Kirby Super Star Ultra, developed by HAL Laboratory and released in 2008 for the Nintendo DS, is an enhanced remake of the 1996 Super Nintendo Entertainment System title Kirby Super Star. By 2008, the Nintendo DS was in the heart of its commercial peak, having already established itself as one of the best-selling handheld platforms of all time, and HAL Laboratory used that momentum to bring one of the most beloved Kirby titles to a new generation of players. The original Kirby Super Star was notable for packing multiple distinct game modes into a single cartridge — a design philosophy that Ultra preserves and significantly expands. The DS version retains all of the original modes, including Spring Breeze (a condensed reimagining of Kirby's Dream Land), Dyna Blade, The Great Cave Offensive, Gourmet Race, Revenge of Meta Knight, Milky Way Wishes, and The Arena, while adding four entirely new modes exclusive to the remake: Revenge of the King, Meta Knightmare Ultra, Helper to Hero, and The True Arena. These additions substantially increase the game's content and replay value, making it the definitive version of the experience. Gameplay centers on Kirby's iconic Copy Ability system, where swallowing certain enemies grants Kirby one of over 20 distinct powers — ranging from Sword and Fire to the more exotic Cook and Paint abilities. A key mechanic carried over from the original is the Helper system: Kirby can sacrifice his Copy Ability to summon a CPU-controlled or player-controlled Helper character based on that power, enabling cooperative two-player action. On the DS, the second player can join via local wireless play, controlling the Helper character on their own screen. The touch screen is used for a handful of minigames and menu interactions, though the core gameplay is handled entirely with the face buttons and D-pad, keeping the experience faithful to its SNES roots. Level structure varies by mode — some modes are short and linear, while The Great Cave Offensive is a sprawling exploration-focused adventure with dozens of hidden treasures to collect. Difficulty is generally accessible, with most modes suitable for newcomers to the series, while The True Arena and Meta Knightmare Ultra provide a stiff challenge for experienced players. Upon release, the game was embraced for its generous content offering, clean visual upgrade over the SNES original, and the addition of fully animated cutscenes that gave the story modes a cinematic flair absent from the 1996 release. The soundtrack, composed and arranged by Jun Ishikawa and Hirokazu Ando among others, was praised for its faithful yet refreshed presentation of classic Kirby melodies.
Screenshots1 / 2
Kirby Super Star Ultra
星之卡比:Super Star Ultra
Kirby Super Star Ultra is an action platformer developed by HAL Laboratory for the Nintendo DS, released in 2008. Players control Kirby, who must navigate through levels using his signature copy ability—inhaling enemies to gain their powers. The game features multiple game modes, each with unique objectives and mechanics. Combat involves simple but responsive controls, allowing players to perform jumps, attacks, and special moves based on absorbed powers. Level structures vary from traditional platforming sections to puzzle-solving segments. The game includes a 2-player multiplayer mode where a second player controls a partner character, enabling cooperative gameplay. With its accessible difficulty progression and variety of game modes, the title offers both casual and experienced players engaging content across multiple play styles.
- Developer
- HAL Laboratory
- Released
- 2008
- Platform
- NDS
- Genre
- Action
- Players
- 2P
- Rating
- 4.9 / 5 (2.9K)
- Last updated
About Kirby Super Star Ultra
Pro tips
- Master the Helper system early — summoning a Helper lets you retain an extra hit point buffer and provides a second attacker, making boss fights significantly more manageable.
- In The Great Cave Offensive, explore every dead-end corridor and revisit areas after gaining new Copy Abilities, as many treasures are hidden behind ability-gated paths.
- For The True Arena, stock up on Maxim Tomatoes between rounds by choosing them at the item selection screen — they restore full health and are essential for surviving the later boss gauntlet.
- Copy Abilities like Sword, Hammer, and Suplex deal high, reliable damage and are worth prioritizing in modes where you need consistent boss-clearing power.
- In Milky Way Wishes, Copy Abilities must be found as collectibles rather than copied from enemies, so thoroughly search each planet before moving on to avoid missing key powers.
Kirby Super Star Ultra Controls — NDS Keyboard Keys
Default keyboard bindings for Kirby Super Star Ultra on our in-browser NDS emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Touch-screen input on Nintendo DS games uses the mouse on desktop or finger tap on mobile. The default thumbstick mapping is the same as the D-Pad on Lite/DSi titles.
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Kirby Super Star Ultra Longplay & Gameplay Videos
Watch a full playthrough of Kirby Super Star Ultra on NDS before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Kirby Super Star Ultra" NDS longplay 2008
Kirby Super Star Ultra Cheat Codes
30 community-curated cheats for Kirby Super Star Ultra. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Kirby Ability Form Modifier
94000130+FDBF0000+D3000000+020BBAFB+F20BBAFB+00000001+D0000000+00000000+720BBAFB+0000001C+74000100+FF00000C+DB000000+020BBAFB+D4000000+00000001+D8000000+020BBAFB+D2000000+00000000+94000130+FD7F0000+D3000000+020BBAFB+F20BBAFB+00000001+D0000000+00000000+820BBAFB+00000001+74000100+FF00000C+DB000000+020BBAFB+D4000000+000000FF+D8000000+020BBAFB+D2000000+0000000094000130+FDBF0000+D3000000+020BAF7B+F20BAFAB+00000001+D0000000+00000000+720BAFAB+0000001C+74000100+FF00000C+DB000000+020BAF7B+D4000000+00000001+D8000000+020BAF7B+D2000000+00000000+94000130+FD7F0000+D3000000+020BAF7B+F20BAFAB+00000001+D0000000+00000000+820BAFAB+00000001+74000100+FF00000C+DB000000+020BAF7B+D4000000+000000FF+D8000000+020BAF7B+D2000000+00000000 -
Starship Kirby (Beta)
9204BA6A+00000200+220BBB04+00000003+D2000000+00000000+9204BA6A+00000100+220BBB04+00000006+D2000000+0000000092049CAA+00000200+220BAF84+00000003+D2000000+00000000+92049CAA+00000100+220BAF84+00000006+D2000000+00000000 -
Super Jumps
220BBB1A+000000FF220BAF9A+000000FF -
All Stages and Sound Test Unlocked
0205DF14+FFFFFFFF0205C174+FFFFFFFF -
All Theater Movies Unlocked
1205DF10+0000FFFF1205C170+0000FFFF -
View All Unlackables
1205DF14+0000FFFF1205C174+0000FFFF -
Max/Infinite Health (Kirby and Meta Knight)
5205C7A8+0205C7C4+22073812+0000004C+22073814+0000004C+D2000000+000000005205AA08+0205AA24+220771D2+0000004C+220771D4+0000004C+D2000000+00000000 -
Max/Infinite Health (Helper)
920A096E+00000207+22073A56+0000004C+22073A58+0000004C+D2000000+000000009209FD2E+00000207+22077416+0000004C+22077418+0000004C+D2000000+00000000 -
Invincible (Kirby)
5205C7A8+0205C7C4+220BBDA9+00000080+D2000000+000000005205AA08+0205AA24+220BB229+00000080+D2000000+00000000 -
Invincible (Helper)
920A096E+00000207+220BC5C5+00000080+D2000000+000000009209FD2E+00000207+220BBA45+00000080+D2000000+00000000 -
Invincible After Taking Hit (Kirby and Meta Knight)
5205C7A8+0205C7C4+220BBDA8+00000001+D2000000+000000005205AA08+0205AA24+220BB228+00000001+D2000000+00000000
Show 18 more cheats Show fewer
-
Invincible After Taking Hit (Helper)
920A096E+00000207+220BC5C4+00000001+D2000000+000000009209FD2E+00000207+220BBA44+00000001+D2000000+00000000 -
Max/Infinite Lives v1
94000130+FFFB0004+2205D5C4+00000063+D2000000+0000000094000130+FFFB0004+2205B824+00000063+D2000000+00000000 -
Max/Infinite Lives v2
5205C7A8+0205C7C4+2205D5C4+00000063+D2000000+000000005205AA08+0205AA24+2205B824+00000063+D2000000+00000000 -
Max/Infinite Score
0205D5C0+0098967F0205B820+0098967F -
Max/Infinite Time
9204BD80+00000100+7204BD5C+000003E7+1204BD5C+0000270F+D2000000+0000000092049FCC+00000100+72049FA8+000003E7+12049FA8+0000270F+D2000000+00000000 -
Meta Knightmare Ultra - Max/Infinite Pt
5205C7A8+0205C7C4+2205D5C5+00000032+D2000000+000000005205AA08+0205AA24+2205B825+00000032+D2000000+00000000 -
Walk Through Enemies
220BBD8D+00000050220BB20D+00000050 -
Gulp
94000130+FFFB0000+020BBD90+00000100+D2000000+0000000094000130+FFFB0000+020BB210+00000100+D2000000+00000000 -
Kirby
94000130+FFFB0000+020BBD90+01000100+D2000000+0000000094000130+FFFB0000+020BB210+01000100+D2000000+00000000 -
Cutter
94000130+FFFB0000+020BBD90+02000100+D2000000+0000000094000130+FFFB0000+020BB210+02000100+D2000000+00000000 -
Mirror
94000130+FFFB0000+020BBD90+03000100+D2000000+0000000094000130+FFFB0000+020BB210+03000100+D2000000+00000000 -
Beam
94000130+FFFB0000+020BBD90+04000100+D2000000+0000000094000130+FFFB0000+020BB210+04000100+D2000000+00000000 -
Fighter
94000130+FFFB0000+020BBD90+05000100+D2000000+0000000094000130+FFFB0000+020BB210+05000100+D2000000+00000000 -
Suplex
94000130+FFFB0000+020BBD90+06000100+D2000000+0000000094000130+FFFB0000+020BB210+06000100+D2000000+00000000 -
Yo-Yo
94000130+FFFB0000+020BBD90+07000100+D2000000+0000000094000130+FFFB0000+020BB210+07000100+D2000000+00000000 -
Wheel
94000130+FFFB0000+020BBD90+08000100+D2000000+0000000094000130+FFFB0000+020BB210+08000100+D2000000+00000000 -
Bomb
94000130+FFFB0000+020BBD90+09000100+D2000000+0000000094000130+FFFB0000+020BB210+09000100+D2000000+00000000 -
Ice
94000130+FFFB0000+020BBD90+0A000100+D2000000+0000000094000130+FFFB0000+020BB210+0A000100+D2000000+00000000
External references
Frequently Asked Questions
When was Kirby Super Star Ultra released?
Kirby Super Star Ultra was released in 2008 for the NDS.
Who developed Kirby Super Star Ultra?
Kirby Super Star Ultra was developed by HAL Laboratory, available to play in your browser on RetroGameSpace.
How many players does Kirby Super Star Ultra support?
Kirby Super Star Ultra supports up to 2 players, ideal for couch co-op or competitive sessions on the NDS.
What type of game is Kirby Super Star Ultra?
Kirby Super Star Ultra is a Action game for the NDS, playable instantly in your browser — no downloads, no installs.
How can I play Kirby Super Star Ultra for free?
Open this page and click "Play Now" — Kirby Super Star Ultra runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Kirby Super Star Ultra in the browser?
No. Kirby Super Star Ultra streams from a public archive into a browser-side NDS emulator. Nothing is installed on your computer.
Can I save my progress in Kirby Super Star Ultra?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NDS cartridge supported.
Does Kirby Super Star Ultra work on mobile devices?
Yes — the NDS emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Kirby Super Star Ultra this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Kirby Super Star Ultra. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat Kirby Super Star Ultra?
Completing all main story modes takes roughly 6 to 10 hours depending on pace. Shorter modes like Spring Breeze and Dyna Blade can each be finished in under 30 minutes, while The Great Cave Offensive and Milky Way Wishes are longer. Full completion including all treasures and extra modes can push beyond 15 hours.
Is the multiplayer worth playing, and how does it work?
The two-player cooperative mode is a genuine highlight. A second player joins via local wireless on a separate DS and controls a Helper character. It works across most main modes and makes the game more dynamic, though a single player can also enjoy the full experience with a CPU Helper.
What is the best mode for players new to the game?
Spring Breeze is the ideal starting point — it is short, introduces Kirby's core mechanics including Copy Abilities and the Helper system, and eases players into the game's structure before they tackle longer or harder modes like Milky Way Wishes or The True Arena.
What is the most common mistake new players make?
New players often discard Copy Abilities too freely without realizing that releasing one to summon a Helper permanently removes that power unless they find the same enemy again. Being deliberate about when to sacrifice an ability for a Helper prevents frustrating backtracking.