The Legend of Zelda: Majora's Mask arrived on the Nintendo 64 in April 2000, released during the twilight of the console's commercial dominance, roughly two and a half years after its predecessor Ocarina of Time had redefined 3D action-adventure games. Nintendo developed the title in under two years, reusing the engine and many assets from Ocarina of Time to meet an aggressive production schedule — a constraint that paradoxically pushed the team toward bold creative decisions rather than a straightforward sequel. The result was one of the most structurally unconventional entries in the Zelda series. The game is set in the parallel land of Termina, a world facing annihilation in 72 in-game hours as a falling moon threatens to destroy everything. The central mechanic is a three-day time loop: players must relive the same 72-hour cycle repeatedly, using the Ocarina of Time to reset the clock while retaining key items, masks, and knowledge gained in previous loops. This loop structure fundamentally changes how the game is experienced — rather than a linear dungeon crawl, Majora's Mask is built around careful observation of a living world where every NPC follows a fixed schedule. Learning those schedules, and exploiting them at precisely the right moment, is the core puzzle-solving activity. The game features four main dungeons, each unlocked by exploring one of Termina's distinct regions: the swamp, the mountains, the ocean coast, and the canyon. Each dungeon is preceded by an extended overworld sequence that functions as a puzzle in its own right, often requiring players to transform into one of three non-human forms — Deku Scrub, Goron, or Zora — using transformation masks acquired through story events. Each form has unique movement abilities: the Deku Scrub can skip across water surfaces and launch from flower pads, the Goron rolls at high speed and can punch through obstacles, and the Zora swims freely and attacks with fin boomerangs. Controls followed the same layout established in Ocarina of Time, using the N64's Z-trigger for targeting, C-buttons for items, and the analog stick for movement, making the transition familiar for returning players. The game also introduced a robust side-quest system centered on collecting the 24 masks scattered throughout Termina, culminating in the acquisition of the Fierce Deity's Mask. Many of these masks are tied to emotionally resonant vignettes — the Anju and Kafei questline, for example, spans all three in-game days and requires precise timing across multiple cycles to complete. Upon its release, Majora's Mask was praised for its atmospheric tone, mechanical ambition, and emotional depth, which stood in contrast to the brighter, more straightforward adventure of Ocarina of Time. Some players initially found the time-pressure loop stressful and the lack of traditional dungeon quantity disorienting, but the game built a devoted following that grew substantially in the years following its release.
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The Legend of Zelda: Majora's Mask
塞尔达传说:穆修拉的假面
The Legend of Zelda: Majora's Mask is an action-adventure game released by Nintendo in 2000 for the Nintendo 64. The game centers on a three-day time cycle that repeats, with the player controlling Link as he races to prevent the moon from crashing into the world. Using various masks, players gain unique abilities and powers needed to solve puzzles and progress through dungeons. The game features Z-targeting combat, exploration across multiple regions, and a robust mask system that fundamentally changes gameplay. Players navigate an interconnected world, managing time between major dungeons while collecting masks that grant new skills. The complex time mechanic creates urgency, requiring careful planning to accomplish objectives within each cycle. Controls use the standard N64 controller scheme common to the series.
- Developer
- Nintendo
- Released
- 2000
- Platform
- N64
- Genre
- Puzzle
- Players
- 1P
- Rating
- 4.7 / 5 (1.6K)
- Last updated
About The Legend of Zelda: Majora's Mask
What makes it special
Majora's Mask is distinguished by its three-day time-loop mechanic, which transforms the entire overworld into a puzzle. Every NPC in Termina operates on a fixed 72-hour schedule, and players must observe, remember, and exploit those routines across multiple resets to progress. This systemic design — where the world itself is the dungeon — was a rare structural innovation for a console action-adventure game in 2000 and gave the title a tone of melancholy urgency that set it apart from nearly every other game of its era.
Pro tips
- Play the Song of Time in reverse (half-speed variant) early on — it slows the clock to one-quarter speed, giving you far more time to explore each cycle without sacrificing progress.
- Prioritize the Anju and Kafei side quest on your first serious playthrough; it spans all three days and requires careful scheduling, so map out the key meeting times before you begin.
- Always reset the clock with at least a few in-game hours remaining — resetting at the very last moment risks missing timed events that trigger only in the final hours of Day 3.
- Collect the Bomber's Notebook as soon as it becomes available; it tracks every scheduled NPC event and is the single most useful tool for organizing your side-quest progress.
- The Fierce Deity's Mask, obtained by trading all other masks at the final confrontation, makes the last boss dramatically easier — completing the mask collection before the final cycle is worth the effort.
The Legend of Zelda: Majora's Mask Controls — N64 Keyboard Keys
Default keyboard bindings for The Legend of Zelda: Majora's Mask on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| V | Z (trigger) | Z trigger (back) |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| I | C-Up | C-Up (camera up) |
| K | C-Down | C-Down (camera down) |
| J | C-Left | C-Left (camera left) |
| L | C-Right | C-Right (camera right) |
| Enter | Start | Start / Pause |
The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
The Legend of Zelda: Majora's Mask Longplay & Gameplay Videos
Watch a full playthrough of The Legend of Zelda: Majora's Mask on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"The Legend of Zelda: Majora's Mask" N64 longplay 2000
External references
Frequently Asked Questions
When was The Legend of Zelda: Majora's Mask released?
The Legend of Zelda: Majora's Mask was released in 2000 for the N64.
Who developed The Legend of Zelda: Majora's Mask?
The Legend of Zelda: Majora's Mask was developed by Nintendo, available to play in your browser on RetroGameSpace.
How many players does The Legend of Zelda: Majora's Mask support?
The Legend of Zelda: Majora's Mask is a single-player Puzzle game for the N64.
What type of game is The Legend of Zelda: Majora's Mask?
The Legend of Zelda: Majora's Mask is a Puzzle game for the N64, playable instantly in your browser — no downloads, no installs.
How can I play The Legend of Zelda: Majora's Mask for free?
Open this page and click "Play Now" — The Legend of Zelda: Majora's Mask runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play The Legend of Zelda: Majora's Mask in the browser?
No. The Legend of Zelda: Majora's Mask streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.
Can I save my progress in The Legend of Zelda: Majora's Mask?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.
Does The Legend of Zelda: Majora's Mask work on mobile devices?
Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play The Legend of Zelda: Majora's Mask this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of The Legend of Zelda: Majora's Mask. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat Majora's Mask?
Completing the four main dungeons and the critical path takes roughly 15–20 hours. A completionist run that includes all 24 masks and major side quests, including the Anju and Kafei questline, typically extends to 30–40 hours depending on familiarity with the time-loop system.
What is the best strategy for a new player starting the game?
Spend your first one or two full cycles simply exploring Clock Town and talking to every NPC without trying to accomplish anything permanent. Learning the town's layout and the basic day/night schedule before tackling the swamp region will save significant frustration later.
What is the most common mistake new players make?
Resetting the clock too frequently and too early, which prevents players from seeing how NPC schedules evolve across all three days. Many key items and side-quest triggers only appear on Day 2 or in the final hours of Day 3, so patience across a full cycle is essential.
Is Majora's Mask worth playing today?
Yes. The 2015 Nintendo 3DS remake, Majora's Mask 3D, modernized the controls, added a more forgiving save system via additional Owl Statues, and enhanced the visuals, making it the most accessible entry point. The original N64 version remains playable but requires adjustment to its stricter save structure.