WCW/nWo Revenge

Screenshots1 / 2

Two shirtless wrestlers grapple in a wrestling ring during an N64-era match. A wrestler in black attire with white straps throws a punch toward an opponent wearing red pants from behind. The HUD displays health bars at the top left and right in blue and red, a timer showing 00:18 in the center, and a gray metal-textured ring floor below. The 3D models feature blocky geometry typical of late-1990s N64 graphics with flat-shaded polygons and limited texture detail.

WCW/nWo Revenge

WCW:/nWo Revenge

4.7 (4K)
N64 Action 969 plays

WCW/nWo Revenge is a professional wrestling action game developed by AKI Corporation and released in 1998 for the Nintendo 64. Players control professional wrestlers and compete in one-on-one and multiplayer matches using grapples, strikes, and signature moves. The game features authentic WCW wrestlers and incorporates the nWo storyline from that era. Controls use the N64 controller's analog stick for movement and buttons for executing wrestling moves and submissions. The game includes various match types and a career mode where players advance through different opponents. With support for up to four players, WCW/nWo Revenge offers competitive multiplayer wrestling action with a roster of licensed professional wrestlers from the late 1990s WCW promotion.

Developer
Released
Platform
N64
Genre
Action
Players
4P
Rating
4.7 / 5 (4K)
Last updated

WCW/nWo Revenge Controls — N64 Keyboard Keys

Default keyboard bindings for WCW/nWo Revenge on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

WCW/nWo Revenge Longplay & Gameplay Videos

Watch a full playthrough of WCW/nWo Revenge on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"WCW/nWo Revenge" N64 longplay 1998

External references

Frequently Asked Questions

When was WCW/nWo Revenge released?

WCW/nWo Revenge was released in 1998 for the N64.

Who developed WCW/nWo Revenge?

WCW/nWo Revenge was developed by AKI Corporation, available to play in your browser on RetroGameSpace.

How many players does WCW/nWo Revenge support?

WCW/nWo Revenge supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is WCW/nWo Revenge?

WCW/nWo Revenge is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play WCW/nWo Revenge for free?

Open this page and click "Play Now" — WCW/nWo Revenge runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play WCW/nWo Revenge in the browser?

No. WCW/nWo Revenge streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in WCW/nWo Revenge?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does WCW/nWo Revenge work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play WCW/nWo Revenge this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of WCW/nWo Revenge. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

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