Charlie Ninja

Screenshots

The title screen displays "CHARLIE NINJA" in large orange and magenta pixel letters centered on screen, with a yellow and blue yin-yang symbol positioned behind the text. The background consists of a brick wall pattern in shades of red and pink. At the bottom, copyright text reads "©1994 MITCHELL CORP." in yellow pixelated font. The overall art style uses 8-bit sprite graphics typical of early 1990s arcade games.

Charlie Ninja

查理忍者

4.6 (3.1K)
Arcade Action 916 plays

Charlie Ninja is an arcade action game released by Mitchell in 1995. Players control a ninja character through side-scrolling stages, using attacks and movement to defeat enemies and progress through each level. The gameplay involves standard ninja combat mechanics, with players dispatching waves of enemies across multiple stages. Mitchell designed the game around straightforward arcade action, where the player navigates platforming sections and confronts enemy groups using punches, kicks, and ninja techniques. The controls follow a typical arcade layout, with attack buttons and a directional joystick. The game features a series of stages with increasing enemy encounters, and players must work through each area to advance. As an arcade release, Charlie Ninja targets score-chasing play typical of mid-1990s action titles from the period.

Developer
Released
Platform
Arcade
Genre
Action
Rating
4.6 / 5 (3.1K)
Last updated

Charlie Ninja Controls — Arcade Keyboard Keys

Default keyboard bindings for Charlie Ninja on our in-browser Arcade emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
Joystick Up Move up
Joystick Down Move down
Joystick Left Move left
Joystick Right Move right
X Button 1 Primary action (jump / confirm)
Z Button 2 Secondary action (attack / cancel)
S Button 3 Tertiary action
A Button 4 Quaternary action
Q Button 5 Fifth button
W Button 6 Sixth button
5 Insert Coin Insert coin
1 1P Start Start / Pause

Coin and Start are convention "Insert Coin: 5" and "1P Start: 1". Some arcade boards expect specific button mappings — check the in-game prompts on coin-up.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Charlie Ninja Longplay & Gameplay Videos

Watch a full playthrough of Charlie Ninja on Arcade before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Charlie Ninja" Arcade longplay 1995

External references

Frequently Asked Questions

When was Charlie Ninja released?

Charlie Ninja was released in 1995 for the Arcade.

Who developed Charlie Ninja?

Charlie Ninja was developed by Mitchell, available to play in your browser on RetroGameSpace.

What type of game is Charlie Ninja?

Charlie Ninja is a Action game for the Arcade, playable instantly in your browser — no downloads, no installs.

How can I play Charlie Ninja for free?

Open this page and click "Play Now" — Charlie Ninja runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Charlie Ninja in the browser?

No. Charlie Ninja streams from a public archive into a browser-side Arcade emulator. Nothing is installed on your computer.

Can I save my progress in Charlie Ninja?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Arcade cartridge supported.

Does Charlie Ninja work on mobile devices?

Yes — the Arcade emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Charlie Ninja this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Charlie Ninja. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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