Super Slam

Screenshots

A tennis racket with bright magenta grip and strings dominates the center of the screen, filled with a grid pattern. The word "SUPER" in orange appears above the racket, with "SLAM" in yellow below it. A small white tennis ball floats in the upper-right corner against a teal sky with light clouds. The background shows a pixelated water or court surface. At the bottom, credit text reads "CREDIT 0/1" on the left, "© Playmark © 1995" in the center, and another "CREDIT 0/1" on the right, all in light blue text against a dark bar.

Super Slam

超级猛击

4.8 (4.4K)
Arcade Action 858 plays

Super Slam is a 1993 arcade action game developed by Playmark that supports simultaneous four-player gameplay. Players control characters in a side-scrolling brawler format, moving through stages and defeating waves of enemies using punches, kicks, and special attacks. The game follows a level-based structure where players advance through distinct stages, clearing enemy groups to progress. With four-player cooperative support, the game encourages group play at the arcade cabinet. Controls typically involve directional movement combined with attack buttons to execute combos and special moves. The four-player format makes it a good fit for arcade settings, allowing groups to tackle the game's stages together. Playmark built this title around accessible brawling mechanics aimed at arcade audiences in 1993.

Developer
Released
Platform
Arcade
Genre
Action
Players
4P
Rating
4.8 / 5 (4.4K)
Last updated

Super Slam Controls — Arcade Keyboard Keys

Default keyboard bindings for Super Slam on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Super Slam Longplay & Gameplay Videos

Watch a full playthrough of Super Slam on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Super Slam" Arcade longplay 1993

External references

Frequently Asked Questions

When was Super Slam released?

Super Slam was released in 1993 for the Arcade.

Who developed Super Slam?

Super Slam was developed by Playmark, available to play in your browser on RetroGameSpace.

How many players does Super Slam support?

Super Slam supports up to 4 players, ideal for couch co-op or competitive sessions on the Arcade.

What type of game is Super Slam?

Super Slam is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Super Slam for free?

Open this page and click "Play Now" — Super Slam runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Super Slam in the browser?

No. Super Slam streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Super Slam?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Super Slam work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Super Slam this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Slam. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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