Screenshots1 / 3
Al Unser Jr. Turbo Racing
Al Unser Jr. Turbo Racing is a single-player racing game developed by Data East in 1990 for the Nintendo Entertainment System. The game puts players behind the wheel of a race car, competing across multiple tracks with varying difficulty. Players use the directional pad for steering, with dedicated buttons for acceleration, braking, and the turbo boost mechanic. The turbo boost provides temporary speed bursts on straightaways but has limited fuel that must be managed strategically. The game features an arcade-style presentation with an overhead camera perspective. Players navigate different courses while racing against the clock to achieve target times, avoiding collisions with barriers and obstacles. Multiple tracks with progressively increasing difficulty provide continuous challenge, requiring precise steering and timing to complete each race successfully.
- Developer
- Data East
- Released
- 1990
- Platform
- NES
- Genre
- Racing
- Players
- 1P
- Rating
- 4.6 / 5 (2K)
- Last updated
Al Unser Jr. Turbo Racing Controls — NES Keyboard Keys
Default keyboard bindings for Al Unser Jr. Turbo Racing on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Al Unser Jr. Turbo Racing Longplay & Gameplay Videos
Watch a full playthrough of Al Unser Jr. Turbo Racing on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Al Unser Jr. Turbo Racing" NES longplay 1990
Al Unser Jr. Turbo Racing Cheat Codes
9 community-curated cheats for Al Unser Jr. Turbo Racing. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Infinite Turbo
0045:63 -
Shift Modifier
003C:00 -
Lap Modifier
0046:00 -
Race Points Modifier
6484:00 -
Infinite Points
00CB:63 -
Low Timer (Seconds)
003F:00 -
Low Timer (Minutes)
0040:00 -
No Slowdowns
AENSANPZ+SZSIOASA+SZEIOAVG -
Skip Intro Screen
AEEKLGPA
External references
Frequently Asked Questions
When was Al Unser Jr. Turbo Racing released?
Al Unser Jr. Turbo Racing was released in 1990 for the NES.
Who developed Al Unser Jr. Turbo Racing?
Al Unser Jr. Turbo Racing was developed by Data East, available to play in your browser on RetroGameSpace.
How many players does Al Unser Jr. Turbo Racing support?
Al Unser Jr. Turbo Racing is a single-player Racing game for the NES.
What type of game is Al Unser Jr. Turbo Racing?
Al Unser Jr. Turbo Racing is a Racing game for the NES, playable instantly in your browser — no downloads, no installs.
How can I play Al Unser Jr. Turbo Racing for free?
Open this page and click "Play Now" — Al Unser Jr. Turbo Racing runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Al Unser Jr. Turbo Racing in the browser?
No. Al Unser Jr. Turbo Racing streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.
Can I save my progress in Al Unser Jr. Turbo Racing?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.
Does Al Unser Jr. Turbo Racing work on mobile devices?
Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Al Unser Jr. Turbo Racing this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Al Unser Jr. Turbo Racing. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.