Dragon Ball Z Super Butoden 2

Dragon Ball Z Super Butoden 2

龙珠:Z Super Butoden 2

4.5 (8.2K)
SNES Action 724 plays

Dragon Ball Z Super Butoden 2 remains one of the finest action experiences on the SNES. Its innovative design and addictive gameplay have earned it a permanent place in gaming history. Play it now in your browser.

Platform
SNES
Genre
Action
Players
1P
Rating
4.5 / 5 (8.2K)
Last updated

About Dragon Ball Z Super Butoden 2

Dragon Ball Z Super Butoden 2 is a 2D fighting game released for the Super Nintendo Entertainment System, serving as the direct sequel to the original Super Butoden. It arrived during a period when the SNES was firmly established as a premier home console for fighting games, riding the wave of popularity that Street Fighter II had ignited and capitalizing on the explosive global growth of the Dragon Ball Z anime and manga franchise. The game expands significantly on its predecessor by offering a larger roster of playable characters drawn from the Cell Saga arc of the anime, including fan favorites such as Goku, Gohan, Vegeta, Trunks, Piccolo, Cell, and several others, giving players a broader selection that more faithfully represented the story arc that was dominating television screens at the time of release.

Gameplay in Super Butoden 2 follows a one-on-one fighting format viewed from a side-scrolling perspective, but it distinguishes itself from contemporaries like Street Fighter II through mechanics tailored specifically to the Dragon Ball Z universe. Combat takes place across large, scrolling stages that allow fighters to dash horizontally across considerable distances, reflecting the high-speed aerial and ground battles depicted in the source material. Players can charge their Ki energy meter, which is essential for unleashing the game's signature special moves — powerful energy blasts and transformation-based attacks that deal significant damage and are visually spectacular for the hardware. Each character possesses a unique set of Ki-powered techniques mapped to combinations of directional inputs and attack buttons, rewarding players who invest time in learning each fighter's move set. The game also features a story mode that loosely follows the Cell Saga narrative, presenting players with a sequence of battles tied together by dialogue screens and cutscenes rendered in the anime's visual style, giving the experience a sense of progression beyond simple arcade-style play.

The controls are responsive by the standards of SNES fighting games, with the six-button layout of the SNES pad accommodating light, medium, and heavy attacks alongside dedicated buttons for Ki charging and dashing. Blocking is handled through a directional input, keeping the interface approachable for players familiar with other fighting games of the era. The AI in single-player mode scales in aggression as the story progresses, providing a reasonable challenge curve that becomes genuinely demanding in the later stages against powerful opponents like Perfect Cell.

In its era, Super Butoden 2 was embraced enthusiastically by Dragon Ball Z fans, particularly in Japan and France, where the franchise had cultivated a devoted following before achieving its later global ubiquity. The game was praised for its faithful representation of the anime's aesthetic, its energetic soundtrack, and the satisfying visual feedback of its special moves. It was understood primarily as a fan-service title that delivered the fantasy of controlling beloved characters in battles that echoed the show, rather than as a technical competitor to the genre's mechanical leaders. This honest positioning contributed to its warm reception among its target audience.

What makes it special

Super Butoden 2 stands out for its implementation of large, horizontally scrolling battle arenas at a time when most SNES fighters used static or minimally scrolling stages. This design choice directly mirrors the sprawling, high-velocity combat of the Dragon Ball Z anime and gives fights a sense of scale uncommon in the genre on the platform. Combined with the Ki charging system that gates access to the most powerful special moves, the game creates a push-and-pull tension between offensive pressure and energy management that feels distinctly tied to its source material rather than borrowed wholesale from genre contemporaries.

Pro tips

  • Charge your Ki meter during any lull in combat — most powerful special moves require a full or near-full bar, and entering a fight on empty leaves you relying solely on basic attacks.
  • Learn to use the horizontal dash defensively, not just offensively. Dashing away to create space while charging Ki is often safer than standing still and blocking.
  • In story mode, study each opponent's AI pattern before committing to attacks — many CPU fighters have a predictable rhythm of aggression that you can exploit with well-timed counters.
  • Each character's strongest Ki attack typically has a startup animation that leaves you briefly vulnerable; use it only when you have created clear distance from your opponent.
  • When facing Cell in the later story stages, prioritize staying mobile and avoid trading blows at close range — his reach and damage output punish stationary defensive play severely.

Dragon Ball Z Super Butoden 2 Controls — SNES Keyboard Keys

Default keyboard bindings for Dragon Ball Z Super Butoden 2 on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Dragon Ball Z Super Butoden 2 Longplay & Gameplay Videos

Watch a full playthrough of Dragon Ball Z Super Butoden 2 on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Dragon Ball Z Super Butoden 2" SNES longplay

External references

Frequently Asked Questions

How many players does Dragon Ball Z Super Butoden 2 support?

Dragon Ball Z Super Butoden 2 is a single-player Action game for the SNES.

What type of game is Dragon Ball Z Super Butoden 2?

Dragon Ball Z Super Butoden 2 is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play Dragon Ball Z Super Butoden 2 for free?

Open this page and click "Play Now" — Dragon Ball Z Super Butoden 2 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Dragon Ball Z Super Butoden 2 in the browser?

No. Dragon Ball Z Super Butoden 2 streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in Dragon Ball Z Super Butoden 2?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does Dragon Ball Z Super Butoden 2 work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Dragon Ball Z Super Butoden 2 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Dragon Ball Z Super Butoden 2. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat the story mode?

A single run through the story mode can be completed in roughly one to two hours depending on difficulty and familiarity with the characters. The mode follows a linear sequence of fights tied to the Cell Saga, so there is no branching path to extend playtime, though replaying with different characters adds variety.

Is the game difficult for newcomers to fighting games?

The game sits at a moderate difficulty level. Basic combat is accessible thanks to straightforward controls, but later story opponents hit hard and react quickly. New players should spend time in early fights learning Ki management and each character's special move inputs before the difficulty ramps up significantly.

What is the best strategy for a first playthrough?

Start with a character you recognize from the anime whose playstyle feels intuitive, such as Goku or Trunks. Focus first on learning to charge Ki safely and executing at least one reliable special move before experimenting with the full move set. Consistent Ki management will carry you further than memorizing complex combos early on.

Is Dragon Ball Z Super Butoden 2 worth playing today?

For Dragon Ball Z fans and retro fighting game enthusiasts it holds genuine appeal. The scrolling arenas, anime-faithful visuals, and Ki system give it a distinct identity. Players seeking deep mechanical complexity may find it limited, but as a snapshot of how licensed anime fighters approached the genre on the SNES it remains an interesting and enjoyable experience.

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