Castlevania: Symphony of the Night

Screenshots1 / 2

A large crimson tentacled creature with a bestial head occupies the left side of the screen against a dark background with vertical streaks. A blue-armored skeletal figure stands on a stone pillar on the right. The upper left displays a health bar and the number 60. The sprite art uses a detailed pixel style with warm and cool color contrasts against a black void background.

Castlevania: Symphony of the Night

恶魔城:月下夜想曲

4.7 (1.8K)
PS1 Action 522 plays

Castlevania: Symphony of the Night is a 2D action-adventure game developed by Konami and released in 1997 for PlayStation. Players control Alucard, exploring Dracula's expansive castle from a side-scrolling perspective. The game combines combat using swords, spells, and items with exploration-based progression, requiring players to acquire abilities and weapons to access new areas. Combat involves timed attacks against various enemies with RPG-style leveling and equipment systems. The castle map opens gradually as the player gains new powers, encouraging backtracking to discover previously inaccessible sections. A distinctive inverted castle becomes accessible after reaching the game's midpoint, doubling the exploration content. Multiple endings can be achieved based on player actions and collected items, providing replay incentive.

Developer
Released
Platform
PS1
Genre
Action
Players
1P
Rating
4.7 / 5 (1.8K)
Last updated

Castlevania: Symphony of the Night Controls — PS1 Keyboard Keys

Default keyboard bindings for Castlevania: Symphony of the Night on our in-browser PS1 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X Cross (✕) Primary action (jump / confirm)
Z Square (▢) Secondary action (attack / cancel)
A Triangle (△) Tertiary action
S Circle (◯) Quaternary action
Q L1 Left shoulder
W R1 Right shoulder
1 L2 Left trigger
3 R2 Right trigger
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Castlevania: Symphony of the Night Longplay & Gameplay Videos

Watch a full playthrough of Castlevania: Symphony of the Night on PS1 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Castlevania: Symphony of the Night" PS1 longplay 1997

Castlevania: Symphony of the Night Cheat Codes

30 community-curated cheats for Castlevania: Symphony of the Night. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Joker Command

    D0072EF0+????
  • Infinite Money

    80097C00+423F+80097C02+000F
  • Level up booster

    80097BFC+423F+80097BFE+000F
  • Max attack

    800F4C06+1400
  • Max guard

    800F505E+1400
  • Max strength

    80097BC8+03E7
  • Max condition

    80097BCC+03E7
  • Max intelligence

    80097BD0+03E7
  • Max luck

    80097BD4+03E7
  • All Relics

    50000E02+0000+80097974+0303
  • Infinite HP for Richter

    80087BB0+003C+80136C14+003C
  • Quick Level Gain

    80097BEC+FFFF
Show 18 more cheats
  • Infinite HP

    80097BA0+03E7
  • Infinite MP

    80097BB0+03E7
  • Infinite Hearts

    80097BA8+0063
  • 999 Attack

    800F4BF6+1400
  • All Familiars at Level 99

    80097C54+0063+80097C60+0063+80097C6C+0063+80097C78+0063+80097C84+0063
  • Sudden Death Dracula I

    E0072EF0+0005+80076EDE+0000
  • Sudden Death Dracula II

    E0072EF0+000A+8007728A+0000
  • Amount of visited rooms

    3003C768+00??
  • Amount of killed enemies

    30097C04+0???
  • Have Superjump

    30097458+0090
  • Playing time 00:00:00

    80097C48+0000
  • All have EXP 99

    5000050C+0000+30097C58+0063
  • Japanese Demon-Level 99

    30097C9C+0063
  • Japanese Demon-EXP 99

    30097CA0+0063
  • Menu at maximum

    800F505E+03E7+800F4C06+03E7+50000404+0000+80097BC8+03E7
  • X-Code I

    50000504+0000+30097BB0+00FF
  • X-Code II

    50000204+0000+80097BFC+2710
  • Have all Spells

    50000402+0202+80097992+8081
Play Now

External references

Frequently Asked Questions

When was Castlevania: Symphony of the Night released?

Castlevania: Symphony of the Night was released in 1997 for the PS1.

Who developed Castlevania: Symphony of the Night?

Castlevania: Symphony of the Night was developed by Konami, available to play in your browser on RetroGameSpace.

How many players does Castlevania: Symphony of the Night support?

Castlevania: Symphony of the Night is a single-player Action game for the PS1.

What type of game is Castlevania: Symphony of the Night?

Castlevania: Symphony of the Night is a Action game for the PS1, playable instantly in your browser — no downloads, no installs.

How can I play Castlevania: Symphony of the Night for free?

Open this page and click "Play Now" — Castlevania: Symphony of the Night runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Castlevania: Symphony of the Night in the browser?

No. Castlevania: Symphony of the Night streams from a public archive into a browser-side PS1 emulator. Nothing is installed on your computer.

Can I save my progress in Castlevania: Symphony of the Night?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original PS1 cartridge supported.

Does Castlevania: Symphony of the Night work on mobile devices?

Yes — the PS1 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Castlevania: Symphony of the Night this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Castlevania: Symphony of the Night. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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