Home Alone 2 - Lost in New York

Screenshots1 / 2

The title screen displays a black silhouette of a New York City skyline across the top, with the white text "HOME ALONE 2" overlaid in the center, followed by "Lost In New York" in red serif lettering below. A large red ornament graphic sits between the text elements. At the bottom, white pixelated text reads "PRESS START TO PLAY" in a standard 8-bit font. Below that appears copyright information for THQ/20th Century Fox and developer Imagineer. The background is a light gray, and the overall layout uses a simple two-color palette typical of early 1990s console title screens.

Home Alone 2 - Lost in New York

小鬼当家2:纽约迷途记

4.8 (3.3K)
SNES Action 660 plays

Home Alone 2: Lost in New York is a 1-player action game developed by Imagineer in 1992 for the SNES. Players control Kevin McCallister as he navigates through New York locations, fighting off burglars and collecting items. The game features side-scrolling action gameplay where Kevin uses various weapons and traps to defeat enemies across multiple levels. Controls involve movement, jumping, and attacking mechanics typical of action platformers. The level structure progresses through different New York settings, each presenting new challenges and enemy encounters. Players must reach the end of each level while managing health and ammunition resources.

Developer
Released
Platform
SNES
Genre
Action
Players
1P
Rating
4.8 / 5 (3.3K)
Last updated

About Home Alone 2 - Lost in New York

Released in 1992 by Imagineer, Home Alone 2: Lost in New York for the Super Nintendo Entertainment System arrived during a period when the SNES was still establishing its identity as a powerhouse home console, roughly two years into its North American lifespan. The platform had already seen strong action titles and was beginning to attract licensed movie tie-in games, a genre that was commercially reliable but critically uneven. Home Alone 2 followed in the footsteps of the original Home Alone game on SNES, and like many movie tie-ins of the era, it sought to capitalize on the massive box-office success of the 1992 film sequel. Imagineer, a Japanese developer with experience in licensed properties, handled development duties, producing a side-scrolling action game that loosely mirrors the film's premise of young Kevin McCallister defending himself against the bumbling Wet Bandits, Harry and Marv.

The gameplay is a single-player side-scrolling action experience in which the player controls Kevin as he navigates multiple environments drawn from the film, including the Plaza Hotel, Central Park, and the toy store. Kevin's primary means of offense involves collecting and deploying a variety of booby-trap-style items and projectiles — a direct nod to the film's signature slapstick defense sequences. Players can throw items such as marbles and other objects at enemies, and must manage a limited inventory of these tools as they progress through each stage. The controls are straightforward for the platform: movement is handled with the D-pad, jumping with one face button, and item use with another, making the game accessible to younger players who were the film's primary audience.

Level structure is linear, with each stage presenting waves of enemies — primarily the Wet Bandits and their associates — that must be avoided or defeated before Kevin can advance. Environmental hazards and tight corridors add a layer of challenge, and boss encounters punctuate the progression, requiring players to use their collected items strategically rather than simply running through. Health is tracked via a limited life system, and continues are available but finite, meaning careless play can result in a game-over screen before the later stages are reached.

In its era, Home Alone 2 on SNES was received as a competent but unremarkable licensed title. It delivered enough content and visual fidelity to satisfy younger fans of the film, with sprite work that captured the likenesses of key characters reasonably well for the hardware. The music drew from the film's score, lending it a recognizable atmosphere. However, critics of the time noted that the gameplay loop was repetitive and that the difficulty curve could feel inconsistent, with some mid-game stages posing a steep challenge relative to the opening levels. It was a product firmly of its moment — a game designed to be unwrapped alongside a VHS copy of the film during the 1992 holiday season — and it fulfilled that commercial purpose without aspiring to transcend the licensed-game formula.

Pro tips

  • Conserve your rarer projectile items for boss encounters — common throwables like marbles are better suited for clearing regular enemy waves.
  • Learn enemy patrol patterns early; many foes follow fixed routes and can be bypassed entirely, saving your item supply for tougher sections.
  • Check every corner of each stage for hidden item pickups — some are tucked behind foreground elements and are easy to miss on a first run.
  • When facing the Wet Bandits in boss sequences, maintain distance and use hit-and-run tactics rather than standing still to throw, as their attack patterns punish stationary players.
  • Replay the early stages to build familiarity with the inventory system before pushing into the harder mid-game levels where resource management becomes critical.

Home Alone 2 - Lost in New York Controls — SNES Keyboard Keys

Default keyboard bindings for Home Alone 2 - Lost in New York on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
S X Tertiary action
A Y Quaternary action
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Home Alone 2 - Lost in New York Longplay & Gameplay Videos

Watch a full playthrough of Home Alone 2 - Lost in New York on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Home Alone 2 - Lost in New York" SNES longplay 1992

Home Alone 2 - Lost in New York Cheat Codes

24 community-curated cheats for Home Alone 2 - Lost in New York. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite power [some things can still kill you]

    C22E-AF9D
  • Start with 1 life instead of 3

    DFB5-6FA7009E7701
  • Start with 5 lives

    D9B5-6FA7009E7705
  • Start with 9 lives

    DBB5-6FA7009E7709
  • Start with 25 lives

    FBB5-6FA7009E7719
  • Start with 50 lives

    74B5-6FA7009E7732
  • Start with 99 lives

    17B5-6FA7009E7763
  • Infinite lives

    C264-D4647E14886300882AAD
  • Extra life from 1 pizza slice instead of 6

    DF2B-AFBF04D79601
  • Extra life from 2 pizza slices

    D42B-AFBF04D79602
  • Extra life from 3 pizza slices

    D72B-AFBF04D79603
  • Extra life from 4 pizza slices

    D02B-AFBF04D79604
Show 12 more cheats
  • Extra life from 5 pizza slices

    D92B-AFBF04D79605
  • Dart guns have 50 shots

    7427-AF2F+7429-AD9F04D73732+04D75132
  • Infinite ammo

    3CB7-6DA4009A33EA
  • Infinite Power

    7E178105
  • Infinite Stun Gun Ammo

    7E175009
  • Infinite Punching Glove Ammo

    7E175209
  • Infinite Big Punching Glove Ammo

    7E175409
  • Invincibility

    7E177F3C
  • Access the unused game over screen

    7E045A03
  • Infinite Power (Some Things Can Still Kill You!)

    C22E-AF9D04D3F5AD
  • Jump in Midair

    7E6C-07DD+6E6C-070D+186C-07AD+DD6C-046D
  • Infinite Power (Some Things Can Still Kill You)

    C22E-AF9D
Play Now

External references

Frequently Asked Questions

When was Home Alone 2 - Lost in New York released?

Home Alone 2 - Lost in New York was released in 1992 for the SNES.

Who developed Home Alone 2 - Lost in New York?

Home Alone 2 - Lost in New York was developed by Imagineer, available to play in your browser on RetroGameSpace.

How many players does Home Alone 2 - Lost in New York support?

Home Alone 2 - Lost in New York is a single-player Action game for the SNES.

What type of game is Home Alone 2 - Lost in New York?

Home Alone 2 - Lost in New York is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.

How can I play Home Alone 2 - Lost in New York for free?

Open this page and click "Play Now" — Home Alone 2 - Lost in New York runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Home Alone 2 - Lost in New York in the browser?

No. Home Alone 2 - Lost in New York streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.

Can I save my progress in Home Alone 2 - Lost in New York?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.

Does Home Alone 2 - Lost in New York work on mobile devices?

Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Home Alone 2 - Lost in New York this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Home Alone 2 - Lost in New York. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Home Alone 2 on SNES?

A straightforward playthrough typically takes between 1.5 and 3 hours depending on familiarity with the stages. The game is relatively short by SNES action standards, but limited continues and uneven difficulty spikes can extend playtime for newcomers.

Is Home Alone 2 on SNES worth playing today?

It holds niche appeal for fans of the film or collectors of early-1990s licensed games. As a standalone action game it is repetitive, but the holiday atmosphere and film-accurate visuals give it nostalgic charm that makes a single playthrough worthwhile for curious retro players.

What is the best starting strategy for new players?

Focus on learning which items are most plentiful and treat them as your default offense. Avoid spending rare items on standard enemies. Getting comfortable with Kevin's jump arc early is essential, as platforming precision matters more in later stages.

What is the most common mistake new players make?

Burning through limited-use items on regular enemies in the opening stages, then arriving at boss encounters with an empty inventory. Prioritize evasion over offense whenever possible to keep your stock intact for the moments it truly matters.

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