Super Mario Advance 4 - Super Mario 3 + Mario Brothers

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Mario stands prominently in the center wearing red and blue, with a large green Piranha Plant behind him on the left and a yellow Koopa Troopa to his right. The title logo appears in yellow and red text in the lower portion of the screen against a light blue sky background with green grass. Copyright text reading "© NGCS - 2003 Nintendo" is positioned at the bottom. The overall art style uses bright, colorful 8-bit sprites typical of Game Boy Advance graphics.

Super Mario Advance 4 - Super Mario 3 + Mario Brothers

超级马里奥:Advance 4 - Super Mario 3 + Mario Brothers

4.5 (2K)
GBA Platformer 790 plays

Super Mario Advance 4 is a platformer developed by Nintendo EAD in 2003 for the Game Boy Advance. The game combines the classic Super Mario Bros. 3 with Mario Brothers gameplay elements. Players control Mario through eight worlds filled with challenging levels, using the GBA buttons to jump, run, and use power-ups like mushrooms and fire flowers. The game supports up to 4 players in multiplayer modes. Each level features varied terrain, enemies, and obstacles that require precise jumping and timing to overcome. Power-ups hidden throughout levels provide temporary abilities to help progress through increasingly difficult stages.

Developer
Released
Platform
GBA
Genre
Platformer
Players
4P
Rating
4.5 / 5 (2K)
Last updated

About Super Mario Advance 4 - Super Mario 3 + Mario Brothers

Super Mario Advance 4: Super Mario Bros. 3 arrived on the Game Boy Advance in 2003, developed by Nintendo EAD. By that point in the GBA's lifecycle, the handheld had already received three prior Super Mario Advance titles — remakes of Super Mario Bros. 2, Super Mario World, and the original Super Mario Bros. — making this the capstone of the series and arguably its most ambitious entry. The GBA was at the height of its popularity in 2003, sitting between the launch of the Game Boy Advance SP earlier that year and the eventual arrival of the Nintendo DS in 2004, meaning this release landed in front of one of the largest handheld audiences Nintendo had ever commanded.

The core game is a faithful portable adaptation of the 1988 NES classic Super Mario Bros. 3, widely recognized as one of the most mechanically rich platformers of its generation. Players guide Mario — or Luigi in two-player mode — across eight worlds, each themed around a distinct environment: the grassy plains of World 1, the desert of World 2, the water-heavy World 3, the giant-enemy World 4, the sky-based World 5, the ice of World 6, the pipe-filled World 7, and the castle-heavy World 8 leading to Bowser's keep. The overworld map system, a defining feature of the original, is preserved in full, allowing players to choose paths, use items stored in an inventory, and revisit levels under certain conditions.

The GBA version introduces several meaningful additions. Voice acting gives Mario and Luigi distinct spoken lines throughout the adventure. The e-Reader compatibility — functional via the GBA e-Reader accessory in Japan and North America — allowed players to scan specially printed cards to unlock bonus levels designed by Nintendo, a feature that went largely underutilized at retail but has since been fully restored through software patches and the 2016 Wii U Virtual Console release, which included all 38 e-Reader levels by default. The Mario Bros. arcade-style multiplayer mode, a staple of the Advance series, returns here and supports up to four players using the GBA link cable, letting players compete in the classic single-screen battle arena.

Controls translate well to the GBA's button layout. The shoulder buttons handle certain inventory and map interactions, while the A and B buttons cover jumping and running respectively, closely mirroring the NES original's feel. The screen resolution required some minor sprite and level adjustments compared to the NES version, and a few visual elements were redrawn to fit the GBA's smaller display, but the gameplay integrity remains intact. The inclusion of a save feature — absent from the original NES cartridge — was a significant quality-of-life improvement for portable play, allowing progress to be recorded at any point on the world map.

Reception in 2003 was strong. Reviewers praised the accuracy of the port, the added voice work, and the multiplayer component, while noting that players already deeply familiar with Super Mario Bros. 3 would find little mechanical surprise. For many players in Western markets, this GBA version served as their first extended experience with Super Mario Bros. 3 in a portable format, and the convenience of the save system made the lengthy eight-world campaign far more accessible than the original NES version had been for home console play.

What makes it special

The e-Reader bonus levels represent a genuinely unique technical and design achievement for this release. Nintendo EAD created 38 entirely new levels — designed by staff including Shigeru Miyamoto and other veteran developers — that could only be accessed by scanning physical cards through the GBA e-Reader peripheral. These levels introduced mechanics and visual themes not found anywhere else in the Super Mario Bros. 3 canon. Although the feature saw limited adoption at retail, the Wii U Virtual Console version in 2016 bundled all 38 levels directly into the game, finally making them broadly accessible and cementing this version as the most content-complete edition of Super Mario Bros. 3 ever officially released.

Pro tips

  • Stock up on Tanooki Suits and Hammer Suits from Toad Houses before tackling World 8 — they make fortress and airship stages significantly more manageable.
  • On the world map, use a Warp Whistle to skip to World 5, then use a second one immediately to jump directly to World 8 if you want to reach Bowser quickly.
  • In the Mario Bros. multiplayer mode, hitting the ground beneath an enemy stuns it — coordinate with teammates to clear the screen faster rather than fighting each other early.
  • P-Wings grant unlimited flight for an entire level — save them for the long airship stages where precise platforming over bottomless pits is most punishing.
  • White Toad Houses, which appear after completing certain level sequences, contain rare items including the P-Wing, so prioritize clearing the required stages to unlock them.

Super Mario Advance 4 - Super Mario 3 + Mario Brothers Controls — GBA Keyboard Keys

Default keyboard bindings for Super Mario Advance 4 - Super Mario 3 + Mario Brothers on our in-browser GBA emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Q L Left shoulder
W R Right shoulder
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Super Mario Advance 4 - Super Mario 3 + Mario Brothers Longplay & Gameplay Videos

Watch a full playthrough of Super Mario Advance 4 - Super Mario 3 + Mario Brothers on GBA before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Super Mario Advance 4 - Super Mario 3 + Mario Brothers" GBA longplay 2003

External references

Frequently Asked Questions

When was Super Mario Advance 4 - Super Mario 3 + Mario Brothers released?

Super Mario Advance 4 - Super Mario 3 + Mario Brothers was released in 2003 for the GBA.

Who developed Super Mario Advance 4 - Super Mario 3 + Mario Brothers?

Super Mario Advance 4 - Super Mario 3 + Mario Brothers was developed by Nintendo EAD, available to play in your browser on RetroGameSpace.

How many players does Super Mario Advance 4 - Super Mario 3 + Mario Brothers support?

Super Mario Advance 4 - Super Mario 3 + Mario Brothers supports up to 4 players, ideal for couch co-op or competitive sessions on the GBA.

What type of game is Super Mario Advance 4 - Super Mario 3 + Mario Brothers?

Super Mario Advance 4 - Super Mario 3 + Mario Brothers is a Platformer game for the GBA, playable instantly in your browser — no downloads, no installs.

How can I play Super Mario Advance 4 - Super Mario 3 + Mario Brothers for free?

Open this page and click "Play Now" — Super Mario Advance 4 - Super Mario 3 + Mario Brothers runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Super Mario Advance 4 - Super Mario 3 + Mario Brothers in the browser?

No. Super Mario Advance 4 - Super Mario 3 + Mario Brothers streams from a public archive into a browser-side GBA emulator. Nothing is installed on your computer.

Can I save my progress in Super Mario Advance 4 - Super Mario 3 + Mario Brothers?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original GBA cartridge supported.

Does Super Mario Advance 4 - Super Mario 3 + Mario Brothers work on mobile devices?

Yes — the GBA emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Super Mario Advance 4 - Super Mario 3 + Mario Brothers this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Super Mario Advance 4 - Super Mario 3 + Mario Brothers. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat the main game?

A straightforward run through all eight worlds takes most players between 5 and 10 hours depending on familiarity with the original. Using warp whistles can cut this to under 2 hours, while completing every level and collecting all items extends playtime considerably.

Is this game worth playing today?

Yes. The Wii U Virtual Console version includes all 38 e-Reader bonus levels, making it the most complete official release of Super Mario Bros. 3. The GBA cartridge version is also fully playable on original hardware or via the GBA slot on a Nintendo DS.

What is the best strategy for beginners?

Focus on collecting power-ups from Toad Houses and storing them in your inventory before entering fortress or castle stages. The Super Leaf, which grants the Raccoon Suit and flight ability, is the most versatile power-up for new players and appears frequently in early worlds.

How does multiplayer work in this version?

Up to four players can compete in the Mario Bros. arcade mode using GBA link cables. Each player needs their own GBA, but only one cartridge is required. The mode is a competitive single-screen arena game separate from the main Super Mario Bros. 3 campaign.

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