Pinocchio

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The title screen displays "Pinocchio" in large orange and blue pixelated letters against a dark red textured background with decorative vine scrollwork at the top. Below the title, white text reads "(C) 1996 The Walt Disney Company. All rights reserved. Unauthorized duplication is a violation of applicable laws. Licensed to Nintendo." The overall aesthetic uses a limited color palette typical of SNES-era graphics with blocky sprite-style typography.

Pinocchio

匹诺曹

4.7 (2.7K)
SNES Action 784 plays

Pinocchio is an action platformer developed by Virgin Interactive, released in 1996 for the Super Nintendo Entertainment System. Players control the wooden puppet Pinocchio as he navigates through a series of levels inspired by the classic tale. The game features side-scrolling platforming action combined with combat elements, where Pinocchio uses attacks to defeat enemies throughout his journey. Players must jump across platforms, avoid obstacles, and collect items and power-ups to progress. The level design follows the story's narrative, taking players through different environments from Pinocchio's adventures. Controls are responsive, supporting precise jumps and combat timing. The game delivers a story-driven action experience grounded in the familiar narrative of the source material.

Developer
Released
Platform
SNES
Genre
Action
Players
1P
Rating
4.7 / 5 (2.7K)
Last updated

Pinocchio Controls — SNES Keyboard Keys

Default keyboard bindings for Pinocchio on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Pinocchio Longplay & Gameplay Videos

Watch a full playthrough of Pinocchio on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Pinocchio" SNES longplay 1996

Pinocchio Cheat Codes

8 community-curated cheats for Pinocchio. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Walk Through Enemies

    7E00AC18
  • Level Modifier

    7E037A00
  • Alternate Level Modifier

    7E200A00
  • Moon Jump

    7E03D201
  • Slow Descent

    7E03D501
  • Infinite Health

    7E03D864
  • Infinite Lives

    7E03DE09
  • Enable Level Select Cheat (from Start Menu)

    7E201CFF
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External references

Frequently Asked Questions

When was Pinocchio released?

Pinocchio was released in 1996 for the SNES.

Who developed Pinocchio?

Pinocchio was developed by Virgin Interactive, available to play in your browser on RetroGameSpace.

How many players does Pinocchio support?

Pinocchio is a single-player Action game for the SNES.

What type of game is Pinocchio?

Pinocchio is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play Pinocchio for free?

Open this page and click "Play Now" — Pinocchio runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Pinocchio in the browser?

No. Pinocchio streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in Pinocchio?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does Pinocchio work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Pinocchio this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Pinocchio. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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