Batman: Return of the Joker, developed by Sunsoft and released for the NES in 1991, arrived near the tail end of the console's commercial peak, a period when third-party developers were pushing the aging hardware to its limits. Sunsoft had already established a strong reputation on the NES with their earlier Batman title in 1989, which was praised for its tight controls and impressive audiovisual presentation. Return of the Joker set out to build on that foundation while taking the series in a noticeably different direction. Rather than adapting the Tim Burton film as its predecessor had done, this entry presented an original storyline in which Batman pursues the Joker through a series of futuristic, heavily armed environments. The game is a side-scrolling action platformer, but it distinguishes itself from the first Batman NES game by placing far greater emphasis on projectile combat. Batman no longer relies primarily on a batarang and close-quarters strikes; instead, he is equipped with a primary energy weapon and can collect power-up capsules scattered throughout levels to upgrade his arsenal with spread shots, homing projectiles, and other variants. This shift gives the game a run-and-gun sensibility layered on top of its platforming structure. Batman can also perform a wall-jump maneuver, a technique that was relatively uncommon in NES action games at the time and adds a vertical dimension to traversal and combat. The level design is linear but varied, sending the player through industrial complexes, airborne stages, and other themed environments, each capped with a boss encounter. The game is notably demanding in terms of difficulty; enemy placement is aggressive, projectiles come from multiple directions simultaneously, and the player must manage both health and weapon energy carefully. Sunsoft's technical proficiency is on full display throughout: the sprite work is detailed and fluid, the color palette is rich for NES standards, and the soundtrack — composed with the audio engine Sunsoft had refined across multiple NES titles — delivers driving, high-energy music that complements the action. Upon release, the game was received positively by gaming press of the era, with reviewers highlighting the visual quality and the satisfying feel of the weapon system, though the steep difficulty curve was a frequent point of discussion. It remains a notable late-era NES release that demonstrates how much could be extracted from the hardware by a developer with deep familiarity with the platform.
Screenshots1 / 4
Batman - Return of the Joker
蝙蝠侠:Return of the Joker
Batman - Return of the Joker is a side-scrolling action game developed by Sunsoft and released in 1991 for the NES. Players control Batman as he fights through multiple levels filled with enemies and the Joker's henchmen. The game features melee combat combined with ranged attacks using Batman's arsenal, including the iconic batarang. Each level presents different environments from Gotham City locations, with progressively challenging enemy patterns and level hazards. The controls are responsive, allowing players to jump, punch, and kick while managing their limited supply of special weapons. The game has five main stages, each culminating in a boss fight. Batman can recover health by finding items scattered throughout levels. The difficulty increases notably in later stages, requiring precise platforming and combat skills. Return of the Joker is a straightforward action experience that emphasizes pattern recognition and combat timing.
- Developer
- Sunsoft
- Released
- 1991
- Platform
- NES
- Genre
- Action
- Players
- 1P
- Rating
- 4.6 / 5 (7.6K)
- Last updated
About Batman - Return of the Joker
What makes it special
Sunsoft's mastery of the NES sound chip is on particular display here. The composers used the hardware's pulse and triangle channels to produce a soundtrack with a driving, almost cinematic energy that stood out sharply from contemporaries. Technically, the game also pushes NES sprite rendering with large, well-animated character sprites and smooth scrolling, achievements that were genuinely difficult to accomplish on the hardware and reflect Sunsoft's accumulated expertise across years of NES development. The wall-jump mechanic, rare for the platform, also gave the game a mobility feel that few NES action titles matched.
Pro tips
- Prioritize collecting weapon power-up capsules early in each stage — upgraded spread and homing shots dramatically reduce the difficulty of crowded enemy sections.
- Master the wall-jump technique as soon as possible; it is essential not just for reaching hidden areas but for dodging boss attack patterns that are nearly impossible to avoid on the ground.
- Manage your weapon energy carefully — firing continuously drains it fast, and reverting to the basic shot mid-boss fight is a significant disadvantage.
- Learn enemy spawn points by stage: many enemies appear off-screen and fire immediately, so moving cautiously through new sections on your first run prevents cheap damage.
- On boss fights, identify the single safe zone or movement pattern first before committing to offense — most bosses have a predictable attack cycle that can be exploited once recognized.
Batman - Return of the Joker Controls — NES Keyboard Keys
Default keyboard bindings for Batman - Return of the Joker on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Batman - Return of the Joker Longplay & Gameplay Videos
Watch a full playthrough of Batman - Return of the Joker on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Batman - Return of the Joker" NES longplay 1991
Batman - Return of the Joker Cheat Codes
30 community-curated cheats for Batman - Return of the Joker. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Inf. Lives
0482:04 -
Inf. energy
0478:0C -
Untouchable by enemy, shots
047A:40 -
No Damage From Bullets Or Missiles
GZXZONSE -
No Damage From Objects Or Enemies
GZSZKXSE -
Invincible In Boss Fights
SZVUIASE -
Walk Through Enemies And Projectiles After Being Hit
SXEUIOSE -
Start With 9 Lives
YEXILGZE -
Darker Colour
SOTILL -
Softer Music
NUTAIS -
Changes Colour
ANZAST -
Protection from enemy bullets
SZXZONSE
Show 18 more cheats Show fewer
-
Protection from collisions
SZSZKXSE -
Protection from "electric grids"
SXSATXSE -
Start with 1 life
AEXILGZA -
Start with 100 lives
GVXILGZA -
Each Backpack Energy Capsule counts as two
GAVXVLZA -
Each Backpack Energy Capsule counts as four
AAVXVLZE -
Invincibility lasts until next stage
AAKOPIZA -
Start with 7 Backpack Energy Capsules instead of none
GEOSPKVN -
Start game with 3 life increments instead of 8--NOTE: WORKS ONLY AT THE START OF THE NEW GAME
GEOSTKTA -
Continue game with 3 life increments instead of 8--NOTE: WORKS ONLY AFTER YOU'VE LOST A LIFE
GASOTOTA -
Infinite lives
SZXSZSVKSLXSZSVK0482:09 -
Don't get stunned when hit
GXEUIOSE -
Invincibility
SXOLZOSE+SZSZKXSE+SZXZONSE -
Jump Higher
AEUAOLZE -
Jump Very High
AOUAOLZA -
Weapon Fully Charged While Standing Still
ALUATYAA -
Weapon Fully Charged While Jumping
AUXESGAA -
Weapon Fully Charged While Walking
ALSASLAA
External references
Frequently Asked Questions
When was Batman - Return of the Joker released?
Batman - Return of the Joker was released in 1991 for the NES.
Who developed Batman - Return of the Joker?
Batman - Return of the Joker was developed by Sunsoft, available to play in your browser on RetroGameSpace.
How many players does Batman - Return of the Joker support?
Batman - Return of the Joker is a single-player Action game for the NES.
What type of game is Batman - Return of the Joker?
Batman - Return of the Joker is a Action game for the NES, playable instantly in your browser — no downloads, no installs.
How can I play Batman - Return of the Joker for free?
Open this page and click "Play Now" — Batman - Return of the Joker runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Batman - Return of the Joker in the browser?
No. Batman - Return of the Joker streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.
Can I save my progress in Batman - Return of the Joker?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.
Does Batman - Return of the Joker work on mobile devices?
Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Batman - Return of the Joker this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Batman - Return of the Joker. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat Batman: Return of the Joker?
An experienced player can complete the game in roughly 45 minutes to an hour. New players should expect significantly longer due to the high difficulty, frequent deaths, and the need to learn enemy and boss patterns across the game's stages.
Is this game very difficult?
Yes, it is considered one of the harder NES action titles. Enemies are aggressive and numerous, weapon energy is a constant resource concern, and boss encounters require pattern recognition. Players unfamiliar with demanding NES-era games should expect a steep learning curve.
What is the best starting strategy for a new player?
Focus on learning the wall-jump mechanic in the first stage before pressing forward. Always grab weapon capsules when visible, and play conservatively through new sections to avoid off-screen enemy ambushes. Patience and pattern memorization are more valuable than speed.
Is Batman: Return of the Joker worth playing today?
For fans of challenging late-era NES action games, yes. The audiovisual presentation holds up well, the weapon system adds strategic depth, and the wall-jump mobility keeps combat and traversal engaging. Players who find punishing difficulty frustrating may want to use save states on emulation.