Metal Slug 7

Screenshots1 / 2

A dual-screen Nintendo DS gameplay view of Metal Slug 7 showing two vertically-stacked level layouts. The upper screen displays an industrial facility with green-toned machinery, metal scaffolding, and a large fiery explosion in the upper right corner. A soldier character stands on metal platforms with enemy units visible. The lower screen shows a similar facility layout with the player's character centered, surrounded by mechanical structures and platforms. The HUD displays score, lives counter, weapon icons, and other gameplay information around the edges. Sprite-based graphics with detailed backgrounds rendered in muted greens and browns characteristic of early 2000s arcade-style handheld games.

Metal Slug 7

合金弹头7

4.9 (6.1K)
NDS Action 779 plays

Metal Slug 7, developed by SNK Playmore and released in 2008, is a run-and-gun action game for the Nintendo DS. Players control elite soldiers navigating through enemy-filled stages, armed with assault rifles and grenades while collecting a variety of weapons and power-ups. The game features iconic metal slug vehicles—armored tanks and other war machines—that temporarily augment the player's firepower and defense. With fast-paced level progression, explosive combat, and destructible environment elements, the game emphasizes aggressive forward momentum and weapon switching. The cartridge supports two-player cooperative gameplay, allowing partners to fight through levels together. Known for its arcade sensibilities and over-the-top action sequences, Metal Slug 7 delivers the series' signature blend of challenging combat and absurdist humor.

Developer
Released
Platform
NDS
Genre
Action
Players
2P
Rating
4.9 / 5 (6.1K)
Last updated

About Metal Slug 7

Metal Slug 7, developed by SNK Playmore and released in 2008 for the Nintendo DS, arrived at a point when the handheld was firmly in its commercial prime, sitting between the launch of the DS Lite and the later DSi revision. The Metal Slug franchise had built its reputation across SNK's Neo Geo hardware and arcade cabinets throughout the 1990s and early 2000s, and Metal Slug 7 marked the series' first dedicated handheld-exclusive entry, bypassing the arcade route that had defined earlier installments. The game was later ported to PlayStation 2 in 2009 as Metal Slug XX, but the DS version stands as the original release. Players choose from six characters — Marco, Tarma, Eri, Fio, Ralf, and Clark — the latter two being veterans of SNK's Ikari Warriors lineage who had previously appeared in Metal Slug 6. Each character carries a unique passive ability that subtly shapes strategy, such as Ralf's melee power boost or Fio's increased item drops. The core run-and-gun gameplay remains faithful to the series blueprint: players advance through side-scrolling stages packed with enemy soldiers, armored vehicles, and towering bosses, collecting weapon power-ups including the Heavy Machine Gun, Rocket Launcher, Flame Shot, and Laser Gun, while rescuing POW prisoners to earn score bonuses. The DS hardware presented both opportunities and constraints. The game runs on the lower screen as the primary display, with the upper screen showing a mission map and status information — a functional use of the dual-screen layout that avoids gimmickry. The d-pad and face buttons handle movement and firing in the series' traditional configuration, and the touch screen sees minimal use, keeping the experience grounded in the tactile feel fans expected. Metal Slug 7 features seven missions, each subdivided into segments that escalate in enemy density and mechanical complexity. The Slug vehicles — including the iconic SV-001 tank, a drill-equipped Slug, and a hover variant — appear at key moments and dramatically shift the combat dynamic, absorbing damage and providing heavy firepower before inevitably being destroyed. The antagonist force is the Future Rebel Army, a faction of soldiers from a dystopian future timeline, which gives the game's art direction a slightly more science-fiction flavor than some earlier entries, featuring time-distortion enemies and futuristic machinery alongside the series' signature hand-drawn sprite aesthetic. The DS hardware reproduced the sprite work with reasonable fidelity, though the screen resolution meant some of the fine detail present in the original Neo Geo artwork was compressed. Upon release, the game was received as a competent and enjoyable entry in the series that prioritized delivering the established Metal Slug experience on portable hardware over reinvention. Critics noted that the mission count was modest compared to some predecessors and that the absence of online multiplayer — local two-player co-op via DS Download Play was supported — was a missed opportunity given the platform's capabilities. Nevertheless, the tight controls, consistent frame rate, and the sheer density of on-screen action were recognized as achievements for the DS hardware. For series fans in 2008, Metal Slug 7 offered a genuinely portable version of the franchise without meaningful compromise to its fundamental feel.

What makes it special

Metal Slug 7 is notable as the first entry in the mainline Metal Slug series designed exclusively for handheld hardware from the ground up, rather than being a port or adaptation of an existing arcade release. SNK Playmore engineered the game's engine specifically for the Nintendo DS, achieving a smooth frame rate and dense sprite counts that demonstrated the handheld could sustain the series' characteristically chaotic action. The introduction of character-specific passive abilities — a mechanic expanded from Metal Slug 6 — added a layer of replayability that encouraged players to complete the campaign multiple times with different characters to experience distinct tactical advantages.

Pro tips

  • Rescue every POW you encounter — each one grants bonus points and can trigger weapon drops that dramatically improve your firepower for upcoming sections.
  • Learn the attack patterns of each boss before committing to aggressive play; most bosses have a brief invulnerability phase after spawning that punishes early rushes.
  • Prioritize the Laser Gun and Rocket Launcher pickups in vehicle-heavy stages — they deal significantly more damage to armored enemies than the default pistol or Heavy Machine Gun.
  • When playing co-op via DS Download Play, designate one player to focus on ground enemies while the other targets aerial threats to avoid both players being overwhelmed simultaneously.
  • In later missions, hug the bottom of the screen when large enemy formations appear from above — this gives you maximum reaction time and keeps you clear of the most common projectile arcs.

Metal Slug 7 Controls — NDS Keyboard Keys

Default keyboard bindings for Metal Slug 7 on our in-browser NDS emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Touch-screen input on Nintendo DS games uses the mouse on desktop or finger tap on mobile. The default thumbstick mapping is the same as the D-Pad on Lite/DSi titles.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Metal Slug 7 Longplay & Gameplay Videos

Watch a full playthrough of Metal Slug 7 on NDS before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Metal Slug 7" NDS longplay 2008

Metal Slug 7 Cheat Codes

30 community-curated cheats for Metal Slug 7. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Invincible

    220E56B8+000000FF220F8B18+000000FF220F7C78+0000005F
  • Max Score

    12241846+00009990+12241848+00009999+2224184A+0000000912248546+00009990+02248548+00099999122417E6+00009990+022417E8+00099999
  • People Saved x 99

    2224359A+00000063
  • Unlock All Stages

    220E2544+00000007
  • Hold B to Moon Jump

    94000130+FFFD0000+120F855E+0000012C+D0000000+0000000094000130+FFFD0000+120F8566+0000000A+D2000000+00000000
  • Max Gauge

    220E5709+0000007F+220E570A+000000FF220F7CC9+0000007F+220F7CCA+000000FF
  • Infinite Lives

    220E5937+00000063220F8D97+00000063220F7EF7+00000063
  • Infinite Grenade

    220E56F1+00000063220F7CB1+00000063
  • Infinite Cannon

    22243672+0000006322243612+00000063
  • Infinite Primary Ammo

    120E56F4+0000FFFF+120E5700+0000FFFF120F7CB4+0000FFFF+120F7CC0+0000FFFF
  • Infinite Secondary Ammo

    120E5702+0000FFFF+120E570E+0000FFFF120F7CC2+0000FFFF+120F7CCE+0000FFFF
  • Infinite Time

    222430F3+000000FF22249DF3+000000FF22243092+000000FF
Show 18 more cheats
  • Infinite Credit

    2223F5BC+000000630223F55C+00000063
  • Random 1st Weapon (Press Select+L)

    94000130+FDFB0000+DB000000+020E56FC+D4000000+00000001+120E5700+0000FFFF+D8000000+020E56FC+D2000000+0000000094000130+FDFB0000+DB000000+020F7CBC+D4000000+00000001+120E5700+0000FFFF+D8000000+020F7CBC+D2000000+00000000
  • Shotgun

    220E56FC+00000002220E56FD+00000002120F8B60+0000FFFF+220F8B5C+00000002 +3
  • Rocket Launcher

    220E56FC+00000003220E56FD+00000003120F8B60+0000FFFF+220F8B5C+00000003 +3
  • Flame Thrower

    220E56FC+00000004220E56FD+00000004120F8B60+0000FFFF+220F8B5C+00000004 +3
  • Heavy Machine Gun

    220E56FC+00000005220E56FD+00000005120F8B60+0000FFFF+220F8B5C+00000005 +3
  • Laser

    220E56FC+00000006220E56FD+00000006120F8B60+0000FFFF+220F8B5C+00000006 +3
  • Powerup Shotgun

    220E56FC+00000007220E56FD+00000007120F8B60+0000FFFF+220F8B5C+00000007 +3
  • Powerup Rocket Launcher

    220E56FC+00000008220E56FD+00000008120F8B60+0000FFFF+220F8B5C+00000008 +3
  • Powerup Flame Thrower

    220E56FC+00000009220E56FD+00000009120F8B60+0000FFFF+220F8B5C+00000009 +3
  • Powerup Heavy Machinegun

    220E56FC+0000000A220E56FD+0000000A120F8B60+0000FFFF+220F8B5C+0000000A +3
  • Powerup Laser

    220E56FC+0000000B220E56FD+0000000B120F8B60+0000FFFF+220F8B5C+0000000B +3
  • Enemy Chaser

    220E56FC+0000000C220E56FD+0000000C120F8B60+0000FFFF+220F8B5C+0000000C +3
  • Iron Lizard

    220E56FC+0000000D220E56FD+0000000D120F8B60+0000FFFF+220F8B5C+0000000D +3
  • Drop Shot

    220E56FC+0000000E220E56FD+0000000E120F8B60+0000FFFF+220F8B5C+0000000E +3
  • Super Grenade

    220E56FC+0000000F220E56FD+0000000F120F8B60+0000FFFF+220F8B5C+0000000F +3
  • 2 Heavy Machine Guns

    220E56FC+00000012220E56FD+00000012120F8B60+0000FFFF+220F8B5C+00000012 +3
  • Z Zatoichi

    220E56FC+00000013220E56FD+00000013120F8B60+0000FFFF+220F8B5C+00000013 +3
Play Now

External references

Frequently Asked Questions

When was Metal Slug 7 released?

Metal Slug 7 was released in 2008 for the NDS.

Who developed Metal Slug 7?

Metal Slug 7 was developed by SNK Playmore, available to play in your browser on RetroGameSpace.

How many players does Metal Slug 7 support?

Metal Slug 7 supports up to 2 players, ideal for couch co-op or competitive sessions on the NDS.

What type of game is Metal Slug 7?

Metal Slug 7 is a Action game for the NDS, playable instantly in your browser — no downloads, no installs.

How can I play Metal Slug 7 for free?

Open this page and click "Play Now" — Metal Slug 7 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Metal Slug 7 in the browser?

No. Metal Slug 7 streams from a public archive into a browser-side NDS emulator. Nothing is installed on your computer.

Can I save my progress in Metal Slug 7?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NDS cartridge supported.

Does Metal Slug 7 work on mobile devices?

Yes — the NDS emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Metal Slug 7 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Metal Slug 7. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Metal Slug 7?

A single playthrough of all seven missions takes roughly 1.5 to 2.5 hours depending on skill level and how many continues are used. Completing the game with all six characters and chasing high scores extends total playtime considerably beyond that.

Is Metal Slug 7 good for players new to the series?

It is accessible as an entry point because the controls are straightforward and the game eases players into its mechanics early on. However, difficulty spikes sharply in later missions, so newcomers should expect to use continues frequently and treat early runs as learning experiences rather than clean clears.

What is the best character to start with in Metal Slug 7?

Marco is the recommended starting character. His balanced stats and straightforward passive ability — a slight firepower bonus — make him the most forgiving choice for learning stage layouts and enemy patterns before experimenting with characters like Fio or Ralf.

Is Metal Slug 7 worth playing today?

Yes, particularly for fans of the run-and-gun genre. The sprite art holds up well, the controls remain responsive, and the co-op mode adds replay value. Players who want a more feature-complete version may prefer Metal Slug XX on PSP or PS2, which adds missions and online co-op, but the DS original is a solid experience in its own right.

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