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Sengoku Denshou
Sengoku Denshou is a side-scrolling action game released in 1993 by Data East for the Super Famicom. Players control samurai warriors fighting through feudal Japanese environments across multiple stages. The game features fast-paced combat with sword-based attacks and chargeable special techniques. Each stage presents different enemy formations and boss encounters that require precise timing and pattern recognition to overcome. Two-player cooperative gameplay allows partners to work together through the campaign. Controls are responsive with standard attack buttons and directional movement commands. Level progression follows a traditional structure with steadily increasing difficulty and varied environmental hazards. Gameplay emphasizes quick reflexes and strategic positioning during combat sequences.
- Developer
- Data East
- Released
- 1993
- Platform
- SNES
- Genre
- Action
- Players
- 2P
- Rating
- 4.5 / 5 (2.1K)
- Last updated
Sengoku Denshou Controls — SNES Keyboard Keys
Default keyboard bindings for Sengoku Denshou on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Sengoku Denshou Longplay & Gameplay Videos
Watch a full playthrough of Sengoku Denshou on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Sengoku Denshou" SNES longplay 1993
Sengoku Denshou Cheat Codes
6 community-curated cheats for Sengoku Denshou. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Infinite Lives
C233-D7A5 -
Infinite Energy
628A-64A0+CB8A-6400+F08A-6460 -
Invincibility
C2EA-67D9 -
Freeze Time
C98D-6FA0 -
One Hit Kill
EE37-6DA5+ADE4-04A1+DDE4-07D1+DDE4-0701+2DE4-0761 -
No bonus life for first 100,000 points when Extend is set to 100,000 only
C2E6-0D64
External references
Frequently Asked Questions
When was Sengoku Denshou released?
Sengoku Denshou was released in 1993 for the SNES.
Who developed Sengoku Denshou?
Sengoku Denshou was developed by Data East, available to play in your browser on RetroGameSpace.
How many players does Sengoku Denshou support?
Sengoku Denshou supports up to 2 players, ideal for couch co-op or competitive sessions on the SNES.
What type of game is Sengoku Denshou?
Sengoku Denshou is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play Sengoku Denshou for free?
Open this page and click "Play Now" — Sengoku Denshou runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Sengoku Denshou in the browser?
No. Sengoku Denshou streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in Sengoku Denshou?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does Sengoku Denshou work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Sengoku Denshou this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Sengoku Denshou. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.