Dai-3-ji Super Robot Taisen (Third Super Robot Wars) arrived on the Super Nintendo Entertainment System in 1993, a period when the SNES was hitting its stride as a platform for deep, menu-driven strategy titles. Banpresto had already established the Super Robot Wars formula with the original Famicom entry and its sequel, and this third installment represented a significant leap in scope and production values made possible by the SNES hardware. The game is a turn-based tactical RPG — though categorized broadly under action — in which players command a roster of iconic mecha drawn from classic super robot anime series. Units from franchises such as Mobile Suit Gundam, Mazinger Z, Getter Robo, and Combattler V share the same battlefield, a crossover concept that was genuinely novel for console strategy gaming at the time. Each scenario takes place on a grid-based map where the single player maneuvers their squad of robots against enemy forces, managing movement ranges, attack selections, and the all-important Spirit (Seishin) command system. Spirit commands are special abilities tied to individual pilots — effects such as boosting evasion, guaranteeing a critical hit, or restoring HP — and spending them wisely is the difference between a clean victory and a costly rout. Combat is resolved through animated attack sequences that showcase each robot's signature moves, a feature that rewarded fans of the source material with recognizable finishers rendered in 16-bit sprite work. Between missions, players visit an intermission screen to spend earned funds on upgrading unit stats and weapons, creating a persistent sense of progression across the campaign's many stages. The game introduced a larger cast and more complex branching route structures than its predecessors, giving players meaningful decisions about which units to invest in and which story paths to pursue. Difficulty is notable: enemy units can hit hard, and the permanent-loss-adjacent consequences of letting key story units fall in battle encouraged careful, deliberate play. In Japan, the release was a commercial success that helped cement Super Robot Wars as a franchise capable of carrying an entire genre on its own. Because the game features licensed mecha from multiple anime studios, it was never officially localized for Western markets, making it a title known in English-speaking regions primarily through fan translations and import communities. For SNES enthusiasts interested in the roots of the tactical RPG boom that would follow later in the decade, Dai-3-ji Super Robot Taisen stands as an important and entertaining artifact of early 1990s Japanese game design.
Screenshots1 / 2
Dai-3-ji Super Robot Taisen
超级机器人大战:Dai-3-ji
Dai-3-ji Super Robot Taisen is an action game developed by Banpresto and released in 1993 for the SNES. Players control giant robots in combat scenarios, engaging enemies across multiple stages. The game features sprite-based animations typical of early 1990s action titles, with responsive controls for movement and attacks. Gameplay involves navigating through levels, defeating enemy units, and progressing through a structured campaign. The action emphasizes direct combat mechanics and robot-specific abilities. As a single-player experience, it delivers turn-based or real-time combat encounters depending on mission type.
- Developer
- Banpresto
- Released
- 1993
- Platform
- SNES
- Genre
- Action
- Players
- 1P
- Rating
- 4.4 / 5 (3.6K)
- Last updated
About Dai-3-ji Super Robot Taisen
What makes it special
Dai-3-ji Super Robot Taisen is notable for being one of the earliest console games to execute a large-scale, multi-franchise mecha crossover in a coherent strategic framework. Rather than treating the license cameos as cosmetic, Banpresto built the entire game loop around the distinct personalities and abilities of each robot and pilot pair, making unit selection feel meaningful rather than arbitrary. The Spirit command system, refined here from earlier entries, introduced a layer of resource management that elevated the series above simpler grid-combat titles of the era and became a defining mechanic carried forward through decades of subsequent Super Robot Wars releases.
Pro tips
- Prioritize upgrading the HP and armor of your most-used units first — survivability pays off more consistently than raw attack power in the early stages.
- Use Spirit commands like Concentrate (Shūchū) before critical attacks rather than saving them; hoarding them often means they go unused when you need them most.
- Keep story-critical named units out of the front line when their HP is low — losing them can lock you out of certain route branches or trigger a game-over condition.
- Spread experience across several units rather than funneling all kills to one robot; a balanced squad handles the varied enemy types in later maps far more reliably.
- Study each enemy unit's movement range before ending your turn — leaving a fragile support unit just inside an enemy's reach is one of the most common causes of unexpected losses.
Dai-3-ji Super Robot Taisen Controls — SNES Keyboard Keys
Default keyboard bindings for Dai-3-ji Super Robot Taisen on our in-browser SNES emulator. Plug in a USB or Bluetooth gamepad to auto-detect mappings, or rebind any key from the emulator settings menu.
| Keyboard | Console button | Typical use |
|---|---|---|
| ↑ | D-Pad Up | Move up |
| ↓ | D-Pad Down | Move down |
| ← | D-Pad Left | Move left |
| → | D-Pad Right | Move right |
| X | A | Primary action (jump / confirm) |
| Z | B | Secondary action (attack / cancel) |
| S | X | Tertiary action |
| A | Y | Quaternary action |
| Q | L | Left shoulder |
| W | R | Right shoulder |
| Enter | Start | Start / Pause |
| Shift | Select | Select / Mode |
Rebind any key from the EmulatorJS in-game settings menu (gear icon → Controls). A connected gamepad auto-maps to the same buttons.
Dai-3-ji Super Robot Taisen Longplay & Gameplay Videos
Watch a full playthrough of Dai-3-ji Super Robot Taisen on SNES before you dive in — recommended for getting a feel for the game's pacing, story beats, and difficulty curve.
Watch longplay on YouTube
"Dai-3-ji Super Robot Taisen" SNES longplay 1993
Dai-3-ji Super Robot Taisen Cheat Codes
30 community-curated cheats for Dai-3-ji Super Robot Taisen. Tick any to activate them automatically when you click "Play with cheats" — or copy a code into your own emulator.
-
Turn Count
7E1006E7+7E1007037E18160F+7E181727 -
Infinite Energy Ally 1
7E18060F+7E180727 -
Infinite Energy Ally 2
7E18080F+7E180927 -
Infinite Energy Ally 3
7E180A0F+7E180B27 -
Infinite Energy Ally 4
7E180C0F+7E180D27 -
Infinite Energy Ally 5
7E180E0F+7E180F27 -
Infinite Energy Ally 6
7E18100F+7E181127 -
Infinite Energy Ally 7
7E18120F+7E181327 -
Infinite Energy Ally 8
7E18140F+7E181527 -
Infinite Energy Ally 9
7E18160F+7E181727 -
Tons of Money
7E1009:42+7E100A:0F7E100942+7E100A0F -
255 Move
CBBC-0DDD+CB8F-6408
Show 18 more cheats Show fewer
-
Infinite Actions (Doesn't Seem To Work For Enemies)
DDA1-A7A6 -
Get 65535 EXP From Defeating An Enemy
DD29-6D08 -
Get Max Cr From Defeating An Enemy
DDC0-0F6D -
End Turn Or Move To End Battle
50C5-A701 -
9999 Current HP [Unit 1]
7E18060F+7E180727 -
9999 Max HP [Unit 1]
7E18860F+7E188727 -
255 Current EN [Unit 1]
7E1786FF -
255 Max EM [Unit 1]
7E1787FF -
9999 Current HP [Unit 2]
7E18080F+7E180927 -
9999 Max HP [Unit 2]
7E18880F+7E188927 -
255 Current EN [Unit 2]
7E1788FF -
255 Max EN [Unit 2]
7E1789FF -
9999 Current HP [Unit 3]
7E180A0F+7E180B27 -
9999 Max HP [Unit 3]
7E188A0F+7E188B27 -
255 Current EN [Unit 3]
7E178AFF -
255 Max EN [Unit 3]
7E178BFF -
9999 Current HP [Unit 4]
7E180C0F+7E180D27 -
9999 Max HP [Unit 4]
7E188C0F+7E188D27
External references
Frequently Asked Questions
When was Dai-3-ji Super Robot Taisen released?
Dai-3-ji Super Robot Taisen was released in 1993 for the SNES.
Who developed Dai-3-ji Super Robot Taisen?
Dai-3-ji Super Robot Taisen was developed by Banpresto, available to play in your browser on RetroGameSpace.
How many players does Dai-3-ji Super Robot Taisen support?
Dai-3-ji Super Robot Taisen is a single-player Action game for the SNES.
What type of game is Dai-3-ji Super Robot Taisen?
Dai-3-ji Super Robot Taisen is a Action game for the SNES, playable instantly in your browser — no downloads, no installs.
How can I play Dai-3-ji Super Robot Taisen for free?
Open this page and click "Play Now" — Dai-3-ji Super Robot Taisen runs free in your browser via WebAssembly emulation. No account, no payment, no installer.
Do I need to download anything to play Dai-3-ji Super Robot Taisen in the browser?
No. Dai-3-ji Super Robot Taisen streams from a public archive into a browser-side SNES emulator. Nothing is installed on your computer.
Can I save my progress in Dai-3-ji Super Robot Taisen?
Yes. Save states are stored in your browser (IndexedDB) per game, and you can also use any in-game save the original SNES cartridge supported.
Does Dai-3-ji Super Robot Taisen work on mobile devices?
Yes — the SNES emulator runs on iOS Safari and Android Chrome. Touch controls overlay the game; landscape mode is recommended.
Is it legal to play Dai-3-ji Super Robot Taisen this way?
RetroGameSpace is a transient caching reverse-proxy and does not host first-party copies of Dai-3-ji Super Robot Taisen. Game files are fetched on demand from publicly-accessible archives. You are responsible for compliance with your local laws and the bring-your-own-ROM principle.
How long does it take to beat Dai-3-ji Super Robot Taisen?
A full playthrough typically runs between 25 and 40 hours depending on route choices and how much time is spent on unit upgrades. The campaign spans a large number of scenarios, and later maps can be lengthy if enemy reinforcements are triggered.
Is the game difficult for newcomers to the series?
It is moderately to quite challenging, especially for players unfamiliar with the Spirit command system. Enemies deal significant damage and some maps have strict survival conditions. Starting on easier maps and learning which Spirit commands each pilot carries is strongly recommended before tackling mid-game stages.
What is the best starting strategy for a first playthrough?
Focus your upgrade funds on two or three core units you plan to use throughout the campaign rather than spreading resources thin. Identify pilots with useful Spirit commands early — those with Rouse or Alert are particularly valuable — and build your squad around them.
Is Dai-3-ji Super Robot Taisen worth playing today?
For fans of tactical RPGs or classic super robot anime, yes. The grid-based combat holds up well, and the crossover roster remains a draw. A fan translation patch is available in English, which makes the Spirit menus and story dialogue fully accessible to non-Japanese speakers.