Super Mario Bros 2

Screenshots1 / 4

A pixelated NES-era platformer level displays a red character standing on a brick platform in the center. A cyan-colored enemy face icon appears in the upper left, while six orange potion bottles are stacked vertically on the right side. Two checkered pattern objects float above the platform. Three light blue windowed structures are positioned below on the ground level, with cyan triangular spike patterns forming the base. A gray sphere sits on the brick platform, and a small tool icon appears in the upper right corner. Black diagonal stripe borders frame both sides of the playable area against a black background.

Super Mario Bros 2

超级马里奥:Bros 2

4.6 (1.3K)
NES Action 980 plays

Super Mario Bros 2 is a side-scrolling action platformer released by Nintendo in 1988. Unlike the original Super Mario Bros, this game features a unique gameplay mechanic where players cannot jump on enemies to defeat them. Instead, players must pull vegetables and other items from the ground, then throw them at enemies. The game includes four playable characters (Mario, Luigi, Toad, and Princess Peach), each with different movement characteristics. Players navigate through themed worlds with varied level designs, including desert environments and castle stages. The game introduces the mushroom door mechanic, where players must enter doors to progress through levels. Controls are simple: players move left/right, pull items from the ground, and throw projectiles. Level structure emphasizes exploration and puzzle-solving rather than pure action reflexes, with boss characters at the end of each world that require strategy to defeat.

Developer
Released
Platform
NES
Genre
Action
Players
1P
Rating
4.6 / 5 (1.3K)
Last updated

About Super Mario Bros 2

Super Mario Bros. 2 arrived in North America in 1988 for the Nintendo Entertainment System, roughly three years into the NES's commercial lifespan and hot on the heels of the original Super Mario Bros., which had redefined home console gaming. Nintendo of America made the deliberate decision not to localize the direct Japanese sequel — known in Japan as Super Mario Bros. 2 — deeming it too similar to its predecessor and too difficult for Western audiences. Instead, they reskinned Yume Kōjō: Doki Doki Panic, a Fuji Television tie-in game developed internally at Nintendo, replacing its cast with Mario characters. The result was a game that felt genuinely alien compared to what players expected: no Goombas to stomp, no flagpoles to reach, and no Bowser waiting at the end of every world in the traditional sense.

Gameplay in Super Mario Bros. 2 is built around a pick-up-and-throw mechanic rather than the jump-on-enemies system of the original. Players choose one of four characters at the start of each level — Mario, Luigi, Princess Peach, or Toad — each with distinct attributes. Mario is the balanced all-rounder. Luigi jumps the highest and floats slightly, making him ideal for precision platforming. Toad runs fastest and picks up objects almost instantly, but his jump is short. Princess Peach can float briefly after jumping, giving her unmatched aerial control. This character selection system was a genuine innovation for the series and the genre at the time, encouraging players to think strategically about which character suits a given stage.

Levels are organized across seven worlds, each containing two or three sub-stages and a boss encounter. The structure introduces a vertical dimension absent from the original: players frequently climb vines or ladders to reach higher ground, and many stages require ascending through multiple layers of terrain. A life meter replaces the single-hit death of the original, giving players two hearts by default and the ability to collect additional hearts from jars and enemies. Coins are gathered in a slot-machine bonus game between levels rather than in the stages themselves, adding a light gambling element to resource management.

Enemies cannot be defeated by jumping on them directly. Instead, players must pick up vegetables pulled from the ground, shells, or even stunned enemies and hurl them at foes. Certain enemies like Birdo — a recurring boss character who fires eggs from her mouth — must be defeated by catching her projectiles and throwing them back. The game's antagonist is Wart, a frog-like villain who rules the dream world of Subcon, and the narrative is framed as Mario's dream, a detail that would later be used to explain the game's tonal divergence from the rest of the series.

Upon release, Super Mario Bros. 2 was embraced enthusiastically by NES owners hungry for a new Mario experience. Its departure from series conventions was noted but not held against it; the variety of playable characters, the lush and colorful world design, and the satisfying tactile feel of the throwing mechanic all contributed to a positive reception. The game demonstrated that the Mario brand could accommodate different design philosophies without losing its identity, a lesson Nintendo would carry forward through the series.

What makes it special

Super Mario Bros. 2 introduced the first playable Princess Peach in the mainline Mario series, a landmark moment for the franchise. Her floating jump mechanic was not merely cosmetic — it fundamentally changed how players approached difficult platforming sections and established her as a genuinely useful character rather than a passive figure. The four-character roster system, each with meaningfully different physics, was also unprecedented in mainstream console platformers of 1988 and directly influenced later games in the series, with Peach's float and Luigi's high jump both reappearing in subsequent Nintendo titles.

Pro tips

  • Choose Princess Peach for difficult platforming stages — her float ability lets you correct jumps mid-air and safely cross wide gaps.
  • Toad's fast pick-up speed makes him the best choice for stages with lots of enemies to throw, since he grabs items almost instantly.
  • Pull vegetables from the ground whenever possible; larger vegetables deal more damage and some patches hide POW blocks or 1-Up mushrooms.
  • In boss fights against Birdo, stand close and catch her eggs as they slow down — throwing them back is faster and safer than pulling vegetables.
  • Save your Super Stars for rooms with dense enemy clusters; running through enemies while invincible is often faster than fighting them individually.

Super Mario Bros 2 Controls — NES Keyboard Keys

Default keyboard bindings for Super Mario Bros 2 on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Super Mario Bros 2 Longplay & Gameplay Videos

Watch a full playthrough of Super Mario Bros 2 on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Super Mario Bros 2" NES longplay 1988

Super Mario Bros 2 Cheat Codes

30 community-curated cheats for Super Mario Bros 2. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Fall Slower (All characters)

    PZOAESPU
  • Moon Jump For All Characters

    PEVESGII
  • You Throw Vegetables And Enemies The Same Way a POW Block/Bomb is Thrown (Straight down when you stand still)

    AAVAOTTL
  • Change Mushroom To Shyguy

    PAEONOYL
  • Sky Color Also in Caves

    AEXOALPA
  • Dark Outside

    AZEOTGAP
  • Background Color Doesn't Change in Subcon

    AAXPGGAL
  • Walk on Background (clouds, waterfall, hills, cherries, etc.)

    AAVPLAGA
  • You Can't Walk Through Background

    AAVPGEAA
  • You Can Jump Through Solid Objects

    AENAEVAA+AENAOVAA
  • You Can Walk Through Solid Objects From The Side

    SXVEUNSU
  • Coins Come Up in Every Plant Also Outside Subcon.

    AESPLPZA
Show 18 more cheats
  • Star Power Lasts Much Longer (Counts down from 255 instead of 99)

    NYOUXEYU
  • Star Power Lasts Until You Die (Fall off a cliff) or Make The Stage

    SGVNIOVK
  • Climb Anywhere

    APUENLEY
  • Ice Isn't Slippery

    SXSEXYSA
  • Dig Anywhere, Unless You Are Very Close To The Block You Are Digging

    AAVOPPGA
  • Dig Anywhere, If You Are Very Close To The Block You Are Digging

    TAVPLOAP
  • Enemies Can't Stand On Hills

    SXOLLSOU
  • Walk Through Walls And Jump Through Roof

    PXVEVYIE+GEVENNZI
  • Don't Get Hurt By Spikes

    AVUUNZSZ
  • If You Fall Down A Pit You Wrap To The Top

    SZSYPXGK+TPSYAZXE
  • Enemies Die On Sight

    OXEPXPEN
  • Press Select To Go Into SubCon Anywhere

    SVVZPLSP+ZEVZZUIU+OXVXILYK+GEVXTLZA+SEVXYLZE+GUNZALEZ+IENZPUNY+AXNZZUKA+ASNZLUKG+NUNZGLPY+SXNZIUOX+IUNZTLAZ+IENZYUSG+SENXAUGX+YENXPLGE+IENXZUOZ+GKNXLLAE+NVNXGUZZ+NONXIUZA+GGSATXSX+VYSAYXEU+UZSEAZGA+SXNXTUZA+NNNXYUZA+OGEZAGIX+AZEZPGNY+LAEZLGLP+AZEZGGSL+SZEZYKZK+GGEXZGSE+PIEXLGAE+XAEXGGSZ+TXSZGUOL+SZEXIGNN+XTEXAKPX+NLEXTKZG+GAEXYKZG+OTOZPGLE+EYOZZKEZ+OIOZLGIX+EIOZAKPZ+IAEZIKLS+KZEZTKZG
  • View Ending

    GKNYLAAV+GSNYGAPE+OVNYIAGE+TAXYUTAA+IAXNOTYEGIVAAXSV+OTVAPZXE+TEOOOZEA+IUOOUZAA
  • Take 1up As Many Times As You Want

    SZKOPEVV
  • Bonus Chance Images Changes Slower

    IOVVSZGA
  • Take Coins As Many Times As You Want (Instead of 2 times)

    SZXTGVVV
  • Get 9 Ups Instead of 5 Ups When You Get 3 Cherries In Bonus Chance

    EXKVVEEG+PEKVNEEK
  • Makes Mushrooms fall down

    TIYEXETINEXE
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External references

Frequently Asked Questions

When was Super Mario Bros 2 released?

Super Mario Bros 2 was released in 1988 for the NES.

Who developed Super Mario Bros 2?

Super Mario Bros 2 was developed by Nintendo, available to play in your browser on RetroGameSpace.

How many players does Super Mario Bros 2 support?

Super Mario Bros 2 is a single-player Action game for the NES.

What type of game is Super Mario Bros 2?

Super Mario Bros 2 is a Action game for the NES, playable instantly in your browser — no downloads, no installs.

How can I play Super Mario Bros 2 for free?

Open this page and click "Play Now" — Super Mario Bros 2 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Super Mario Bros 2 in the browser?

No. Super Mario Bros 2 streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.

Can I save my progress in Super Mario Bros 2?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.

Does Super Mario Bros 2 work on mobile devices?

Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Super Mario Bros 2 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Mario Bros 2. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Super Mario Bros. 2?

A first playthrough typically takes 3 to 5 hours depending on familiarity with the levels and boss patterns. Experienced players can complete all seven worlds in under 2 hours. The game has no save feature on the original NES cartridge, so it must be completed in a single session or via the continue system.

Is Super Mario Bros. 2 harder than the original Super Mario Bros.?

It is generally considered more forgiving in some respects — the life meter means a single mistake is not fatal — but the unfamiliar mechanics, particularly the throwing system and the absence of stomping, create a steep learning curve for players coming directly from the original game.

What is the best character for beginners?

Mario is the safest starting choice because his stats are balanced and his jump arc is predictable. Once comfortable with the throwing mechanic, switching to Princess Peach for tricky platforming sections or Toad for enemy-heavy areas will make progress significantly easier.

Is Super Mario Bros. 2 worth playing today?

Yes. Its mechanics remain distinct from every other entry in the mainline series, making it a genuinely different experience even for players who know Mario well. The character variety, colorful world design, and satisfying throwing gameplay hold up, and it is accessible through Nintendo Switch Online's NES library.

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