Wario Blast featuring Bomberman!

Screenshots1 / 5

A Game Boy screenshot displays a top-down maze level with a checkered border of gray stone tiles. The play area features a symmetric layout of dark gray and white floor tiles arranged in an E-shaped or corridor pattern. Text reading 'TIME 95' appears in the lower left corner, and 'ERECT' is visible in the lower right, both in a pixelated font. The monochrome palette and low resolution are characteristic of original Game Boy graphics.

Wario Blast featuring Bomberman!

炸弹人:Wario Blast featuring !

4.7 (1.4K)
Game Boy Action 929 plays

Wario Blast featuring Bomberman is an action maze game released by Hudson in 1994 for Game Boy. Players control Wario through grid-based levels, placing bombs to destroy enemies and obstacles. The gameplay combines exploration and tactical bomb placement, requiring players to time detonations and navigate away from blast ranges. Each level presents increasing enemy variety and complex maze layouts that demand careful route planning. The game features multiple stages with progressive difficulty, and players must clear all enemies to advance. Controls are straightforward: directional pad for movement and button to place bombs. The single-player campaign offers varied challenges through different environments and enemy types.

Developer
Platform
Game Boy
Genre
Action
Players
1P
Rating
4.7 / 5 (1.4K)
Last updated

About Wario Blast featuring Bomberman!

Wario Blast featuring Bomberman! arrived on the Game Boy during a period when the handheld was firmly established as the dominant portable gaming platform, yet developers were still finding creative ways to push its modest hardware. Published by Nintendo and developed by Hudson Soft — the studio behind the Bomberman franchise — the game brought together two distinct Nintendo-adjacent properties in a crossover that remains one of the more unusual team-ups in Game Boy history. Hudson's expertise with the Bomberman formula was the clear foundation: the core loop of placing bombs to destroy soft blocks, uncover power-ups, and eliminate enemies is lifted directly from the classic Bomberman template and translated faithfully to the small screen.

The game features two playable campaigns, one for each titular character. In Wario's campaign the player controls Wario as he invades Bomberman's world, while in Bomberman's campaign the roles reverse, with Bomberman pursuing Wario through a series of increasingly dangerous stages. Each campaign is divided into multiple worlds, and each world culminates in a boss encounter. The stage layouts follow the grid-based maze structure synonymous with Bomberman games: a rectangular field of indestructible stone blocks forms a fixed skeleton, while destructible soft blocks fill the interior and conceal power-ups such as extra bombs, flame extensions that increase blast radius, and speed boosts that accelerate the character's movement. The player must clear enemies from each stage before the exit is revealed or accessible, adding a layer of urgency to the bomb-placement puzzle.

Controls are straightforward and well-suited to the Game Boy's two-button layout. One button places a bomb and the other is unused for most of the game, keeping the input demands minimal and accessible. The challenge instead comes from spatial reasoning — predicting blast paths, avoiding being cornered by one's own explosions, and managing the escalating number of enemies that populate later stages. Enemy types vary across worlds, moving in different patterns and requiring the player to adapt their bomb-placement strategy accordingly. Boss fights break from the standard maze format and place the player in a more open arena where reading the boss's movement pattern and timing bomb drops precisely becomes the primary skill test.

The two-character structure gives the game meaningful replay value for a single-player Game Boy title. Wario and Bomberman handle identically in terms of core mechanics, but the framing of each campaign and the progression of worlds differ enough to make completing both feel worthwhile. The game's visual presentation makes good use of the Game Boy's limited palette, with clear sprite differentiation between destructible and indestructible blocks and readable enemy animations. The music, composed in Hudson's characteristic chiptune style, provides energetic looping tracks that suit the fast-paced action without becoming grating over extended play sessions. Upon its release the game was received as a solid, polished entry in the Bomberman lineage that also served as an entertaining showcase for Wario outside of his Wario Land platforming appearances, demonstrating that the character could anchor a genre-different title without losing his appeal.

What makes it special

The crossover concept is the game's most distinctive hook: Nintendo's Wario, a character introduced as Mario's greedy rival, was transplanted wholesale into Hudson's Bomberman universe, complete with dual campaigns that reframe the same conflict from opposing perspectives. This structure — where the "villain" of one campaign becomes the hero of the other — was an uncommon narrative device for a Game Boy action title of its era, and it gave the game a personality that straightforward Bomberman entries on the platform lacked. The pairing of two recognizable mascots from different corporate stables made it a notable curiosity in Game Boy library discussions.

Pro tips

  • Prioritize flame power-ups early — a larger blast radius lets you clear soft blocks and hit enemies from safer distances, reducing the risk of self-destruction.
  • Always leave yourself at least one open tile to retreat to after placing a bomb; being cornered by your own explosion is the most common cause of death in later worlds.
  • During boss fights, study the boss's movement pattern for one or two cycles before committing to bomb placement — most bosses follow predictable paths that create safe windows.
  • Complete Bomberman's campaign after Wario's to experience the later worlds with a stronger grasp of enemy behavior, as the difficulty curve feels more natural in that order.
  • Collect speed power-ups cautiously in early stages — too much speed makes precise bomb placement harder to control until you adjust to the faster movement.

Wario Blast featuring Bomberman! Controls — Game Boy Keyboard Keys

Default keyboard bindings for Wario Blast featuring Bomberman! on our in-browser Game Boy emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.

Keyboard Console button Typical use
D-Pad Up Move up
D-Pad Down Move down
D-Pad Left Move left
D-Pad Right Move right
X A Primary action (jump / confirm)
Z B Secondary action (attack / cancel)
Enter Start Start / Pause
Shift Select Select / Mode

Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.

Wario Blast featuring Bomberman! Longplay & Gameplay Videos

Watch a full playthrough of Wario Blast featuring Bomberman! on Game Boy before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.

Watch longplay on YouTube

"Wario Blast featuring Bomberman!" Game Boy longplay

Wario Blast featuring Bomberman! Cheat Codes

30 community-curated cheats for Wario Blast featuring Bomberman!. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.

  • Infinite Time

    00A-5BF-3B7
  • Start With 300 Seconds

    03F-87E-E6E
  • Collect Up To 8 Extra Bomb Power-Ups

    083-F1A-F7A
  • Start With 4 Extra Bomb Power-Ups

    046-C7D-E6E
  • Start With 4 Explosion Expander

    046-CBD-E6A
  • Start On Round 3-3

    210-3BB-4C1+000-13B-5D4
  • Start On Round 3 (Boss)

    210-3BB-4C1+3C0-13B-5D4
  • Extra Bomb Power-Ups Don't Do Anything

    003-EFA-3B7
  • Explosion Expanders Don't Do Anything

    003-D7A-3B7
  • Start On 1-1 With Everything

    210+3BB+4C1+2E0+13B+5D4
  • There Is No Blast Expansion

    0FE+4FD
  • There Are Enemies Stuck In All Four Corners And One On The Play Field

    00A+84B
Show 18 more cheats
  • You Automatically Start On 1-1 With Wario, Skipping The Start/password And Player Select Screen But Not The Tally Screen. When You Die You Can't Choose To End Or Continue, You Just Continue

    00A+C4F
  • Bombs Take A Very Long Time To Explode (Slow Animation Of The Bomb Throbbing)

    240+DDD
  • Bombs Explode But Don't Destroy Anything And Don't Kill You, There Are No Blast Expansions

    0FA+3ED
  • Bomb Doesn't Explode, It Just Stays Put And It Can't Kill You

    0FA+35D
  • Set A Bomb And It Goes Somewhere Else And Keeps Exploding Over And Over

    018+DAD
  • Can't Start At Start/password Screen When Fx Are On, Turn Off To Proceed

    000+A3B
  • Weird Level, Music And You Start At A Different Place (Turn Fx On And Off At Different Places On The Screen And You Disappear And Then Reappear In A Different Place)

    7E0+D3B
  • The Play Field Has No Solid Blocks (Try Not To Walk Off The Screen)

    EE6+E6E
  • Different Play Field, There Are No Solid Blocks Just Blow Up Blocks

    E06+E6E
  • Weird New Graphics, Wario Faces (Selection Screens Are Blank)

    550+4DE
  • The Bomb Goes Off Then It Goes Off Again With Weird Graphics

    0FA+3FD
  • You Flash For A Second When The Enemies Bomb Goes Off

    0FA+30D
  • Bomb Goes Off, But There Are No Expansions And It Doesn't Break Walls

    0FA+17D
  • When The Bomb Explodes, It Doesn't Explode, It Just Disappears

    0FA+77D
  • You Automatically Win The Match (Turn Off Before You Go To A Boss Or The Game Will Freeze)

    002+0BB
  • Slow Down (As If You Have The Skull Card And You Are Walking Slow)

    046+E7D
  • You Can Set Only 1 Bomb And When It Goes Off It Has Got Long Expansions, After It Is Done You Can't Set Anymore Bombs

    058+D8D
  • Start With Full Blast Expansion (When Your Bomb Goes Off The Music Speeds Up While It Explodes)

    0FA+34D
Play Now

External references

Frequently Asked Questions

Who developed Wario Blast featuring Bomberman!?

Wario Blast featuring Bomberman! was developed by Hudson, available to play in your browser on RetroGameSpace.

How many players does Wario Blast featuring Bomberman! support?

Wario Blast featuring Bomberman! is a single-player Action game for the Game Boy.

What type of game is Wario Blast featuring Bomberman!?

Wario Blast featuring Bomberman! is a Action game for the Game Boy, playable instantly in your browser — no downloads, no installs.

How can I play Wario Blast featuring Bomberman! for free?

Open this page and click "Play Now" — Wario Blast featuring Bomberman! runs free in your browser via WebAssembly emulation. No account, no payment, no installer.

Do I need to download anything to play Wario Blast featuring Bomberman! in the browser?

No. Wario Blast featuring Bomberman! streams from a public archive into a browser-side Game Boy emulator. Nothing is installed on your computer.

Can I save my progress in Wario Blast featuring Bomberman!?

Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original Game Boy cartridge supported.

Does Wario Blast featuring Bomberman! work on mobile devices?

Yes — the Game Boy emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.

Is it legal to play Wario Blast featuring Bomberman! this way?

RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Wario Blast featuring Bomberman!. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.

How long does it take to beat Wario Blast featuring Bomberman?

A single campaign can be completed in roughly two to three hours by a player familiar with Bomberman mechanics. Completing both the Wario and Bomberman campaigns back to back brings total playtime to approximately four to six hours, making it a compact but complete experience for a Game Boy title.

Is the game difficult for newcomers to the Bomberman series?

The early worlds are forgiving enough to teach the core bomb-placement loop without overwhelming new players. Difficulty ramps noticeably in the later worlds, where enemy count and movement speed increase. Players who struggle should focus on securing flame and bomb-count power-ups before attempting to clear all enemies.

What is the best starting strategy for the first world?

Hug the perimeter of the stage and use corner positions to place bombs safely. Destroy soft blocks methodically to uncover power-ups before engaging enemies directly. Securing at least one flame extension and one extra bomb before the midpoint of the first world makes subsequent stages significantly more manageable.

Is Wario Blast featuring Bomberman! worth playing today?

For fans of classic Bomberman gameplay or Game Boy action titles, yes. The dual-campaign structure adds replay value, the controls are tight, and the crossover framing gives it a charm that holds up. Players expecting modern complexity will find it simple, but as a focused, well-crafted portable action game it remains enjoyable.

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