Bomberman 64: The Second Attack!

Screenshots1 / 2

A top-down isometric game view shows Bomberman standing in the lower-left area of a tiled arena with brown brick walls forming a maze layout. A large orange explosion effect dominates the center-right of the screen. The UI displays health hearts in the top-left corner, a score of 110 in the bottom-right, and an overhead minimap. Gray stone floors and wooden crate obstacles fill the playable space, with a small pink character visible in the upper portion of the arena.

Bomberman 64: The Second Attack!

炸弹人:64: The Second Attack!

4.5 (4.1K)
N64 Action 513 plays

Bomberman 64: The Second Attack! is an action puzzle-platformer developed by Hudson and released in 2000 for the Nintendo 64. Players control Bomberman, placing bombs in grid-based levels to defeat enemies and clear paths forward. The game features both single-player story campaigns and 4-player competitive multiplayer battles. Using the N64 controller, players move around enclosed arenas, place bombs strategically at key positions, and kick them to reach distant targets or enemies. Level design blends direct combat encounters with platforming sections, requiring players to dodge enemy fire and projectiles while carefully managing bomb placement. Various collectible power-ups expand blast radius, increase movement speed, and grant special combat abilities. Players progress through distinct themed worlds with steadily increasing difficulty, culminating in challenging boss battles that demand precise timing and tactical bomb positioning.

Developer
Released
Platform
N64
Genre
Action
Players
4P
Rating
4.5 / 5 (4.1K)
Last updated

About Bomberman 64: The Second Attack!

Bomberman 64: The Second Attack! arrived in 2000 as one of the final major releases in the Nintendo 64's commercial lifespan, a period when the platform was already ceding ground to the PlayStation and anticipation for the GameCube was building. Hudson had previously released Bomberman 64 in 1997, an ambitious but divisive reinvention of the classic formula that traded the series' top-down grid-based play for a three-dimensional action-adventure structure. The Second Attack doubled down on that direction, expanding the scope into a full role-playing-inflected action game with a narrative framework, elemental mechanics, and a companion character named Pommy — a creature that travels alongside Bomberman and can be fed items to evolve into different forms, each granting distinct abilities in combat and puzzle-solving.

The game's story follows Bomberman after the events of the first N64 entry, sending him on a journey across multiple themed worlds to recover powerful elemental stones called Elemental Stones, each tied to a different bomb type. These bomb types — Fire, Wind, Ice, Thunder, Light, and Dark — are central to the gameplay loop. Players must equip the appropriate elemental bomb to interact with environmental hazards, defeat specific enemies, and unlock pathways, giving the game a puzzle-adventure texture layered on top of its action foundation. The world structure is hub-based, with Bomberman navigating a spaceship called the Warship Robin between planetary stages, each of which contains multiple areas, hidden items, and boss encounters.

Controls on the N64 controller translate reasonably well to the three-dimensional space: Bomberman can kick, throw, and pump bombs to adjust their blast radius, mechanics inherited from the series' earlier 3D experiments. Pumping a bomb — holding the button to inflate it before throwing — allows for variable explosion sizes, a skill that becomes essential for reaching distant targets and solving environmental puzzles. The camera, a persistent challenge in N64-era 3D games, can be manually adjusted but occasionally struggles in tight interior spaces.

Pommy's evolution system adds a layer of long-term investment unusual for the series. By feeding Pommy specific food items found throughout levels, players can guide his development along different evolutionary paths, affecting both his combat behavior and his passive support role. This system encouraged exploration and item collection beyond what the core bomb-based gameplay required.

The multiplayer mode supports up to four players and retains the series' traditional battle arena format, offering a more familiar Bomberman experience for those who found the single-player campaign's RPG leanings unfamiliar. However, the game's North American release was limited in distribution, making it a relatively rare cartridge, and its late arrival on the platform meant it received less attention than it might have earned earlier in the N64's life. Reception at the time was mixed, with critics acknowledging the ambition of its systems while noting the camera and some pacing issues in the later worlds.

What makes it special

The Pommy evolution system stands out as a genuinely unusual mechanic for a Bomberman title. By feeding your companion specific food items discovered through exploration, you actively shape his combat role and abilities across the entire campaign — a design choice that anticipates the companion-nurturing systems seen in later action RPGs. Combined with six distinct elemental bomb types that each interact differently with the environment, the game layers meaningful strategic choice onto what could have been a straightforward action sequel, making it one of the most mechanically ambitious entries in the Bomberman series.

Pro tips

  • Experiment with feeding Pommy different food items early — his evolution path affects his usefulness in later boss fights, so committing to a direction before the mid-game pays off.
  • Always pump your bombs before throwing at distant targets; a fully inflated bomb covers significantly more ground and is essential for hitting airborne enemies and far-off switches.
  • Revisit earlier stages after acquiring new elemental bombs — many hidden items and alternate paths are locked behind bomb types you won't have on your first visit.
  • In multiplayer battle arenas, use the kick ability aggressively to redirect bombs toward opponents rather than relying solely on placement, as the 3D space makes static bomb-laying less reliable.
  • Collect and hold onto rare food items rather than feeding them to Pommy immediately — some evolution branches require specific combinations, and wasting a rare item on the wrong stage can lock you out of a preferred form.

Bomberman 64: The Second Attack! Controls — N64 Keyboard Keys

Default keyboard bindings for Bomberman 64: The Second Attack! on our in-browser N64 emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
V Z (trigger) Z trigger (back)
Q L Left shoulder
W R Right shoulder
I C-Up C-Up (camera up)
K C-Down C-Down (camera down)
J C-Left C-Left (camera left)
L C-Right C-Right (camera right)
Enter Start Start / Pause

The N64 thumbstick is mapped to the arrow keys by default; many titles also let you remap it from the in-game options screen. The Z trigger is mapped to V.

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Bomberman 64: The Second Attack! Longplay & Gameplay Videos

Watch a full playthrough of Bomberman 64: The Second Attack! on N64 before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Bomberman 64: The Second Attack!" N64 longplay 2000

Bomberman 64: The Second Attack! Cheat Codes

23 community-curated cheats for Bomberman 64: The Second Attack!. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite\Money

    810ABD52FFFF
  • Infinite\Bombs

    800AD7580003
  • Have\Max Fire Level

    800AD7330003
  • Infinite\Health

    800AD75F0005
  • Infinite\Continue Time

    810B5CD60090
  • Have\Fire Bombs

    800AD73B0003
  • Have\Kick Bombs Anytime

    800AC7430003
  • Flashing Invincible

    800AD767000A
  • Enable Code (Must Be On)

    F1073EE42400
  • Activator 1 P1

    D00AFF740000
  • Activator 2 P1

    D00AFF750000
  • Dual Activator P1

    D10AFF740000
Show 11 more cheats
  • Infinite Money

    D10ABD500000+810ABD500001+D10ABD500000+810ABD52869F
  • Max Bombs Level

    800AD7370003
  • Max Fire Level

    800AD7330003
  • Infinite Health

    800AD75F0005
  • Maximum Health

    D108F9120005+8108F912000A+810AD7620005+810AD762000A
  • Infinite Continue Time

    810B5CD60090
  • Infinite Lives

    8108F8B60004
  • Have Time Bombs

    800AD7430007
  • Bomberman Hovers

    D00AFF750020+810B88560001
  • Pommy Modifier

    800ABD600000
  • Master Code

    F1073ED42400+F1073EE42400
Play Now

External references

Frequently Asked Questions

When was Bomberman 64: The Second Attack! released?

Bomberman 64: The Second Attack! was released in 2000 for the N64.

Who developed Bomberman 64: The Second Attack!?

Bomberman 64: The Second Attack! was developed by Hudson, available to play in your browser on RetroGameSpace.

How many players does Bomberman 64: The Second Attack! support?

Bomberman 64: The Second Attack! supports up to 4 players, ideal for couch co-op or competitive sessions on the N64.

What type of game is Bomberman 64: The Second Attack!?

Bomberman 64: The Second Attack! is a Action game for the N64, playable instantly in your browser — no downloads, no installs.

How can I play Bomberman 64: The Second Attack! for free?

Open this page and click "Play Now" — Bomberman 64: The Second Attack! runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Bomberman 64: The Second Attack! in the browser?

No. Bomberman 64: The Second Attack! streams from a public archive into a browser-side N64 emulator. Nothing is installed on your computer.

Can I save my progress in Bomberman 64: The Second Attack!?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original N64 cartridge supported.

Does Bomberman 64: The Second Attack! work on mobile devices?

Yes — the N64 emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Bomberman 64: The Second Attack! this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Bomberman 64: The Second Attack!. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Bomberman 64: The Second Attack?

A straightforward playthrough of the main story takes roughly 8 to 12 hours. Completionists aiming to find all hidden items, fully evolve Pommy, and clear every optional area can expect 15 or more hours, as the hub-based world structure rewards thorough backtracking.

Is the game difficult for newcomers to the Bomberman series?

The single-player campaign is moderately challenging. Early worlds are accessible, but later boss fights and puzzle sequences assume familiarity with the elemental bomb system and Pommy's abilities. New players should prioritize learning the pump-throw mechanic quickly, as it is essential throughout.

What is the best starting strategy for the campaign?

Focus on thorough exploration in the first two worlds to stockpile food items for Pommy before committing to an evolution path. Acquiring the Fire and Wind elemental bombs early also opens the most alternate routes, giving you more items and context before the difficulty ramps up.

Is the multiplayer mode worth playing?

Yes, if you have three other local players. The battle arenas return to a more traditional Bomberman grid-based format and provide a fun contrast to the single-player campaign. However, the mode is relatively lean in options compared to dedicated multiplayer Bomberman titles of the same era.

Similar Games

More from Hudson

More from 2000