Banana Prince

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A character in green clothing stands atop a tiered platform made of brown and green blocks against a bright blue sky with white clouds. Two orange palm trees flank the scene, with red numbers 1 positioned above them. Below the main play area, a status bar displays the game title "STEELHART" alongside icons showing the player character, what appears to be an item counter, and a banana graphic. The art style uses NES-era 8-bit sprites and a limited color palette typical of early 1990s console games.

Banana Prince

香蕉王子

4.6 (7K)
NES Platformer 899 plays

Banana Prince is a side-scrolling platformer developed by KID and released in 1991 for the Nintendo Entertainment System. The game follows a character navigating through jungle-themed levels filled with enemies and obstacles. Players control their character to jump, attack, and collect items while progressing through varied stage designs. The game features standard platformer mechanics with attack capabilities allowing the player to defeat enemies using a weapon or projectile system. Each level requires the player to reach the goal while managing health and collecting power-ups scattered throughout. The level structure progresses from introductory stages to increasingly challenging environments with more complex enemy patterns and environmental hazards. Controls are responsive, utilizing the standard NES controller for movement and combat. The game provides a complete single-player experience designed for players seeking traditional platformer action.

Developer
Released
Platform
NES
Genre
Platformer
Players
1P
Rating
4.6 / 5 (7K)
Last updated

About Banana Prince

Banana Prince (known in Japan as Banana Ouji) is a single-player NES platformer developed by KID (Kindle Imagine Develop) and released in 1991, arriving in the late period of the Famicom's commercial dominance in Japan — a time when the 16-bit Super Famicom was already on shelves but the NES library was still receiving a steady stream of colorful, arcade-influenced titles aimed at younger audiences. KID, a developer with roots in licensed and budget-tier Famicom software, brought a lighthearted fantasy aesthetic to Banana Prince that distinguished it from the grittier action games flooding the market at the time.

The game casts the player as a young prince on a quest through a series of side-scrolling stages filled with enemies, hazards, and collectibles. The core loop is straightforward: move right, defeat or avoid enemies, collect bananas scattered throughout each level, and reach the goal. The prince attacks by throwing bananas as projectiles, giving combat a ranged flavor uncommon in budget-tier platformers of the era. Bananas serve a dual purpose — they are both the primary weapon and a collectible currency, so players must balance aggressive combat with resource conservation. Accumulating enough bananas can reward the player with extra lives or bonus opportunities, adding a light layer of resource management to what is otherwise a breezy action-platformer.

Level design follows the conventions established by genre contemporaries: each world introduces a distinct visual theme — forests, caves, castles, and water stages — with enemies that match the environment. The controls are responsive by the standards of late-era Famicom titles, with a standard jump-and-run scheme mapped to the NES two-button layout. The prince can also pick up power-ups that temporarily enhance his throwing speed or range, rewarding exploration of each stage's nooks and platforms. Boss encounters cap each world, requiring the player to learn attack patterns and time throws carefully, providing a modest difficulty spike relative to the standard stages.

Banana Prince was released exclusively in Japan and never received an official Western localization, which limited its visibility outside of import circles. In its era, the game occupied the cheerful, family-friendly niche of the Famicom catalog — comparable in tone and target audience to other colorful platformers of the period — without making significant technical or design innovations. Its reception in Japan was modest; it found an audience among younger players drawn to its bright visuals and accessible difficulty, but it did not achieve the cultural footprint of flagship platformer franchises. Today it is primarily known among retro collectors and enthusiasts who seek out the full breadth of the late Famicom library, appreciated for its polished presentation and the competent execution of its simple mechanics rather than for groundbreaking design.

Pro tips

  • Conserve your banana projectiles against regular enemies when possible — you will need a healthy supply heading into boss fights where sustained ranged fire is essential.
  • Explore every platform and hidden corner of each stage; power-ups that boost throw speed and range are tucked into out-of-the-way spots and make boss encounters significantly easier.
  • Learn each boss's movement cycle before committing to attacks — most bosses have a brief window of vulnerability after completing their pattern, and throwing during other phases wastes bananas.
  • Prioritize collecting bananas in clusters rather than chasing single ones across dangerous gaps; the extra-life thresholds reward efficient collection over risky detours.
  • In water and cave stages, enemy density increases noticeably — slow down your pace and clear enemies methodically rather than rushing forward, as off-screen spawns can catch sprinting players off guard.

Banana Prince Controls — NES Keyboard Keys

Default keyboard bindings for Banana Prince on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Banana Prince Longplay & Gameplay Videos

Watch a full playthrough of Banana Prince on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Banana Prince" NES longplay 1991

Banana Prince Cheat Codes

25 community-curated cheats for Banana Prince. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite Energy

    05A3:06SZXXXOVK
  • Infinite Lives

    05E5:03SKXSLUVK
  • Invincibility

    05A4:00
  • Infinite Time

    SGXSYKVK
  • Start With 9 Lives

    PAVIOTLE
  • Start With Max Health

    GANSOTTE
  • Max Health When You Die Instead Of 00

    GEXULGAE
  • Each Ring Worth 10

    AYNGOIEP
  • Invincible To Enemies

    AAXZKZAG
  • Invincible To Shots

    AESZOPAG
  • Invincible To Lava

    ASNLSZAL
  • Disable Invincibility Flickering

    AIOSKZAP
Show 13 more cheats
  • Dice Allways At 9 In Bonus Island

    PEUTITAE
  • Infinite Errors In Quizes

    SZSZSNVK
  • Don't Loose Health When You Touch Lava

    SZELVUVK
  • Hit Anywhere

    AAXXANLZ
  • Swim Anywhere

    006E:40
  • Level/Area Modifier

    009E:00
  • Climbing Mode

    00E1:20
  • 999 Rings

    010E:09+010F:09+0110:09
  • Freeze Timer

    0113:09
  • Night Mode

    03E0:01+03E1:17+03E2:0F+03E4:01+03E5:09+03E6:06+03E8:01+03E9:1B+03EA:0F+03EB:0F+03EC:01+03ED:10+03EE:11+03EF:0F+03F0:01
  • Enemies Die On Sight

    045E:00+045F:00+0460:00
  • Long Range Star Shot

    0514:09+0515:09
  • Star Shot

    05BC:05
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External references

Frequently Asked Questions

When was Banana Prince released?

Banana Prince was released in 1991 for the NES.

Who developed Banana Prince?

Banana Prince was developed by KID, available to play in your browser on RetroGameSpace.

How many players does Banana Prince support?

Banana Prince is a single-player Platformer game for the NES.

What type of game is Banana Prince?

Banana Prince is a Platformer game for the NES, playable instantly in your browser — no downloads, no installs.

How can I play Banana Prince for free?

Open this page and click "Play Now" — Banana Prince runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Banana Prince in the browser?

No. Banana Prince streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.

Can I save my progress in Banana Prince?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.

Does Banana Prince work on mobile devices?

Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Banana Prince this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Banana Prince. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Banana Prince?

A straightforward playthrough of all worlds runs approximately 1.5 to 2.5 hours for a player familiar with the genre. The game is not especially long by NES platformer standards, making it approachable for a single sitting once the mechanics click.

How difficult is Banana Prince compared to other NES platformers?

It sits on the easier end of the NES platformer spectrum. Stage hazards and enemies are manageable, and the ranged banana attack gives the player a safety margin in combat. Boss patterns are readable after one or two attempts, so the game rarely demands the precision of harder genre entries.

What is the best starting strategy for new players?

Focus on learning the banana economy early — understand that your projectiles are finite and tied to your collectible count. Spend the first world practicing throw timing and platform rhythm before worrying about secrets, then apply that foundation to the more complex layouts in later worlds.

Is Banana Prince worth playing today?

For retro enthusiasts interested in the full scope of the late Famicom library, yes. It is a competently made, cheerful platformer with responsive controls and a distinctive dual-use collectible mechanic. Players seeking a challenging or technically ambitious experience may find it slight, but it delivers a pleasant, low-friction session.

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