Pokémon Yellow

Screenshots1 / 5

A Game Boy screenshot displaying a two-story house structure with windows and a door in the upper portion, rendered in monochrome green-tinted pixels. Below the house sits a inventory or item menu grid showing six filled slots arranged in a 3x2 pattern, with text labels beneath each icon. The background is a light gray with visible scan lines typical of Game Boy hardware. A small circular icon appears centrally between the house and menu sections.

Pokémon Yellow

宝可梦黄

4.3 (2.5K)
Game Boy RPG 969 plays

Pokémon Yellow is a role-playing game developed by Game Freak and released in 1998 for the Game Boy. This entry in the Pokémon series allows players to catch, train, and battle creatures known as Pokémon. Unlike other versions, Yellow ties directly to the anime television series, featuring Pikachu as your starter Pokémon instead of the traditional three-choice starters. The game uses turn-based combat where players select moves to defeat wild Pokémon or opponents. Progression involves collecting Pokédex entries, defeating eight Gym Leaders across the Kanto region, and ultimately challenging the Elite Four. The Game Boy's button controls enable navigation through towns and caves, with the D-Pad moving your character and buttons triggering menu actions and battles. Experience points earned from victories increase your Pokémon's stats and unlock new moves as they level up.

Developer
Released
Platform
Game Boy
Genre
RPG
Players
1P
Rating
4.3 / 5 (2.5K)
Last updated

About Pokémon Yellow

Pokémon Yellow: Special Pikachu Edition was developed by Game Freak and published by Nintendo for the Game Boy, releasing in Japan in 1998 before reaching Western markets in 1999. It arrived during the height of the original Pokémon craze, following the massive commercial success of Pokémon Red and Blue, which had launched the franchise on the same hardware in 1996 in Japan. By the time Yellow released, the Game Boy was a mature platform approaching a decade in the market, yet it remained enormously popular, and Yellow was designed to capitalize on the cultural explosion ignited by the Pokémon anime series that had begun airing internationally. The game is a role-playing title in which the player controls a young Trainer navigating the Kanto region, battling wild Pokémon to catch them and challenging eight Gym Leaders before facing the Elite Four and the Champion at Pokémon League headquarters. Controls are handled entirely with the Game Boy's directional pad and two action buttons: the A button confirms selections and interacts with the world, while B cancels menus or causes the player character to run when held in combination with the d-pad. Combat is turn-based, with each Pokémon knowing up to four moves; the player selects an action each turn from Fight, Bag, Pokémon, or Run, and speed stats determine which Pokémon acts first. Yellow's most significant mechanical departure from Red and Blue is that the player begins the game with Pikachu as their starter rather than choosing from Bulbasaur, Charmander, or Squirtle — a direct reflection of the anime's protagonist Ash and his iconic partner. Pikachu cannot be placed in the PC storage system and follows the player character on the overworld map, a feature unprecedented in the series at the time. Interacting with Pikachu displays a mood animation that changes based on how well the player has treated it in battle, adding a layer of emotional feedback absent from the earlier games. In a nod to the anime, players can obtain all three original starter Pokémon — Bulbasaur, Charmander, and Squirtle — as gifts from non-player characters encountered during the adventure, provided certain conditions are met. The rival character's team was also redesigned to mirror the antagonist Gary Oak from the anime, and the villainous Team Rocket's prominent members Jessie and James appear as recurring boss encounters, replacing generic Rocket Grunt pairs from the original games. The game's 151 catchable Pokémon (with Mew famously unobtainable through normal gameplay) and eight-badge progression structure are otherwise consistent with Red and Blue, making Yellow an enhanced companion release rather than a full sequel. In its era, Yellow was embraced both by players who had already experienced Red or Blue and by newcomers drawn in by the anime, and it served as many players' definitive first Pokémon experience on the original Game Boy hardware.

What makes it special

Pokémon Yellow introduced the first walking companion mechanic in the mainline Pokémon series: Pikachu visibly follows the player on the overworld and reacts with distinct mood animations depending on how it has been treated. This feature — later absent from the Nintendo DS entries — was revived and expanded in Pokémon HeartGold and SoulSilver in 2009, demonstrating its lasting influence. Yellow also stands as the first Pokémon game explicitly designed around an anime adaptation, establishing a template of media cross-promotion that the franchise has used ever since.

Pro tips

  • Keep Pikachu in your active party and avoid letting it faint frequently — its happiness affects its mood animations and is required for certain in-game events.
  • Obtain all three Kanto starters: Bulbasaur is given by a woman in Cerulean City when Pikachu is happy, Charmander is on Route 24, and Squirtle is awarded by Officer Jenny in Vermilion City after defeating Lt. Surge.
  • Stock up on Repels before entering long cave routes like Rock Tunnel, which has no in-game lighting and is navigated without Flash if you skipped the Pewter City optional HM.
  • Teach a Pokémon Surf as soon as it becomes available — it is both a required field move and one of the strongest Water-type attacks in the game, making it excellent in battle.
  • Save before interacting with any stationary legendary Pokémon such as Zapdos, Articuno, or Moltres, as these encounters cannot be repeated if the Pokémon faints.

Pokémon Yellow Controls — Game Boy Keyboard Keys

Default keyboard bindings for Pokémon Yellow on our in-browser Game Boy emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Pokémon Yellow Longplay & Gameplay Videos

Watch a full playthrough of Pokémon Yellow on Game Boy before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Pokémon Yellow" Game Boy longplay 1998

Pokémon Yellow Cheat Codes

30 community-curated cheats for Pokémon Yellow. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Every Character/Trainer/Walking Pokémon In The Game Is Ash

    01A-11B-XXX
  • People Randomly Disappear And Walk Around!

    000-1AA-355+323-45B-223+456-E6D-421
  • All Chinese And Messed Up Text

    236-9BC+AB4-439+11A-B3C
  • Control Other People!

    111-119
  • Awesome Music (But Soon Locks Up)

    001-11A
  • A Whole Bunch of Extra People Randomly Moving Everywhere (Even Through Stuff!)

    010-22A+AAA-BCD+BA8-16C
  • All Pokemon's Moves Are Pound

    151-888-XXX+152-888-XXX+53-888-XXX
  • Infinite Health

    003-849-F77010015D0
  • Full Data On Pokemon, And Badges Set 1

    3EA-81D-D52+FFA-82D-E6A+22A-83D-4C2
  • Full Data On Pokemon, And Badges Set 2

    FFA-8AD-E6A+77A-8BD-C4C
  • Infinite HP

    01FFFDCF
  • Infinite Money

    0199CBD2019946D3+019947D3+019948D3
Show 18 more cheats
  • No Random Battles

    010301D101033BD1C90-1D9-081
  • Fight Pokémon Modifier

    01??BFCF
  • Pokémon Level Modifier

    01??ECD0
  • Catch Any Pokémon

    99??BFCF
  • Have All Badges

    01FF55D3
  • Protect Status

    010017D0
  • Never Miss & Have More Criticals

    01FFD5CF
  • Buy Item At Store Modifier [Slot 1]

    01007BCF
  • Buy Item At Store Modifier [Slot 2]

    01007DCF
  • Buy Item At Store Modifier [Slot 3]

    01007FCF
  • Infinite Casino Coins

    0199A3D5+0199A4D5
  • Start With ? Pokémon Modifier

    01011ED1
  • Infinite Time [Safari Zone]

    01F00DD7
  • Infinite Safari Balls

    016446DA
  • Float On Air

    010A13D7
  • Pacific Pikachu

    013972D1+015563D1
  • Walk Through Walls

    010138CD
  • Hero Is Invisible

    01FF82FF
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External references

Frequently Asked Questions

When was Pokémon Yellow released?

Pokémon Yellow was released in 1998 for the Game Boy.

Who developed Pokémon Yellow?

Pokémon Yellow was developed by Game Freak, available to play in your browser on RetroGameSpace.

How many players does Pokémon Yellow support?

Pokémon Yellow is a single-player RPG game for the Game Boy.

What type of game is Pokémon Yellow?

Pokémon Yellow is a RPG game for the Game Boy, playable instantly in your browser — no downloads, no installs.

How can I play Pokémon Yellow for free?

Open this page and click "Play Now" — Pokémon Yellow runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Pokémon Yellow in the browser?

No. Pokémon Yellow streams from a public archive into a browser-side Game Boy emulator. Nothing is installed on your computer.

Can I save my progress in Pokémon Yellow?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Game Boy cartridge supported.

Does Pokémon Yellow work on mobile devices?

Yes — the Game Boy emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Pokémon Yellow this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Pokémon Yellow. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Pokémon Yellow?

A straightforward playthrough reaching the credits typically takes 25 to 35 hours. Completing the Pokédex by catching all 151 Pokémon, which requires trading with other Game Boy owners, can extend playtime considerably beyond that.

Is Pokémon Yellow a good starting point for newcomers to the series?

Yes. Yellow's mechanics are simpler than later entries, and its anime-inspired presentation makes it approachable. Starting with Pikachu removes the starter-choice pressure, and the ability to obtain all three original starters during the game gives newcomers a well-rounded team without trading.

What is a common mistake new players make in Pokémon Yellow?

A frequent mistake is neglecting type matchups in Gym battles. Brock's Rock-type Gym is notably harder in Yellow because Pikachu's Electric moves are ineffective against Rock and Ground types, so players should catch a Caterpie or Nidoran early to evolve a Pokémon that can handle the first two Gyms.

Can Pokémon Yellow be played with other players?

Pokémon Yellow supports two-player battles and trades via the Game Boy Link Cable. Trading is necessary to obtain version-exclusive Pokémon and to complete the full 151-Pokémon Pokédex, as some evolutions are triggered only by trading.

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