Nostradamus

Screenshots1 / 2

A portrait of an elderly bearded man with a pointed hat occupies the center of an ornate oval frame with gold and teal decorative borders. The word 'NOSTRADAMUS' appears in large red letters overlaid across the lower portion of the portrait. Below the frame, white text reads '© 1993 FACE' on the left and 'CREDIT 6' on the right. The background is dark brown with sepia-toned coloring throughout, creating a vintage aesthetic consistent with early 1990s arcade title screen design.

Nostradamus

诺斯特拉达姆斯

4.3 (2.2K)
Arcade Action 635 plays

Nostradamus is an action arcade game developed by Face and released in 1993. The player controls a character navigating through levels filled with enemies and obstacles. The game features side-scrolling gameplay where the protagonist must defeat adversaries using attack moves and power-ups scattered throughout each stage. Controls are responsive, allowing for jumping and combat actions. The level structure progresses through multiple themed stages, each increasing in difficulty. Players advance by clearing enemies and reaching stage exits. The game emphasizes reflexes and timing in combat encounters.

Developer
Released
Platform
Arcade
Genre
Action
Rating
4.3 / 5 (2.2K)
Last updated

About Nostradamus

Released in 1993 by Face, Nostradamus is an arcade action game that arrived during a particularly competitive period for the coin-op market, when titles from Capcom, Konami, and Data East were setting high expectations for sprite work, sound design, and moment-to-moment gameplay. Face, a Japanese developer with a modest but active presence in the early 1990s arcade scene, crafted Nostradamus as a side-scrolling action experience that drew thematic inspiration from the legendary 16th-century French apothecary and reputed prophet Michel de Nostredame, whose cryptic quatrains had become a recurring fixture in popular culture by the early 1990s. The game uses this mystical, prophetic backdrop to frame its action sequences, giving players a visually distinctive aesthetic that leaned into dark, occult imagery uncommon for the era's typical fantasy or sci-fi fare. The cabinet itself followed the standard upright arcade format of the time, with a joystick and button layout suited to the action genre. Players navigate through a series of stages populated by enemies that reflect the game's supernatural theme, using attacks and special moves to progress. The level structure is linear, guiding the player from one encounter to the next with boss confrontations punctuating the experience at key intervals. The controls are responsive in the tradition of early-1990s arcade action games, prioritizing quick reflexes and pattern recognition over complex input sequences. Enemy attack patterns require players to learn timing and positioning, a hallmark of the genre during this period. Visually, Nostradamus makes use of the hardware capabilities available to mid-tier arcade developers in 1993, featuring detailed sprite animations and backgrounds that evoke a brooding, medieval European atmosphere. The color palette leans toward darker tones, reinforcing the occult theme and distinguishing it from the brighter, more colorful contemporaries that dominated arcade floors at the time. The sound design complements this atmosphere with music and effects that underscore the game's eerie, prophetic tone. In its era, Nostradamus occupied a niche position in arcades — it was not a flagship release from a major publisher, but it offered a competent and thematically interesting alternative for players seeking something beyond the dominant fighting game and beat-em-up trends of 1993. Its relative obscurity means it did not achieve the lasting cultural footprint of contemporaries, but it remains a genuine artifact of early-1990s Japanese arcade development, representing the breadth of creative output that characterized the golden age of coin-op gaming.

Pro tips

  • Learn each enemy's attack pattern before committing to an offensive move — most encounters reward patience over aggression.
  • Conserve your most powerful attacks for boss encounters, where sustained damage output matters more than in standard stages.
  • Stay mobile throughout each stage; standing still makes you an easy target for the ranged attacks many enemies employ.
  • Study the opening moments of each boss fight before attacking — bosses telegraph their most dangerous moves in their first few seconds on screen.
  • Position yourself near the center of the screen when possible, giving yourself room to dodge in either direction without being cornered.

Nostradamus Controls — Arcade Keyboard Keys

Default keyboard bindings for Nostradamus on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Nostradamus Longplay & Gameplay Videos

Watch a full playthrough of Nostradamus on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Nostradamus" Arcade longplay 1993

External references

Frequently Asked Questions

When was Nostradamus released?

Nostradamus was released in 1993 for the Arcade.

Who developed Nostradamus?

Nostradamus was developed by Face, available to play in your browser on RetroGameSpace.

What type of game is Nostradamus?

Nostradamus is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Nostradamus for free?

Open this page and click "Play Now" — Nostradamus runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Nostradamus in the browser?

No. Nostradamus streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Nostradamus?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Nostradamus work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Nostradamus this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Nostradamus. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does a typical run of Nostradamus take to complete?

A single credit run through Nostradamus is relatively short, as is typical for arcade action games of its era — experienced players can expect a run to last roughly 20 to 40 minutes depending on skill level and how many continues are used. The game is designed to encourage repeat plays and coin insertion.

How difficult is Nostradamus compared to other 1993 arcade action games?

Nostradamus sits at a moderate-to-high difficulty level for the genre. Enemy patterns become demanding in later stages, and boss encounters require precise timing. New players should expect to spend several credits learning the game before reaching the later stages consistently.

What is the best strategy for players just starting out?

Focus first on understanding the movement and attack range of basic enemies in the early stages before worrying about score. Getting comfortable with the dodge timing and the reach of your own attacks will carry you much further than memorizing any single trick.

Is Nostradamus worth seeking out today for retro arcade enthusiasts?

For collectors and enthusiasts interested in the full breadth of early-1990s Japanese arcade output, Nostradamus is a genuinely interesting curio. Its dark thematic presentation and competent mechanics make it worth a play, though it is best approached as a historical artifact rather than a must-play classic.

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