The Lost Vikings II (also released under the title Norse by Norsewest in some regions) arrived on the Super Nintendo Entertainment System as a sequel to the original The Lost Vikings, a puzzle-platformer that had earned a devoted following for its clever co-operative character-switching mechanics. By the time the sequel reached the SNES, the platform was in its mature phase, with developers pushing the hardware's capabilities and players expecting more sophisticated design from established franchises. The original Lost Vikings had tasked players with guiding three Viking warriors — Erik, Baleog, and Olaf — each with a distinct ability set, through a series of puzzle-laden stages that required careful coordination of all three characters to progress. The sequel retained this core philosophy while expanding the roster and ability pool significantly. Two new characters joined the adventure: Fang, a werewolf capable of climbing walls and attacking with claws, and Scorch, a dragon who can fly and breathe fire. This expanded cast meant players now had access to five characters across various stage configurations, though not all five appear simultaneously in every level. The gameplay loop remained rooted in single-player puzzle-platforming: each character must survive and reach the exit of every stage, and losing any one of them requires restarting from the last checkpoint or the beginning of the level. Erik retains his ability to run, jump, and bash through certain walls; Baleog can attack at range with a bow and strike in melee; Olaf uses his shield to block projectiles and glide short distances. The addition of Fang and Scorch introduced verticality and aerial traversal options that the original lacked, opening up new categories of environmental puzzle design. Levels are structured as self-contained rooms and corridors filled with enemies, switches, moving platforms, and environmental hazards, with the solution to each stage requiring the player to think about which character should go where and in what order. The game's tone is irreverent and comedic, leaning into anachronistic humor and fourth-wall-aware dialogue that gave the series a personality distinct from other puzzle-platformers of the era. On the SNES, the game made use of colorful, detailed sprite work and smooth animation, presenting a visually appealing experience that held up well against contemporaries. Reception at the time was generally positive among fans of the original, with the expanded character roster and new mechanics praised as meaningful additions rather than superficial changes. Some critics noted that the puzzle difficulty could spike sharply in later stages, which divided players who appreciated the challenge from those who found it frustrating. Nevertheless, the game cemented the Lost Vikings formula as a legitimate puzzle-platformer sub-genre defined by multi-character resource management and sequential problem-solving.
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The Lost Vikings II
失落的维京人2
The Lost Vikings II, developed by Interplay Productions and released in 1997 for SNES, is a puzzle-platformer that expands the original's concept. Players control three Vikings—Erik the Speedster, Baleog the Warrior, and Olaf the Diplomat—each with distinct abilities. Erik can kick and run fast, Baleog wields a sword and climbs, while Olaf uses a shield and creates platforms. The game requires switching between characters to solve environmental puzzles and overcome obstacles. Each level demands strategic thinking to progress, as you must use each Viking's unique mechanics in combination. The game features multiple worlds with increasing difficulty. Controls are straightforward, using directional inputs and action buttons to switch characters and execute their abilities. The challenge lies in understanding when and where to apply each character's skills.
- Platform
- SNES
- Genre
- Action
- Players
- 1P
- Rating
- 4.8 / 5 (64)
- Last updated
About The Lost Vikings II
What makes it special
The Lost Vikings II stands out for expanding a beloved formula in a structurally meaningful way rather than simply adding more levels. The introduction of Fang's wall-climbing and Scorch's flight fundamentally changed the geometry of puzzle design, allowing stages to incorporate vertical traversal challenges that were impossible in the original. This made the sequel feel like a genuine evolution rather than a reskin, and the five-character roster gave the design team a much wider palette of interlocking mechanics to build puzzles around — a notable achievement in a genre where sequels often struggle to justify their existence.
Pro tips
- Always survey the entire stage with each character before committing to a sequence of actions — understanding the full layout prevents costly backtracking.
- Use Olaf's shield-glide to safely scout drops before sending Erik or Baleog into unknown territory below.
- Fang's wall-climbing makes him ideal for reaching switches and ledges that seem inaccessible; always try climbing before assuming a wall is a dead end.
- Scorch's fire breath can destroy certain obstacles and enemies from a distance — use him to clear paths before moving your more vulnerable characters through.
- When stuck, try switching to a character you have been neglecting; many puzzles have a hidden first step that only one specific character can perform.
The Lost Vikings II Controls — SNES Keyboard Keys
Default keyboard bindings for The Lost Vikings II on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
The Lost Vikings II Longplay & Gameplay Videos
Watch a full playthrough of The Lost Vikings II on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"The Lost Vikings II" SNES longplay
External references
Frequently Asked Questions
How many players does The Lost Vikings II support?
The Lost Vikings II is a single-player Action game for the SNES.
What type of game is The Lost Vikings II?
The Lost Vikings II is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play The Lost Vikings II for free?
Open this page and click "Play Now" — The Lost Vikings II runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play The Lost Vikings II in the browser?
No. The Lost Vikings II streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in The Lost Vikings II?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does The Lost Vikings II work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play The Lost Vikings II this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of The Lost Vikings II. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat The Lost Vikings II?
A full playthrough typically takes between 6 and 10 hours depending on puzzle-solving speed. Later stages can extend that significantly if players get stuck, as the puzzle difficulty increases sharply toward the end of the game.
Is The Lost Vikings II suitable for newcomers to the series?
The game is playable without experience with the original, but starting with the first Lost Vikings is recommended. The sequel assumes familiarity with the core three-character mechanics and introduces Fang and Scorch on top of that foundation, which can be overwhelming for first-time players.
What is the most common mistake new players make?
New players frequently rush one character to the exit before properly positioning the others, leaving themselves with no way to backtrack and help stranded characters. Always plan the full route for all active characters before moving any single one too far ahead.
Is The Lost Vikings II worth playing today?
For fans of methodical puzzle-platformers, yes. The multi-character mechanics hold up well, the humor remains charming, and the expanded roster adds genuine depth. Players who prefer action-heavy games with minimal puzzle emphasis may find the pacing slow.