Super Mario Bros. Deluxe

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A Game Boy screenshot displays Mario on a brick platform in the lower-left portion of the screen against a solid blue sky. A green pipe sits to the right on the same platform, with brown and green brick blocks forming the ground level. The HUD shows the score "1500" and "$314" in the top-left corner, with a small Mario icon beside them. The pixel art uses the characteristic 8-bit Game Boy color palette of greens, browns, reds, and yellows on a monochrome blue background.

Super Mario Bros. Deluxe

超级马里奥:Bros. Deluxe

4.3 (2.3K)
Game Boy Action 746 plays

Super Mario Bros. Deluxe was released by Nintendo in 1999 for Game Boy Color. This platformer features Mario navigating side-scrolling levels filled with obstacles and enemies. Players control Mario using directional inputs to move and a button to jump—the core mechanic for avoiding hazards and defeating foes. The game includes the original Super Mario Bros. levels alongside new stages, organized into multiple worlds. Each world contains several levels of increasing difficulty, culminating in a flagpole that must be reached to complete the stage. Power-ups like Super Mushrooms and Fire Flowers enhance Mario's abilities, allowing him to break blocks and overcome enemies more effectively. The single-player experience offers a portable take on the classic platforming formula, bringing arcade gameplay to the handheld console.

Platform
Game Boy
Genre
Action
Players
1P
Rating
4.3 / 5 (2.3K)
Last updated

About Super Mario Bros. Deluxe

Super Mario Bros. Deluxe is a Game Boy Color enhanced port of the landmark 1985 NES platformer Super Mario Bros., released by Nintendo in 1999. By that point in the Game Boy family's lifecycle, the Game Boy Color had been on the market for roughly a year and was proving itself a capable home for faithful ports of classic titles. Super Mario Bros. Deluxe arrived as a showcase of just how much Nintendo could squeeze onto a Game Boy Color cartridge, delivering not only the complete original Super Mario Bros. experience but also a substantial suite of bonus content that gave returning players genuine reasons to revisit a game they had likely played many times before. The core gameplay follows Mario — or Luigi in the two-player challenge mode — through eight worlds of side-scrolling platforming action. Players run and jump across Mushroom Kingdom stages, stomping Goombas, kicking Koopa shells, and navigating underground caverns, underwater passages, castle fortresses, and overworld grasslands. The Game Boy Color's compact screen required Nintendo to implement a slight zoom and scroll system, meaning the camera follows Mario more tightly than on a television, and players cannot always see as far ahead as in the NES original. This subtle change meaningfully affects the experience, demanding sharper reflexes and a degree of memorization for hazards that appear with less warning. Controls map cleanly to the Game Boy Color's two-button layout, with the B button handling running and fireball throwing while A handles jumping — a direct translation of the NES scheme that feels natural almost immediately. Beyond the original game, Super Mario Bros. Deluxe includes a Challenge mode in which players replay stages hunting for hidden Red Coins and a Yoshi Egg, chasing high score targets unique to each level. A Toy Box unlockable gallery, a versus racing mode using the Game Boy Color's infrared link feature, and a Super Mario Bros. For Super Players mode — the Japanese Famicom Disk System's harder variant known in the West as Super Mario Bros.: The Lost Levels — round out the package considerably. The Lost Levels content, which had never been officially released in cartridge form in North America before this version, was a notable inclusion for players who had only encountered it through later compilations. Reception at the time was positive, with players and critics appreciating the faithfulness of the port and the generosity of the bonus content. The game was recognized as a technically impressive achievement for the handheld, demonstrating that a beloved home console classic could be carried in a pocket without sacrificing its essential character. For many younger players in 1999, Super Mario Bros. Deluxe served as a first introduction to the original NES game, making it a meaningful entry point into Nintendo's foundational platforming legacy.

What makes it special

Super Mario Bros. Deluxe marked the first official North American release of Super Mario Bros.: The Lost Levels content in cartridge form, bundling the notoriously difficult Famicom Disk System sequel that had been withheld from Western markets in 1986 because Nintendo of America considered it too hard for its audience. This inclusion, unlocked after completing the main game, gave dedicated players a genuinely punishing extension that had carried near-mythical status for years. The game also demonstrated a technically clever scrolling camera adaptation that kept the NES original's feel intact on a much smaller screen.

Pro tips

  • Memorize enemy placements in early worlds — the tighter Game Boy Color camera means Goombas and Koopa Troopas appear with less warning than on a TV screen, so pattern recognition is essential.
  • In Challenge mode, collect all five Red Coins and the Yoshi Egg before worrying about your score; once you know their locations, optimizing your run for the high score target becomes much easier.
  • Use Koopa shells strategically in castle levels — sliding a shell into a chain of enemies is the fastest way to rack up the 1-UP-granting combo hits needed to build extra lives.
  • When tackling The Lost Levels, treat every new stage as unknown territory even if you know the original game well — invisible blocks, wind mechanics, and poison mushrooms appear without warning and require cautious exploration.
  • In underwater stages, hold B to move faster and time your jumps between Cheep-Cheep waves rather than trying to dodge them mid-stream — a steady rhythm clears these stages far more reliably than reactive movement.

Super Mario Bros. Deluxe Controls — Game Boy Keyboard Keys

Default keyboard bindings for Super Mario Bros. Deluxe on our in-browser Game Boy emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Super Mario Bros. Deluxe Longplay & Gameplay Videos

Watch a full playthrough of Super Mario Bros. Deluxe on Game Boy before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Super Mario Bros. Deluxe" Game Boy longplay

External references

Frequently Asked Questions

How many players does Super Mario Bros. Deluxe support?

Super Mario Bros. Deluxe is a single-player Action game for the Game Boy.

What type of game is Super Mario Bros. Deluxe?

Super Mario Bros. Deluxe is a Action game for the Game Boy, playable instantly in your browser — no downloads, no installs.

How can I play Super Mario Bros. Deluxe for free?

Open this page and click "Play Now" — Super Mario Bros. Deluxe runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Super Mario Bros. Deluxe in the browser?

No. Super Mario Bros. Deluxe streams from a public archive into a browser-side Game Boy emulator. Nothing is installed on your computer.

Can I save my progress in Super Mario Bros. Deluxe?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Game Boy cartridge supported.

Does Super Mario Bros. Deluxe work on mobile devices?

Yes — the Game Boy emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Super Mario Bros. Deluxe this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Mario Bros. Deluxe. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat the main game?

A straightforward run through all eight worlds takes most players between 1.5 and 3 hours. Using warp zones in World 1-2, 4-2, and 8-2 can shorten this significantly, but completionists hunting all Challenge mode Red Coins and Yoshi Eggs across every stage should expect 6 to 10 hours of total play.

Is Super Mario Bros. Deluxe worth playing today if you know the NES original?

Yes, particularly for the Challenge mode and The Lost Levels content. The tighter camera does change the feel of the game in a meaningful way, and the bonus objectives give even veteran players a fresh goal structure. It remains one of the most content-rich Game Boy Color releases.

What is the best starting strategy for new players?

Play through World 1 without using warp zones to build familiarity with the camera's tighter field of view. Grab the Super Mushroom in 1-1 before attempting any jumps over gaps, and practice the running jump timing early — it is the single most important skill in the entire game.

What mistakes do new players most commonly make?

Underestimating the camera scroll difference is the most common pitfall — players used to the NES version often run into enemies they cannot yet see. New players also frequently ignore the Challenge mode score targets, missing the extra layer of replayability that makes Deluxe more than a straight port.

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