsmanship and the relative scarcity of quality 2D-style platformers on the platform.

What makes it special

Goemon's Great Adventure is one of the very few N64 titles to commit fully to a 2D side-scrolling structure while using the console's 3D hardware to render richly layered, parallax-scrolling backgrounds — a technique that gives stages a sense of depth rarely seen in contemporaneous 2D platformers on the system. Combined with its fully cooperative two-player campaign, in which two players simultaneously control different characters with distinct abilities through every stage, the game occupies a genuinely uncommon niche in the N64 library: a co-op 2D action platformer with production values and mechanical polish that match the platform's best first-party offerings.

Pro tips

  • Prioritize spending coins at shops on health-restoring items before boss stages — your coin total resets on game over, so hoarding is riskier than spending.
  • Learn each playable character's strengths before committing: Sasuke's shuriken have long range, making him effective against enemies that punish close approaches.
  • During Impact (giant robot) battles, conserve your special attack gauge for the final phase of each boss — the last exchange of blows is where most players lose their health advantage.
  • In co-op, assign one player to focus on enemies and one to collect coins — splitting responsibilities reduces the chaos and keeps both players stocked with resources.
  • Revisit earlier stages after unlocking new characters, as some hidden paths and coin caches are only reachable with specific character abilities.

Goemon's Great Adventure Controls — N64 Keyboard Keys

Default keyboard bindings for Goemon's Great Adventure on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Goemon's Great Adventure Longplay & Gameplay Videos

Watch a full playthrough of Goemon's Great Adventure on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Goemon's Great Adventure" N64 longplay 1999

Goemon's Great Adventure Cheat Codes

30 community-curated cheats for Goemon's Great Adventure. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Home Of Wiseman To Lost'n Road

    800882AA0003
  • Lost'n Road To Lost'n Town

    800882AB0003
  • Lost'n Town To Ringbell Pass

    800882AC0003
  • Lost'n Town To Digadig Gold Mine

    800882AD0003
  • Digadig Gold Mine To Edo Checkpoint

    800882AE0003
  • Edo Checkpoint To Ringbell Pass

    800882AF0003
  • Edo Checkpoint To Edo Castle

    800882B00003
  • Lost'n Road

    800882B30001
  • Lost'n Town

    800882B40001
  • Digadig Gold Mine

    800882B50001
  • Ringbell Pass

    800882B60001
  • Edo Checkpoint

    800882B70003
Show 18 more cheats
  • Edo Castle Finished & Path From Edo Castle To Kappa Raod

    800882B80003
  • Kappa Road To Naruto Road

    800882BA0003
  • Kappa Road To Ryugu Checkpoint

    800882BB0003
  • Naruto Road To Otohime Town

    800882BC0003
  • Otohime Town To Frog Mountain

    800882BD0003
  • Kappa Road To Frog Mountain

    800882BE0003
  • Ryugu Checkpoint To Ryugu Castle

    800882BF0003
  • Kappa Road

    800882C20001
  • Frog Mountain

    800882C30001
  • Otohime Town

    800882C40001
  • Naruto Road

    800882C50001
  • Ryugu Checkpoint

    800882C60003
  • Ryugu Castle & Path From Ryugu Castle To Kokeshi Road

    800882C70003
  • Kokeshi Road To Maneater Road

    800882CA0003
  • Maneater Road To Pochan Lake

    800882CB0003
  • Maneater Road To Tomb Pass

    800882CC0003
  • Pochan Lake To Spook Village

    800882CD0003
  • Tomb Pass To Mafu Checkpoint

    800882CE0003
Play Now

External references

Frequently Asked Questions

When was Goemon's Great Adventure released?

Goemon's Great Adventure was released in 1999 for the N64.

Who developed Goemon's Great Adventure?

Goemon's Great Adventure was developed by Konami, available to play in your browser on RetroGameSpace.

How many players does Goemon's Great Adventure support?

Goemon's Great Adventure supports up to 2 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Goemon's Great Adventure?

Goemon's Great Adventure is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Goemon's Great Adventure for free?

Open this page and click "Play Now" — Goemon's Great Adventure runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Goemon's Great Adventure in the browser?

No. Goemon's Great Adventure streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Goemon's Great Adventure?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Goemon's Great Adventure work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Goemon's Great Adventure this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Goemon's Great Adventure. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Goemon's Great Adventure?

A straightforward playthrough of the main stages takes most players between 6 and 9 hours. Completionists hunting all collectibles and shop items can extend that to around 12 hours. The game's world structure makes it easy to pace across multiple sessions.

Is the two-player co-op mode worth using?

Yes — co-op is one of the game's strongest features. A second player can join at any time using a different character, and the combined abilities make some sections easier while adding entertaining chaos. It is the recommended way to experience the game if a second player is available.

What is the best strategy for players new to the series?

Start with Goemon himself, whose pipe attack has a reliable hitbox and whose stats are balanced. Focus on learning the coin economy early — spend at shops rather than saving, and avoid taking unnecessary damage since dropped coins are difficult to recover mid-stage.

Is Goemon's Great Adventure worth playing today?

For fans of 2D action platformers and cooperative N64 games, yes. Its level design holds up, the character variety adds replay value, and the co-op mode remains a genuine differentiator. Physical cartridges can be pricey, so factor in acquisition cost when deciding.

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