Screenshots
Super Monaco GP
Super Monaco GP is a racing action game developed by SEGA in 1990 for the Master System. Players control a Formula 1 car in a series of races, competing against AI-controlled opponents on various tracks inspired by real-world Grand Prix courses. The game features responsive analog stick controls that allow for precise steering and acceleration management. The single-player mode progresses through multiple races toward the ultimate Monaco Grand Prix championship, while a two-player racing mode enables direct head-to-head competition. The game emphasizes skill-based driving mechanics, with players needing to manage tire wear, fuel consumption, and collision damage throughout each race. Each track presents unique challenges with varying layouts, corner configurations, and difficulty levels that increase as players progress through the championship season.
- Developer
- SEGA
- Released
- 1990
- Platform
- Master System
- Genre
- Action
- Players
- 2P
- Rating
- 4.5 / 5 (1.1K)
- Last updated
Super Monaco GP Controls — Master System Keyboard Keys
Default keyboard bindings for Super Monaco GP on our in-browser Master System emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | 1 | Primary action (jump / confirm) |
| Z | 2 | Secondary action (attack / cancel) |
| Enter | Pause | Start / Pause |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Super Monaco GP Longplay & Gameplay Videos
Watch a full playthrough of Super Monaco GP on Master System before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Super Monaco GP" Master System longplay 1990
Super Monaco GP Cheat Codes
8 community-curated cheats for Super Monaco GP. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Stop Time Counter
C99-EAF-3BA -
Freeze Lap Timer - Both Players
009-E2F-3BA -
P1 Freeze Lap Timer
00C3-6B00 -
P2 Freeze Lap Timer
00C3-EB00 -
Finish First Everytime
00C3-6201 -
Low Timer - Seconds
00C3-6C00 -
Low Timer - Minutes
00C3-6D00 -
Thar She Blows, Cap'N!
00C3-0B08
External references
Frequently Asked Questions
When was Super Monaco GP released?
Super Monaco GP was released in 1990 for the Master System.
Who developed Super Monaco GP?
Super Monaco GP was developed by SEGA, available to play in your browser on RetroGameSpace.
How many players does Super Monaco GP support?
Super Monaco GP supports up to 2 players, ideal for couch co-op or competitive sessions on the Master System.
What type of game is Super Monaco GP?
Super Monaco GP is a Action game for the Master System, playable instantly in your browser — no downloads, no installs.
How can I play Super Monaco GP for free?
Open this page and click "Play Now" — Super Monaco GP runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Super Monaco GP in the browser?
No. Super Monaco GP streams from a public archive into a browser-side Master System emulator. Nothing is installed on your computer.
Can I save my progress in Super Monaco GP?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Master System cartridge supported.
Does Super Monaco GP work on mobile devices?
Yes — the Master System emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Super Monaco GP this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Monaco GP. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.