Mega Man 64

Screenshots1 / 2

Mega Man stands in the center of a checkered floor room facing a large pink and white robot boss with a rounded head and prominent chest panel. The environment shows tiled walls with rectangular window panels. The game's HUD appears in the lower left and right corners with weapon/item icons. A blue circular radar or targeting reticle is visible in the upper right. The 3D graphics display the characteristic low-polygon aesthetic of early N64 games with flat-shaded surfaces and simple geometric shapes.

Mega Man 64

洛克人:64

4.3 (2.3K)
N64 Action 913 plays

Mega Man 64, developed by Capcom and released in 2001, is a 3D action game for the Nintendo 64. Players control Mega Man as he explores a colorful 3D world, completing missions assigned from a hub area. The gameplay focuses on combat encounters against various enemies and boss characters. Mega Man's primary weapon is his Mega Buster, a cannon arm that fires projectiles and can be charged for more powerful attacks. Players navigate through different environments, defeat enemies, and complete objectives to progress. The game features a non-linear mission structure, allowing players to tackle challenges in various orders. Controls utilize the N64 controller for movement, aiming, and shooting. Boss battles are central to the experience, requiring players to learn attack patterns and exploit weaknesses. The game combines exploration with fast-paced combat action.

Developer
Released
Platform
N64
Genre
Action
Players
1P
Rating
4.3 / 5 (2.3K)
Last updated

About Mega Man 64

Mega Man 64, released by Capcom in 2001 for the Nintendo 64, arrived very late in that console's commercial lifespan — by the time it launched in North America, the GameCube was already on the horizon and the N64 was winding down. The game is a port of Mega Man Legends, which had originally appeared on the PlayStation in 1997 and represented a dramatic reinvention of the Mega Man franchise: rather than the side-scrolling, stage-select action of the classic series, Legends placed players in a fully three-dimensional open world as Mega Man Volnutt, a young Digger who excavates ancient ruins called Ruins for energy crystals called Zenny and Refractors. The N64 version carries over the full content of that PlayStation original, including its story, characters, and structure, making it the only way to experience Mega Man Legends on Nintendo hardware.

Gameplay in Mega Man 64 is built around a third-person action framework. Players navigate the town of Kattleox Island and its surrounding underground ruins from an over-the-shoulder perspective, using the N64 controller's analog stick to move and the camera buttons to adjust the view. Mega Man Volnutt is equipped with a default arm cannon called the Buster, which can be charged for more powerful shots, and players can unlock and equip a variety of Special Weapons crafted by his spotter Roll Caskett using parts and materials found in the ruins. These weapons range from rapid-fire machine guns to powerful shield-type devices, and managing which weapon to equip for a given encounter is a core part of the mid-game loop. The ruins themselves are multi-room dungeon-like areas populated by mechanical enemies called Reaverbots, and each major ruin culminates in a boss encounter against one of the Bonne family's machines — the Bonnes being a crew of air pirates who serve as recurring antagonists throughout the adventure.

Outside the ruins, Kattleox Island functions as a small open hub where players can interact with townspeople, purchase items from shops, and trigger optional side missions that reward Zenny or story vignettes. The game tracks a hidden "approval rating" for the town that shifts based on player actions — destroying buildings or harming civilians lowers it, while completing helpful tasks raises it, and the ending players receive is influenced by this rating. This moral feedback system was unusual for action games of the era and gave the adventure a light role-playing texture.

The port to N64 introduced some technical adjustments compared to the PlayStation version, including remapped controls to suit the N64 controller layout, but the core experience remained faithful. Reception at the time was mixed: critics acknowledged the game's charm and its novelty as a 3D Mega Man title, but noted that by 2001 the visuals and some gameplay systems felt dated relative to what the N64 and its contemporaries had already demonstrated. The game sold modestly and has since become a relatively scarce cartridge, making physical copies sought after by collectors.

Pro tips

  • Upgrade Roll's Buster Parts early — even basic enhancements to attack power and range make Reaverbot encounters significantly more manageable throughout the ruins.
  • Avoid shooting at townspeople or destroying buildings on Kattleox Island; your hidden approval rating affects which ending you receive, and keeping it high is easier than recovering it.
  • Collect Zenny by thoroughly clearing each room of Reaverbots before moving on — enemies respawn when you re-enter a room, making earlier areas a reliable source of funds for shop upgrades.
  • Before tackling the final dungeon, make sure you have stocked up on Energy Canteens from the shop; healing items are scarce inside and boss encounters can be punishing without a reserve.
  • Experiment with crafted Special Weapons against bosses — the Bonne family machines often have elemental or positional weaknesses that a well-chosen Special Weapon can exploit far faster than the standard Buster.

Mega Man 64 Controls — N64 Keyboard Keys

Default keyboard bindings for Mega Man 64 on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Mega Man 64 Longplay & Gameplay Videos

Watch a full playthrough of Mega Man 64 on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Mega Man 64" N64 longplay 2001

Mega Man 64 Cheat Codes

30 community-curated cheats for Mega Man 64. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Rapid Fire

    80204EB30002
  • Infinite\Health

    81204A1E0050
  • Infinite\Zenny

    811BC404E0FF;811BC40605F5
  • Have\Normal Items

    81205650FFFF;81205652FFFF;81205654FFFF;81205656FFFF
  • Have\Special Items

    8120564CFFFF;8120564EFFFF
  • Infinite\Ammo

    81204EBA0080;81204EC20010;81204ECA0708;81204ED20018;81204EDA0010;81204EE20708;81204EEA0020;81204EF20020;81204EFA0020;81204F020018;81204F0A012C;81204F120258
  • Have\All Special Weapons

    81205640FFFF
  • Master Code

    F10A39302400+F11673002400F10A16802400+F1164C902400
  • Activator 1 P1

    D01ACA040000
  • Activator 2 P1

    D01ACA050000
  • Dual Activator P1

    D11ACA040000
  • Activator 1 P2

    D01ACA0C0000
Show 18 more cheats
  • Activator 2 P2

    D01ACA0D0000
  • Dual Activator P2

    D11ACA0C0000
  • Activator 1 P3

    D01ACA140000
  • Activator 2 P3

    D01ACA150000
  • Dual Activator P3

    D11ACA140000
  • Activator 1 P4

    D01ACA1C0000
  • Activator 2 P4

    D01ACA1D0000
  • Dual Activator P4

    D11ACA1C0000
  • Activator 1 P1 #2

    D01BC3800000
  • Activator 2 P1 #2

    D01BC3810000
  • Dual Activator P1 #2

    D11BC3800000
  • Activator 1 P2 #2

    D01BC3880000
  • Activator 2 P2 #2

    D01BC3890000
  • Dual Activator P2 #2

    D11BC3880000
  • Activator 1 P3 #2

    D01BC3900000
  • Activator 2 P3 #2

    D01BC3910000
  • Dual Activator P3 #2

    D11BC3900000
  • Activator 1 P4 #2

    D01BC3980000
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External references

Frequently Asked Questions

When was Mega Man 64 released?

Mega Man 64 was released in 2001 for the N64.

Who developed Mega Man 64?

Mega Man 64 was developed by Capcom, available to play in your browser on RetroGameSpace.

How many players does Mega Man 64 support?

Mega Man 64 is a single-player Action game for the N64.

What type of game is Mega Man 64?

Mega Man 64 is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Mega Man 64 for free?

Open this page and click "Play Now" — Mega Man 64 runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Mega Man 64 in the browser?

No. Mega Man 64 streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Mega Man 64?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Mega Man 64 work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Mega Man 64 this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Mega Man 64. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Mega Man 64?

A straightforward playthrough of the main story takes roughly 8 to 12 hours. Completing optional side missions, maximizing the town approval rating, and crafting all Special Weapons can extend that to 15 hours or more.

Is Mega Man 64 difficult for newcomers to the series?

The game has a moderate difficulty curve. Early ruins and bosses are forgiving, but later dungeons and the Bonne family's larger machines can be challenging without upgraded equipment. New players should prioritize Buster upgrades and keep healing items stocked.

What is the best starting strategy for Mega Man 64?

Focus on exploring the first ruin thoroughly to accumulate Zenny, then visit Roll to craft your first Buster upgrade before progressing the story. Talking to all townspeople also unlocks optional quests that provide useful rewards early on.

Is Mega Man 64 worth playing today?

For fans of early 3D action-adventure games or the Mega Man franchise, yes. Its open hub, crafting system, and light moral-choice mechanic give it a distinct personality. Be aware that the camera and controls reflect 2001 conventions and require some adjustment.

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