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Image Fight
Image Fight stands as a defining fighting title on the NES. With polished gameplay mechanics and memorable level design, this classic delivers an experience that has stood the test of time.
- Developer
- Lenar
- Released
- 1990
- Platform
- NES
- Genre
- Fighting
- Players
- 2P
- Rating
- 4.6 / 5 (1.7K)
- Last updated
Image Fight Controls — NES Keyboard Keys
Default keyboard bindings for Image Fight on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Image Fight Longplay & Gameplay Videos
Watch a full playthrough of Image Fight on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Image Fight" NES longplay 1990
Image Fight Cheat Codes
30 community-curated cheats for Image Fight. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Invincible To Normal Enemies /Hazards
OXUXYGSX+AEKZAGZG -
Invincible To Boss Weapons (5 & 7)
SZVOTTSA -
Invincible To Bosses 7 & 8
AAUVEGPA -
Infinite lives (both players)
SXSZTPVG -
Start with 1 life (both players)
PAVXLPLA -
Start with 6 lives (both players)
TAVXLPLA -
Start with 9 lives (both players)
PAVXLPLE -
Never lose Pods
ATSLTKOZ -
Start with V Cannon
PAELGGAA -
Start with Reflecting Ball
ZAELGGAA -
Start with Drilling Laser
LAELGGAA -
Start with Seeking Missile
GAELGGAA
Show 18 more cheats Show fewer
-
Start with Seeking Laser
IAELGGAA -
Start at Combat Simulation Stage 2
PAVZLPAA -
Start at Combat Simulation Stage 3
ZAVZLPAA -
Start at Combat Simulation Stage 4
LAVZLPAA -
Start at Combat Simulation Stage 5
GAVZLPAA -
Start at Real Combat (1st Target)
IAVZLPAA -
Start at Real Combat (2nd Target)
TAVZLPAA -
Invinicible
ENKXYGEI+ENOPLPEI -
Invincible
0042:00 -
Infinite Lives P1
0048:63 -
Max Score
0339:09+033A:09+033B:09+033C:09+033D:09 -
Have Secondary Weapon (Left Side)
0404:01 -
Have Secondary Weapon (Right Side)
0408:01 -
Have Secondary Weapon (Front)
040C:01 -
Turns Secondary Weapon Red (Instead of Blue)
0405:01+0409:01 -
Have Ship Armor
0042:03+0043:01 -
Bosses Have No Health
0028:00 -
Level Modifier
0012:00
External references
Frequently Asked Questions
When was Image Fight released?
Image Fight was released in 1990 for the NES.
Who developed Image Fight?
Image Fight was developed by Lenar, available to play in your browser on RetroGameSpace.
How many players does Image Fight support?
Image Fight supports up to 2 players, ideal for couch co-op or competitive sessions on the NES.
What type of game is Image Fight?
Image Fight is a Fighting game for the NES, playable instantly in your browser — no downloads, no installs.
How can I play Image Fight for free?
Open this page and click "Play Now" — Image Fight runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Image Fight in the browser?
No. Image Fight streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.
Can I save my progress in Image Fight?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.
Does Image Fight work on mobile devices?
Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Image Fight this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Image Fight. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.