Neon Genesis Evangelion

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A fighting game interface displays two humanoid figures in combat poses against a nighttime cityscape backdrop. The left character wears purple armor, while the right character is dressed in black and white. Health bars appear at the top left and right corners in blue and green. A character portrait and damage counter occupy the lower left, with a green health indicator and timer showing 30.3 seconds in the center-bottom. Yellow text reading 'DMGI' appears in the lower right corner. The 3D models are rendered with flat shading against a dark blue atmospheric background with building silhouettes.

Neon Genesis Evangelion

新世纪福音战士

4.5 (910)
N64 Action 515 plays

Relive the golden era of action gaming with Neon Genesis Evangelion on Nintendo 64. This beloved classic features refined mechanics, memorable moments, and the kind of timeless fun that modern games still aspire to.

Developer
Released
Platform
N64
Genre
Action
Players
1P
Rating
4.5 / 5 (910)
Last updated

About Neon Genesis Evangelion

Neon Genesis Evangelion for the Nintendo 64, developed by BEC and released in 1999, arrived during the latter half of the console's commercial lifespan — a period when the N64 was facing stiff competition from the PlayStation and developers were pushing the hardware to its limits. The game was released exclusively in Japan, capitalizing on the enormous cultural footprint of Hideaki Anno's landmark anime series, which had concluded its television run in 1997 and seen its theatrical films released in 1997 as well. BEC, a developer with experience in licensed action titles, adapted the source material into a single-player action game that placed players directly inside the cockpits of the iconic Evangelion units. The game's structure follows a mission-based format loosely tied to key battles from the anime series, allowing fans to re-enact confrontations against the monstrous Angels that served as the show's central antagonists. Players control an Evangelion unit from a third-person perspective, navigating urban environments modeled after the fortified city of Tokyo-3, which features its distinctive retractable buildings and layered defensive architecture. Combat revolves around both melee and ranged engagements: the Evangelion units can punch, kick, and grapple enemies in close quarters, while also deploying progressive knives and positron rifles for ranged attacks, mirroring the arsenal seen in the anime. A stamina or synchronization meter governs how aggressively the player can act, adding a layer of resource management that echoes the series' thematic tension between pilot and machine. The N64's analog stick was used to move and orient the Eva unit, while the C-buttons handled camera adjustments — a control scheme typical of the era's 3D action games and broadly comparable to contemporaries on the platform. Level objectives vary across missions, ranging from defeating a specific Angel within a time limit to protecting key infrastructure, which introduces a degree of tactical variety beyond pure combat. The game's graphics made reasonable use of the N64's hardware, rendering large-scale environments and oversized enemy models with the polygon counts available at the time, though draw distances and texture detail were constrained by the cartridge format. Musically, the game drew on the anime's celebrated soundtrack, incorporating recognizable tracks that reinforced the atmosphere for fans of the source material. Reception in Japan was generally positive among fans of the series, who appreciated the faithful recreation of iconic battles and the opportunity to pilot the Evas firsthand, though critics noted that the gameplay mechanics, while competent, did not push the action genre forward in any groundbreaking way. As a licensed title aimed squarely at an existing fanbase rather than the broader gaming market, it fulfilled its core purpose: delivering an interactive version of one of the most discussed anime properties of the 1990s on Nintendo's flagship home console.

Pro tips

  • Manage your synchronization meter carefully — overextending in melee combat drains it quickly, leaving you vulnerable to Angel counterattacks.
  • Use the positron rifle on Angels with strong close-range attacks; keeping distance is often safer than trading blows in melee.
  • Learn each Angel's attack patterns before committing to an offensive approach — many have a specific weak point that takes increased damage.
  • Prioritize mission objectives over racking up damage; some stages have strict time limits and failing the objective ends the mission regardless of your Eva's condition.
  • Adjust the camera with the C-buttons frequently in tight urban environments to avoid losing sight of fast-moving Angels.

Neon Genesis Evangelion Controls — N64 Keyboard Keys

Default keyboard bindings for Neon Genesis Evangelion on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Neon Genesis Evangelion Longplay & Gameplay Videos

Watch a full playthrough of Neon Genesis Evangelion on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Neon Genesis Evangelion" N64 longplay 1999

Neon Genesis Evangelion Cheat Codes

6 community-curated cheats for Neon Genesis Evangelion. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • (Press GS)\To Refill Health

    891F0F1842C8;891F0F1A0000
  • (Press GS)\To Kill Enemy

    891F24540000;891F24560000;891F24580000;891F245A0000
  • (Press L)\ For One Hit Kill

    D0149DD50020;811F24580000;D0149DD50020;811F245A0000
  • (Press R)\For Level Warp

    D00D51150015;800D5115XXXX
  • Secret Beta 2 Player Test Mode

    D00D51150015;800D51150055
  • Master Code

    F10C79302400
Play Now

External references

Frequently Asked Questions

When was Neon Genesis Evangelion released?

Neon Genesis Evangelion was released in 1999 for the N64.

Who developed Neon Genesis Evangelion?

Neon Genesis Evangelion was developed by BEC, available to play in your browser on RetroGameSpace.

How many players does Neon Genesis Evangelion support?

Neon Genesis Evangelion is a single-player Action game for the N64.

What type of game is Neon Genesis Evangelion?

Neon Genesis Evangelion is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Neon Genesis Evangelion for free?

Open this page and click "Play Now" — Neon Genesis Evangelion runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Neon Genesis Evangelion in the browser?

No. Neon Genesis Evangelion streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Neon Genesis Evangelion?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Neon Genesis Evangelion work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Neon Genesis Evangelion this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Neon Genesis Evangelion. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Neon Genesis Evangelion on N64?

A straightforward playthrough following the main mission structure takes most players roughly 4 to 6 hours, depending on familiarity with each Angel's behavior. The game is relatively short, reflecting its design as a fan-service title recreating key anime battles rather than an expansive action game.

How difficult is the game for newcomers?

The game is moderately challenging on its default setting. Players unfamiliar with managing the synchronization meter and positioning may struggle on later missions, but the overall difficulty curve is accessible enough that fans of the anime can progress without extensive action-game experience.

Is Neon Genesis Evangelion on N64 worth playing today?

For fans of the anime series, it offers a genuine novelty as one of the few games to let players pilot Eva units in full 3D combat. However, the gameplay mechanics are firmly of their era, and non-fans will find little to distinguish it from other late-1990s licensed action titles. It also requires importing, as it was Japan-exclusive.

What is the best starting strategy for the first mission?

Focus on learning the melee combo timing in the opening mission before relying on ranged weapons, as ammunition is limited early on. Stay mobile, use the environment for cover when your synchronization meter is low, and target the Angel's core as soon as it is exposed to end the fight efficiently.

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