Kid Chameleon

Screenshots1 / 3

The title screen displays a red character in a martial arts pose on the right side, wielding a sword. The game title "KID CHAMELEON" appears in large pixelated letters in cyan and red on the left, with a ™ symbol. Below the title sits a 1992 SEGA copyright notice. The background is a solid dark green with horizontal scanlines, typical of early Sega Genesis era graphics.

Kid Chameleon

4.6 (841)
Mega Drive Action 0 plays

Kid Chameleon is a 1992 platformer developed by SEGA for the Genesis/Mega Drive. Players control a young boy who discovers magical helmets that transform him into different creatures, each with unique abilities like flight, invulnerability, or enhanced strength. The gameplay involves navigating colorful levels filled with enemies and obstacles while switching between transformation forms to overcome challenges. With over 60 levels across multiple worlds, the game offers substantial content. Two players can compete or cooperate in certain stages. The transformation mechanic is central to the gameplay, requiring strategic switching between different forms to access specific areas or defeat particular enemies. Controls are responsive, making movement and jumping feel natural. The game blends action platforming with light puzzle-solving, as specific forms are needed to progress through certain obstacles.

Developer
Platform
Mega Drive
Genre
Action
Players
2P
Rating
4.6 / 5 (841)
Last updated

Kid Chameleon Controls — Mega Drive Keyboard Keys

Default keyboard bindings for Kid Chameleon on our in-browser Mega Drive emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S C Tertiary action
A X Quaternary action
Q Y Fifth button
W Z Sixth button
Enter Start Start / Pause

These bindings cover the 6-button Mega Drive controller. Most older titles only use buttons A/B/C; the extra X/Y/Z buttons matter for Street Fighter II and other 6-button fighters.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Kid Chameleon Longplay & Gameplay Videos

Watch a full playthrough of Kid Chameleon on Mega Drive before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Kid Chameleon" Mega Drive longplay

Kid Chameleon Cheat Codes

30 community-curated cheats for Kid Chameleon. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Stop The Timer

    00BEA8:4A78SC9A-AYZJ
  • Infinite Lives

    00B838:4A78FFFC3F:0080A46A-AA32 +2
  • Immunity To Enemies

    00B734:4A78SC5T-AYVY
  • Diamonds = 7 Points

    00FE36:5E78SD9A-B6V0
  • Level Select Code

    FFFC45:00XXFFFC45:0000
  • Maximum Number of Diamonds

    FFFC43:0063
  • Costume Modifier

    FFFC47:??FFFC46:0000
  • Moon Jump

    FF250C:C8FF250C:00C8
  • High Jump (May Need To Switch Off In Some Areas If You Get Stuck)

    AC2T-BAHE
  • Super High Jump (May Need To Switch Off In Some areas If You Get Stuck)

    AC2T-AWHE
  • Start timer at 1:00 [instead of 3:00]

    AFWT-AAB6
  • Start timer at 5:00

    AZWT-AAB6
Show 18 more cheats
  • Start timer at 7:00

    A7WT-AAB6
  • Start timer at 9:00

    BFWT-AAB6
  • Infinite time

    H49A-AA7J
  • Each diamond worth 2

    SD9A-BJV0
  • Each diamond worth 4

    SD9A-BTV0
  • Each diamond worth 6

    SD9A-B2V0
  • Each diamond worth 8

    SD9A-BAV0
  • Start with 1 life instead of 3

    AEDA-AAE2
  • Start with 6 lives

    A2DA-AAE2
  • Start with 9 lives

    BEDA-AAE2
  • Start with 15 lives

    B6DA-AAE2
  • Start with 25 lives

    DEDA-AAE2
  • Start with 50 lives

    GJDA-AAE2
  • Start with 99 lives

    NNDA-AAE2
  • Almost infinite hit points

    A45T-AA3Y
  • Each clock worth 8:00 instead of 3:00 (up to the max time of 9:59)

    J99T-BA1C
  • Don't lose transformation when you lose all your hit points

    AL5T-AA6Y
  • Infinite continues

    AMKT-AA76
Play Now

External references

Frequently Asked Questions

Who developed Kid Chameleon?

Kid Chameleon was developed by SEGA, available to play in your browser on RetroGameSpace.

How many players does Kid Chameleon support?

Kid Chameleon supports up to 2 players, ideal for couch co-op or competitive sessions on the Mega Drive.

What type of game is Kid Chameleon?

Kid Chameleon is a Action game for the Mega Drive, playable instantly in your browser — no downloads, no installs.

How can I play Kid Chameleon for free?

Open this page and click "Play Now" — Kid Chameleon runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Kid Chameleon in the browser?

No. Kid Chameleon streams from a public archive into a browser-side Mega Drive emulator. Nothing is installed on your computer.

Can I save my progress in Kid Chameleon?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Mega Drive cartridge supported.

Does Kid Chameleon work on mobile devices?

Yes — the Mega Drive emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Kid Chameleon this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Kid Chameleon. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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