Home Alone for the Super Nintendo Entertainment System was released in 1991, developed by Altron and published to coincide with the massive cultural wave generated by the hit film of the same name. The game arrived in the SNES's launch window period, a time when the platform was still establishing its library and movie tie-in games were a dominant commercial strategy. Players took on the role of Kevin McCallister, the resourceful boy left behind while his family vacationed abroad, tasked with defending his house against the bumbling Wet Bandits, Harry and Marv. Rather than following the film's plot beat for beat, the game translated Kevin's booby-trap ingenuity into a top-down action format. The player navigates the McCallister house across multiple rooms and floors, collecting household items and setting traps to fend off the two intruders. The core gameplay loop revolves around resource management: Kevin must gather objects scattered throughout the house and deploy them strategically before the bandits can catch him. If either bandit grabs Kevin, the player loses a life. The bandits pursue Kevin with increasing aggression, so staying mobile and luring enemies into pre-set traps is essential. Controls are straightforward — the d-pad moves Kevin, and face buttons handle item pickup and trap placement — keeping the barrier to entry low for younger players who were the film's primary audience. The level structure is built around a timer and a stamina-like threat meter; the longer the bandits remain in the house without being incapacitated, the more dangerous the situation becomes. Successfully trapping both bandits resets the threat and advances the scenario. The house itself is divided into distinct zones — the basement, ground floor, and upper floors — each offering different environmental hazards and item placements that reward players who memorize layouts. In its era, Home Alone occupied a familiar space for licensed SNES titles: competent enough to entertain its target demographic of young fans of the film, but not ambitious enough to attract attention from players seeking deeper experiences. The game leaned heavily on its license for appeal, and critics of the time noted that the gameplay loop, while functional, grew repetitive over extended sessions. Nevertheless, the game found a ready audience among children who had seen the movie and wanted to extend their time with Kevin's world, and it remained a recognizable title in holiday rental rotations throughout the early 1990s. Its existence reflects the broader SNES era practice of rapidly adapting blockbuster films into games, a pipeline that produced wildly varying results in quality. Home Alone sits in the middle of that spectrum — neither a technical embarrassment nor a standout achievement, but a functional action game that served its purpose as a companion piece to one of the most commercially successful comedies of its decade.
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Home Alone
独自在家
Home Alone is a 1-player action game developed by Altron in 1991 for the SNES. The player controls Kevin McCallister defending his house against burglars using various household items as weapons and traps. Gameplay involves navigating through different rooms, collecting items scattered throughout the house, and engaging enemies in combat. The game features multiple levels representing different areas of the home, each with increasing difficulty. Controls allow the player to move, jump, and attack using collected objects. Progression requires defeating enemies and solving simple environmental challenges to advance to subsequent levels.
- Developer
- Altron
- Released
- 1991
- Platform
- SNES
- Genre
- Action
- Players
- 1P
- Rating
- 4.4 / 5 (4.3K)
- Last updated
About Home Alone
Pro tips
- Memorize item spawn locations on each floor early — consistent pickup routes let you set traps faster before the bandits close in.
- Lure both Harry and Marv into the same room before triggering a trap to neutralize both at once and reset the threat meter more efficiently.
- The basement is one of the most trap-friendly zones due to its tight corridors; prioritize setting traps there before the bandits descend.
- Never stand still — Kevin is most vulnerable when stationary, so keep moving in wide loops around the house to buy time while traps arm.
- Conserve high-damage trap items for later waves when the bandits move faster; early rounds can be handled with basic household objects.
Home Alone Controls — SNES Keyboard Keys
Default keyboard bindings for Home Alone on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Home Alone Longplay & Gameplay Videos
Watch a full playthrough of Home Alone on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Home Alone" SNES longplay 1991
Home Alone Cheat Codes
30 community-curated cheats for Home Alone. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
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Start with 1 life instead of 3
DF2B-AFD4 -
Start with 2 lives
D42B-AFD4 -
Start with 5 lives
D92B-AFD4 -
Start with 9 lives
DB2B-AFD4 -
Start with 25 lives
492B-AFD4 -
Start with 50 lives
9D2B-AFD4 -
Start with 99 lives
BB2B-AFD4 -
Infinite lives
DD21-DFD400D86400 -
Infinite power
C220-D46400D84AAD -
Extra life with 1 pizza slice instead of 8
DF66-04A7 -
Extra life with 2 pizza slices
D466-04A7 -
Extra life with 3 pizza slices
D766-04A7
Show 18 more cheats Show fewer
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Extra life with 4 pizza slices
D066-04A7 -
Extra life with 5 pizza slices
D966-04A7 -
Extra life with 6 pizza slices
D166-04A7 -
Extra life with 7 pizza slices
D566-04A7 -
Infinite baseballs, slingshot ammo and rifle bullets
DD2A-A76F -
Power boost on jumps
3DB1-07D5 -
Super power boost on jumps
ADB1-07D5019D6CC0 -
Need 1 item [instead of 24] to complete level 1
DF23-A764 -
Need 5 items to complete level 1
D923-A764 -
Need 10 items to complete level 1
FD23-A764 -
Need 15 items to complete level 1
F923-A764 -
Need 20 items to complete level 1
4D23-A764 -
Need 1 item [instead of 30] to complete level 2
DF23-A7A4 -
Need 5 items to complete level 2
D923-A7A4 -
Need 10 items to complete level 2
FD23-A7A4 -
Need 15 items to complete level 2
F923-A7A4 -
Need 20 items to complete level 2
4D23-A7A4 -
Need 25 items to complete level 2
4923-A7A4
External references
Frequently Asked Questions
When was Home Alone released?
Home Alone was released in 1991 for the SNES.
Who developed Home Alone?
Home Alone was developed by Altron, available to play in your browser on RetroGameSpace.
How many players does Home Alone support?
Home Alone is a single-player Action game for the SNES.
What type of game is Home Alone?
Home Alone is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play Home Alone for free?
Open this page and click "Play Now" — Home Alone runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Home Alone in the browser?
No. Home Alone streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in Home Alone?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does Home Alone work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Home Alone this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Home Alone. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat Home Alone on SNES?
A single session can last roughly 30 to 60 minutes depending on skill level. The game loops its scenarios with increasing difficulty rather than offering a traditional ending cutscene, so most players consider surviving a set number of waves the practical completion goal.
Is Home Alone on SNES difficult for new players?
The early waves are forgiving and serve as a natural tutorial, but difficulty ramps noticeably as the bandits speed up. New players often struggle once both bandits begin coordinating their approach, making trap pre-placement essential rather than optional.
What is the best starting strategy for a new player?
Begin by doing a full sweep of the ground floor to collect all available items before the bandits become aggressive. Use that first minute to set at least two traps in high-traffic doorways, then retreat to the upper floor to repeat the process.
Is Home Alone worth playing today?
For fans of the film or collectors of early SNES licensed games it holds nostalgic and historical interest. As a standalone action game, its repetitive loop limits long-term appeal, but it remains a functional and accessible snapshot of early-1990s movie tie-in game design.