Screenshots
Little Samson
Little Samson stands as a defining action title on the NES. With polished gameplay mechanics and memorable level design, this classic delivers an experience that has stood the test of time.
- Developer
- Sur de Wave
- Released
- 1992
- Platform
- NES
- Genre
- Action
- Players
- 1P
- Rating
- 4.5 / 5 (515)
- Last updated
Little Samson Controls — NES Keyboard Keys
Default keyboard bindings for Little Samson on our in-browser NES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Little Samson Longplay & Gameplay Videos
Watch a full playthrough of Little Samson on NES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Little Samson" NES longplay 1992
Little Samson Cheat Codes
30 community-curated cheats for Little Samson. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
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Increase Samson's energy gauge
AOKTPSAE -
Increase Samson's energy
AOKTISAE -
Increase Kikira's energy gauge
AOKTZSAE -
Increase Kikira's energy
AOKTTSAE -
Increase Gamm's energy gauge
AXKTLIAP -
Increase Gamm's energy
AXKTYIAP -
Increase K.O.'s energy gauge
AOKTGIGA -
Increase K.O.'s energy
AOKVAIGA -
Infinite energy
GZVEPXSN -
Crystal ball adds 4 units to energy gauge
AAUZEZGE -
Small hearts give 4 energy units
AESXVPZE -
Infinite heroes
GXOVAGVG
Show 18 more cheats Show fewer
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Infinite Energy: Boy
0097:08 -
Infinite Energy: Dragon
0098:08 -
Infinite Energy: Rock
0099:08 -
Infinite Energy: Rat
009A:04 -
Invincibility
APSELZEI -
Hit Anywhere
ALUAIGEL -
Collectable Items Never Disappear
AVKXSXVI -
Infinite Lives
0091:63 -
Character Modifier
0050:00 -
Level Modifier
003F:00 -
Infinite Health (Samson)
0097:08 -
Infinite Health (Green Dinosaur)
0098:08 -
Infinite Health (Brown Robot)
0099:0F -
Infinite Health (Little Mouse)
009A:04 -
Untouchable
006F:0E -
Jump Height Modifier
0083:0F -
Infinite Fly Time for Blue Dragon
0062:50 -
Character Palette Modifiers
00F1:00+00F2:00+00F3:00
External references
Frequently Asked Questions
When was Little Samson released?
Little Samson was released in 1992 for the NES.
Who developed Little Samson?
Little Samson was developed by Sur de Wave, available to play in your browser on RetroGameSpace.
How many players does Little Samson support?
Little Samson is a single-player Action game for the NES.
What type of game is Little Samson?
Little Samson is a Action game for the NES, playable instantly in your browser — no downloads, no installs.
How can I play Little Samson for free?
Open this page and click "Play Now" — Little Samson runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Little Samson in the browser?
No. Little Samson streams from a public archive into a browser-side NES emulator. Nothing is installed on your computer.
Can I save my progress in Little Samson?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original NES cartridge supported.
Does Little Samson work on mobile devices?
Yes — the NES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Little Samson this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Little Samson. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.